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601 commits

Author SHA1 Message Date
majestic b73b6b8e13 CWindModifiers 2020-08-09 12:32:30 -07:00
aap e57d450809 drunk blur done 2020-08-09 19:51:16 +02:00
aap a149d9d511 little timecycle cleanup 2020-08-09 19:32:32 +02:00
aap 43bf854374 timecycle done 2020-08-09 19:11:44 +02:00
aap 4118d2aa55 finished skidmarks 2020-08-09 17:14:24 +02:00
aap 0bb46f3f8c rubbish done 2020-08-09 16:49:15 +02:00
aap 59d25d3ad8 pointlight fixes 2020-08-09 15:45:54 +02:00
aap 6514bc6b39 pointlights done 2020-08-09 15:45:38 +02:00
aap b02c7cdc44 coronas done 2020-08-09 13:17:48 +02:00
aap 5dc7ff98f2 corona fixes 2020-08-09 13:17:05 +02:00
Fire-Head d2e090317f static shadows fix, cutscene shadows switches 2020-08-08 15:06:45 +03:00
Sergeanur 7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap f14b1fba09
Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
aap 0d7fa6df3c
Merge pull request #676 from aap/master
VU0 collision
2020-08-07 10:18:40 +02:00
aap 40185161b8
Merge pull request #670 from Fire-Head/miami
Miami Shadows
2020-08-07 10:18:35 +02:00
Fire_Head 6fcc75032e
Update CutsceneShadow.h 2020-08-05 17:13:21 +03:00
Fire-Head 89fd7759a3 fixes 2020-08-04 16:24:59 +03:00
aap d801167637
Merge pull request #668 from majesticCoding/miami
CEscalators done
2020-08-04 12:27:09 +02:00
majestic 394134f774 CEscalators done 2020-08-03 15:31:42 -07:00
aap abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
eray orçunus e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Fire-Head 90689a1717 shadow fixes 2020-08-03 01:25:29 +03:00
Fire-Head f6663b01bc Update CutsceneShadow.h 2020-07-31 21:34:52 +03:00
Fire-Head 224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
eray orçunus eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
Fire-Head e2ded2d6ce cutsceneshadow fixes 2020-07-30 01:32:21 +03:00
Sergeanur acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
Sergeanur 581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
Fire_Head 52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head 1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
aap 6b7a8f96a6 CCollision done and fixes 2020-07-27 15:38:46 +02:00
aap 2e8048d0fe collision fixes 2020-07-27 15:38:12 +02:00
aap 90fdc4328b CHeli and CRopes done 2020-07-27 14:06:23 +02:00
eray orçunus ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
eray orçunus 7e32c603fc New math wrappers
from miami
2020-07-23 00:31:06 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
erorcun b182fa4bb8
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 18:21:39 +03:00
eray orçunus f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
aap 34b162d2c9 fixed to renderer 2020-07-21 11:12:15 +02:00
aap d4d6290403 fixed to renderer 2020-07-21 11:12:10 +02:00
aap 5bedca7692 fixed COcclusion 2020-07-20 23:25:04 +02:00
aap ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
aap 2612c9f12c CPlaneTrails and CPlaneBanners done 2020-07-20 19:50:20 +02:00
majestic 1ff27e3363 cosmetic fixes 2020-07-20 09:49:39 -07:00
aap e74b569115 CPlane done 2020-07-19 00:56:30 +02:00
Sergeanur dd717b2d93 Actual fix now xD 2020-07-18 13:27:31 +03:00
Sergeanur cf5dd6289e Fix TempVertexBuffer overflow 2020-07-18 13:09:21 +03:00
Sergeanur 30384bb4ef Merge branch 'master' into miami
# Conflicts:
#	src/render/Credits.cpp
2020-07-17 21:15:47 +03:00
Sergeanur 1b161275e1 Fix CalcScreenCoors... again 2020-07-17 18:23:11 +03:00
Sergeanur 27e1fa1d28 Add missing f's 2020-07-17 17:56:59 +03:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur 6eb8f6ae5a Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
Sergeanur cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
eray orçunus 67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
Dominik 478d4246c4
Miami Colors.
