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214 commits

Author SHA1 Message Date
Greg V 1544acff05 Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-11-18 17:10:56 +03:00
Greg V 7c1497a058 glfw: scale cursor position by the ratio of framebuffer to screen size
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-11-18 17:10:49 +03:00
Greg V d05c50ea74 Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.

Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-11-18 17:09:10 +03:00
erorcun c6f53d25b0 Frontend: Stats, Map, Audio inputs, Radio selector 2020-11-18 00:33:45 +03:00
erorcun f33ed2892a Fix mouse lock/high-dpi 2 2020-11-16 15:49:00 +03:00
erorcun 3b1debaa0d Fix mouse lock/high-dpi 2020-11-16 15:28:10 +03:00
erorcun 72c0a6a680
Merge pull request #723 from myfreeweb/master
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
erorcun 067200dd7e mr.casepath 2 2020-10-23 04:37:01 +03:00
erorcun 1587815fca satisfy mr.casepath 2020-10-23 04:25:55 +03:00
erorcun bedc066cfd mr.casepath 2020-10-23 01:56:32 +03:00
erorcun 0265804003 Cross-platform fix and a little style change 2020-10-21 03:55:35 +03:00
erorcun af53267b74 Text and cross-platform fix 2020-10-21 03:11:10 +03:00
erorcun a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
eray orçunus f60e3d667a Minor things 2020-10-18 13:53:17 +03:00
erorcun 4e4e0e8e04
Merge pull request #765 from erorcun/miami
Radar, WaterCannon, win/glfw skels
2020-10-17 18:39:56 +03:00
eray orçunus b84dc2bc9b Fix management issue 2020-10-17 18:10:37 +03:00
eray orçunus dc80884ab5 Fix management issue 2020-10-17 18:07:20 +03:00
eray orçunus b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
eray orçunus 342da2430b Merge branch 'miami' of https://github.com/GTAmodding/re3 into new 2020-10-12 20:47:34 +03:00
eray orçunus 3772be32bf Streaming and cross-platform fixes 2020-10-12 20:41:13 +03:00
eray orçunus be6b97b5d8 Streaming and cross-platform fixes 2020-10-12 20:30:49 +03:00
eray orçunus d18a55f429 SampleManager 2020-10-12 20:22:39 +03:00
Sergeanur f1bb09826d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/control/Darkel.cpp
#	src/control/Script.cpp
#	src/core/FileLoader.cpp
#	src/core/Frontend.cpp
#	src/core/Game.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/extras/frontendoption.cpp
#	src/extras/frontendoption.h
#	src/render/Hud.cpp
#	src/skel/glfw/glfw.cpp
#	src/vehicles/CarGen.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/WeaponInfo.cpp
#	utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
eray orçunus 22c9e8b581 Fix POSIX streaming 2020-10-09 02:22:02 +03:00
eray orçunus ed82c55475 Fix POSIX streaming 2020-10-09 02:19:49 +03:00
eray orçunus 570ccb7db1 Merge branch 'miami' of https://github.com/GTAmodding/re3 into new 2020-10-08 22:45:37 +03:00
Andrew Udvare d590fdddf6 macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-10-08 17:51:43 +03:00
eray orçunus da39624f1c Pad, BulletInfo, ProjectileInfo, fixes 2020-10-08 00:26:24 +03:00
erorcun fae97f29c4
Merge branch 'master' into master 2020-10-04 22:12:57 +03:00
eray orçunus 3bd3330227 Load and write our settings in re3.ini & fixes 2020-10-02 21:18:34 +03:00
Andrew Udvare 01ea7801fd
macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-09-30 15:40:28 -04:00
eray orçunus 595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
eray orçunus f740588780 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-30 02:44:02 +03:00
eray orçunus f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
Sergeanur fae4c73ad3 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
#	src/audio/MusicManager.cpp
#	src/audio/sampman.h
#	src/audio/sampman_oal.cpp
#	src/control/CarCtrl.cpp
#	src/control/Replay.cpp
#	src/control/Script.cpp
#	src/core/Camera.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/math/Matrix.cpp
#	src/math/Matrix.h
#	src/math/Vector2D.h
#	src/peds/Ped.cpp
#	src/render/Credits.cpp
#	src/render/Hud.cpp
#	src/render/Skidmarks.cpp
#	src/weapons/Weapon.cpp
2020-09-30 02:25:30 +03:00
shfil 35d7591def some SilentPatch fixes
# Conflicts:
#	src/core/Camera.cpp
#	src/weapons/Weapon.cpp
2020-09-30 02:14:10 +03:00
Greg V 7d03a6fe29 Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
Greg V 0205960a2f Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
Greg V b95accb8ff glfw: scale cursor position by the ratio of framebuffer to screen size
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
Greg V 5654347c5d Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.

Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
eray orçunus 70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
eray orçunus 9b76424540 Fixes 2020-09-27 04:39:25 +03:00
eray orçunus a5d6c952a7 Credits & fixes 2020-09-27 02:36:49 +03:00
Nikolay Korolev b42d9e3e7c silentpatch fixes 2020-09-26 13:30:22 +03:00
Sergeanur dd93a90ab2 Fix MASTER build with glfw 2020-09-26 05:14:24 +03:00
Sergeanur 3f0a80f7c7 Fix MASTER build with glfw 2020-09-26 05:10:22 +03:00
Sergeanur 827b240078 Merge branch 'master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	src/control/Garages.cpp
#	src/control/Record.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
Sergeanur a728a542be Graphics menu + MSAA 2020-08-16 01:37:09 +03:00
Sergeanur 9956b27767 Merge branch 'master' into miami
# Conflicts:
#	src/control/Darkel.cpp
#	src/core/main.cpp
2020-08-15 15:13:46 +03:00
Sergeanur e7945625b5 Original screen grabber 2020-08-14 18:57:23 +03:00
eray orçunus b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
Sergeanur 1c1fa25e6c Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/render/Coronas.cpp
#	src/render/Timecycle.cpp
#	src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
aap bad2b4b3c2
Merge pull request #681 from withmorten/master
remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't …
2020-08-08 17:40:17 +02:00
withmorten 24a1644b2a don't CoUninitialize for NO_MOVIES 2020-08-08 17:12:23 +02:00
withmorten ce0633a0c2 remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize 2020-08-07 18:52:33 +02:00
blingu 8392b9ad2f
Update glfw.cpp 2020-08-07 17:51:43 +02:00
blingu c4f9bfdc44
added FreeBSD support 2020-08-05 14:33:50 +02:00
Sergeanur 9df1d08348 Fixes after merge 2020-07-29 15:41:00 +03:00
Sergeanur acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
eray orçunus c87b639a84 Fix casepath chaos 2020-07-28 17:56:47 +03:00
eray orçunus eb8844fd11 Fix casepath chaos 2020-07-28 17:40:12 +03:00
eray orçunus 7fea567eb2 Fix/change some Windows define 2020-07-25 15:24:24 +03:00
eray orçunus 199d57b16c Fix/change some Windows define 2020-07-25 15:18:15 +03:00
eray orçunus 15918feb8e 90% fixes, 10% skel refactoring 2020-07-24 21:35:04 +03:00
eray orçunus ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur f882586eb8 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	README.md
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/render/Renderer.cpp
#	src/vehicles/Plane.cpp
2020-07-22 18:29:17 +03:00
eray orçunus f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Sergeanur 7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
eray orçunus 70df13f9d3 Fixes from miami 2020-07-20 22:47:41 +03:00
Sergeanur 30384bb4ef Merge branch 'master' into miami
# Conflicts:
#	src/render/Credits.cpp
2020-07-17 21:15:47 +03:00
Sergeanur e8ded77e27 Add fix/workaround for black screen at startup 2020-07-17 21:14:48 +03:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
eray orçunus 70fa4ab79c Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes 2020-07-06 16:38:00 +03:00
eray orçunus 1cea84d2b1 Remove console and fix sth 2020-07-04 16:01:07 +03:00
eray orçunus ed036df3ce Re-enable console for debugging frontend 2020-07-03 05:40:22 +03:00
Filip Gawin 6cf698badd Fix glfw.cpp 2020-06-29 16:24:40 +02:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head d9cb9583bf update glfw.cpp 2020-06-29 11:04:30 +03:00
Fire-Head 63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
Sergeanur 509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
eray orçunus 329a387fdf Frontend customization functions, freecam toggle, minor things 2020-05-28 11:34:12 +03:00
Sergeanur 88b6168f1c Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/control/Script.cpp
#	src/core/SurfaceTable.cpp
#	src/core/config.h
#	src/entities/Physical.cpp
#	src/entities/Physical.h
#	src/objects/Object.h
#	src/skel/skeleton.h
#	src/vehicles/Vehicle.h
2020-05-23 21:14:16 +03:00
aap 9313bfa155 skeleton typos 2020-05-23 11:34:48 +02:00
aap e2d3ef449c skeleton typos 2020-05-23 11:34:40 +02:00
erorcun 8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki 900d5a4ce0 focus loss improvement
for u aap
2020-05-21 21:48:39 +03:00
Xinerki 1cb7b9876f scuffed InitAfterFocusLoss implementation 2020-05-21 14:23:12 +03:00
aap 9dc5dca209 remove some unneeded plane paths for the moment; also different exe icon 2020-05-16 11:34:51 +02:00
Sergeanur 24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
aap f5345f59ea blacklist for glfw "joysticks" 2020-05-14 00:09:45 +02:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
eray orçunus 36e2bc95d3 Fix Windows build and premake 2020-05-11 20:10:01 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00