Miami colors for MissionPassed/Failed, oddjob text 1 and 2 + fixed wrong busted/wasted color (it was pink and in the original its actually green)
2020-07-07 00:32:13 +02:00
aap 2141247e08 CBoat and friends 2020-07-01 18:04:02 +02:00
Sergeanur cbed027c0e Merge branch 'master' into miami 2020-06-30 08:24:05 +03:00
Sergeanur a15f3ddb8b Fix glfw build 2020-06-30 08:08:50 +03:00
Sergeanur 1d2d5fe6ae Merge branch 'master' into miami
# Conflicts:
#	src/render/MBlur.cpp
#	src/render/MBlur.h
2020-06-30 07:45:54 +03:00
Sergeanur 6d396ba73b Fix MBlur 2020-06-30 07:43:20 +03:00
aap b072cbca93 cleanup 2020-06-29 12:12:52 +02:00
aap 94ce376a76 cleanup 2020-06-29 12:12:43 +02:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head 3b3324de38 Update MBlur.cpp 2020-06-29 11:14:00 +03:00
Fire-Head 2f12d0e231 Update MBlur.cpp 2020-06-29 10:40:06 +03:00
Fire-Head fcac1f9a34 fix linux build? 2020-06-29 10:36:35 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
aap 3370ae04cb renamed 2dfx shadowRange to Size 2020-06-28 12:08:46 +02:00
aap 418bee9c22 renamed 2dfx shadowRange to Size 2020-06-28 12:05:42 +02:00
Fire-Head 233792e2b8 fixfixfix 2020-06-28 00:31:45 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
aap 592a6aef0b
Merge pull request #638 from erorcun/miami
CWanted, anim fix, ped objs renaming, remove III beta features
2020-06-25 15:15:01 +02:00
aap 2b21f92347 rename attractor flag to type 2020-06-25 15:13:33 +02:00
aap cafe4d6f0c rename attractor flag to type 2020-06-25 15:13:08 +02:00
eray orçunus f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
aap 60f736f20f FOV fix 2020-06-21 14:52:44 +02:00
aap 98baa36f1a FOV fix 2020-06-21 14:50:00 +02:00
aap c5205a89ee CCamera done 2020-06-20 14:54:11 +02:00
eray orçunus e9d5d42ea9 fix clipped subtitles 2020-06-17 11:11:44 +03:00
Sergeanur 655eaa36ce Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/Script.cpp
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
2020-06-15 17:44:47 +03:00
aap c7a32bb83d some camera code 2020-06-14 09:36:30 +02:00
Sergeanur beb6f3bf80 small fixes 2020-06-13 13:57:25 +03:00
Nikolay Korolev f78f707935 script fix 2020-06-13 02:02:59 +03:00
majestic 2cc8ecbb90 removed extern from RwImVertexIndex SmokeTrailIndices and additional rotational variables for minigun 2020-06-11 01:36:45 -07:00
majestic cf8fcada6e m_density renamed to m_opacity 2020-06-10 14:01:37 -07:00
majestic 287987b8fe SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded 2020-06-10 13:47:48 -07:00
majestic a99da7b94e more original cheats
- CSmokeTrails and CSmokeTrail classes added in new files
- more cheats added
2020-06-10 13:19:05 -07:00
Sergeanur 0afb1d9e24 Scale font shadow 2020-06-08 10:30:09 +03:00
eray orçunus e07b6fdce7 Message box, letterbox and ped attaching 2020-06-07 21:44:54 +03:00
eray orçunus 88f066f469 HUD sizes 2020-06-07 19:13:12 +03:00
Sergeanur fe3a3ad8b5 cleanup 2020-06-07 15:19:29 +03:00
Sergeanur a44510d1df more font 2020-06-07 10:36:37 +03:00
Sergeanur 31569d512c font fix 2020-06-07 09:10:09 +03:00
Sergeanur 91e2b427ef more font stuff 2020-06-07 05:12:01 +03:00
Fire-Head 9c0adf6a8f Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba.
2020-06-07 05:03:06 +03:00
Sergeanur fc7e35e1cd fixes 2020-06-07 04:20:02 +03:00
Sergeanur 24bf4c2cba Merge branch 'miami' into Font
# Conflicts:
#	src/render/Font.cpp
#	src/render/Font.h
2020-06-07 04:16:10 +03:00
Sergeanur 1c01899799 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/Frontend.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Train.cpp
2020-06-07 04:15:10 +03:00
Sergeanur 678a19ce3b a bit of fonts 2020-06-07 04:11:10 +03:00
Sergeanur 552205dfba FONT_BANK renamed to FONT_STANDARD 2020-06-07 04:10:06 +03:00
eray orçunus fc0498b3a8 CFont crash workaround 2020-06-06 19:25:37 +03:00
eray orçunus 016ebc0b00 fixes, mostly from miami 2020-06-04 06:03:12 +03:00
eray orçunus 5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
Sergeanur 509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
aap 2e3cb77702 fixed radar rendering 2020-06-02 22:49:57 +02:00
aap 06c761e9ac few bike things 2020-06-02 15:26:11 +02:00
aap 25273485d9 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-06-01 18:05:24 +02:00
aap 7c7727e7da fixed timebar toggle 2020-06-01 13:21:19 +02:00
aap f69313237e
Merge pull request #607 from rollschuh2282/master
Added toggles for the TimeBars and the "DebugStuffInRelease" to the Debug Menu
2020-06-01 10:44:45 +02:00
Nikolay Korolev c1c163d78c game logic 2020-05-31 20:59:01 +03:00
aap bae3a3e72f fixed to CAutomobile and friends 2020-05-31 17:45:26 +02:00
aap 21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
aap 00dc86917e some more CAutomobile 2020-05-31 17:05:59 +02:00
aap c1e13177a1 some CAutomobile 2020-05-31 17:05:59 +02:00
eray orçunus 529cec5653 R to freeroam, idle anims, weapon and cam enum fix 2020-05-29 22:05:33 +03:00
rollschuh2282 2d5f7d92e5
Add files via upload 2020-05-29 12:04:20 +02:00
aap ab7a21e017
Merge pull request #603 from Fire-Head/miami
Miami Water, Seagulls, Ships
2020-05-28 10:23:28 +02:00
Fire-Head 8280e04b23 rem unnecessary asserts 2020-05-28 02:40:23 +03:00
Fire_Head 7f30a2ae1b
cockbuilding ejaculation fix 2020-05-28 00:45:45 +03:00
Fire-Head fab2c8699c surfacetable included 2020-05-28 00:36:52 +03:00
Fire-Head 98af5e4ddb fix SURFACE_SAND 2020-05-28 00:28:36 +03:00
Fire-Head 895580c724 seagulls, ships 2020-05-28 00:15:37 +03:00
Fire-Head 63d0bdc863 VC Water 2020-05-27 21:50:01 +03:00
Fire-Head 6a32981ba5 VC CParticle done 2020-05-27 02:16:31 +03:00
aap 0ac3477035 fix UB shit 2020-05-26 18:50:27 +02:00
aap 7f60be9814 fix UB shit 2020-05-26 18:50:19 +02:00
aap dfa95002aa fix 2020-05-26 12:10:08 +02:00
aap 800d706935
Merge pull request #588 from blingu/miami
fixed compiler errors
2020-05-26 11:39:16 +02:00
aap 3c3b1aadc0 small fixes 2020-05-25 20:36:23 +02:00
aap 7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
nrb d59862eb5e fixed compiler errors 2020-05-24 17:27:12 +02:00
eray orçunus 4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
eray orçunus 5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
aap a1e4b15bcc Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-22 23:58:59 +02:00
erorcun 8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
aap 21071edbfe fixes for CPhysical and friends 2020-05-22 14:34:44 +02:00
aap a53ca58e56 CPhysical 2020-05-22 14:27:16 +02:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki e0345732c0 wasted/busted text color
how did nobody change it yet
2020-05-21 17:50:08 +03:00
Xinerki 6692f5b2aa make reloadables optional 2020-05-21 16:47:48 +03:00
Xinerki 46c6b0d29d fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
2020-05-21 16:25:46 +03:00
Xinerki 3e75de9709 radardisc shadow
thank tomasak
2020-05-21 15:46:53 +03:00
Nikolay Korolev 7e5342e9f0 script revision 2020-05-21 11:22:25 +03:00
aap fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus 99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
aap 9d16df5aa8
Merge pull request #562 from Xinerki/miami
Load VC frontend textures and use some
2020-05-19 10:41:17 +02:00