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407 commits

Author SHA1 Message Date
Nikolay Korolev 607175f02a set pieces 2020-05-23 20:06:52 +03:00
eray orçunus c3b41d79a2 Cleanup and one needed function 2020-05-23 18:04:33 +03:00
eray orçunus 5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
Nikolay Korolev b9115b4429 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-23 01:43:17 +03:00
Nikolay Korolev 7bf561d440 some fixes 2020-05-23 01:43:12 +03:00
aap a1e4b15bcc Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-22 23:58:59 +02:00
aap a53ca58e56 CPhysical 2020-05-22 14:27:16 +02:00
Nikolay Korolev 864847a6fe new script commands - mostly stubs 2020-05-22 02:42:04 +03:00
Nikolay Korolev 7e5342e9f0 script revision 2020-05-21 11:22:25 +03:00
eray orçunus 2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
Nikolay Korolev fec0028e12 sync with upstream 2020-05-19 23:27:41 +03:00
aap 0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
Nikolay Korolev 46d1889344 slightly restructured ped flags for convenience 2020-05-19 21:34:28 +03:00
Nikolay Korolev 4c822e8375 script revision 2020-05-19 20:54:05 +03:00
eray orçunus 99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Nikolay Korolev 6510b15704 script revision 2020-05-19 01:49:09 +03:00
aap 2d4861454c
Merge pull request #557 from Nick007J/miami
script and script stubs
2020-05-18 13:08:24 +02:00
eray orçunus 96151ec0f0 TransformToNode crash fix? 2020-05-18 00:27:04 +03:00
Nikolay Korolev d5d2f6a822 sync with upstream 2020-05-17 21:48:21 +03:00
Nikolay Korolev 3cc20d7962 sync with upstream 2020-05-17 21:48:12 +03:00
Nikolay Korolev a5b84eb9fe full script basic support 2020-05-17 21:43:11 +03:00
aap 8a7210cad1
Merge pull request #555 from erorcun/miami
Weapon fixes and thingies
2020-05-17 20:20:14 +02:00
eray orçunus 84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Nikolay Korolev b587d835e8 more script stuff 2020-05-16 23:06:33 +03:00
Nikolay Korolev e3291b0cb1 gangs, script and replay fixes 2020-05-16 17:00:40 +03:00
eray orçunus 40ee29fb99 Weapon fixes 2020-05-16 15:07:09 +03:00
aap 0c23166318 changed CPedIK names 2020-05-16 10:33:19 +02:00
Nikolay Korolev 9067469f7c more attractor fixes 2020-05-16 11:30:58 +03:00
Nikolay Korolev cf5db73117 a few fixes 2020-05-16 11:22:12 +03:00
Nikolay Korolev 03c4a979c8 removed duplicate code 2020-05-16 10:53:20 +03:00
Nikolay Korolev 5abd466b5d Merge remote-tracking branch 'upstream/miami' into miami 2020-05-16 10:52:58 +03:00
Nikolay Korolev 5491a51daa remove debug 2020-05-16 10:39:18 +03:00
Sergeanur 76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Nikolay Korolev a4562c5720 fixed spaces/tabs 2020-05-16 02:15:24 +03:00
Nikolay Korolev f864698696 ped attractors 2020-05-16 02:10:23 +03:00
Nikolay Korolev 21329b8440 sync with upstream 2020-05-16 01:50:45 +03:00
Nikolay Korolev 08b2138c7e ped attractors done 2020-05-16 01:49:30 +03:00
erorcun 8ff72f0728
Merge pull request #550 from erorcun/miami
Weapon layer in Peds
2020-05-15 21:30:57 +03:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
aap 1fde2ba468 CPedIK 2020-05-15 19:41:44 +02:00
Nikolay Korolev 09a0207e55 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-14 22:29:23 +03:00
Sergeanur ede6b7db6a Fix compilation 2020-05-14 17:15:26 +03:00
Sergeanur 24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
aap 704a5c158f
Merge pull request #547 from Nick007J/master
a few bugfixes
2020-05-14 14:39:23 +02:00
aap c21061a199 fixed RotateTorso 2020-05-14 14:29:39 +02:00
Nikolay Korolev 9d4d83db0d some fixes 2020-05-14 14:01:24 +03:00
Nikolay Korolev d031943f2a more pedattractor 2020-05-14 13:46:11 +03:00
Nikolay Korolev d426588496 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-13 17:55:12 +03:00
Sergeanur 3f1001b86b More save/load alignment fixes 2020-05-13 16:24:00 +03:00
Nikolay Korolev 81ea6f0258 ped attractor: start 2020-05-13 11:38:05 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
bigbossbro08 bd302ecca1 Merge remote-tracking branch 'upstream/master' 2020-05-10 22:05:45 +06:00
bigbossbro08 b4abb6ddd8 fixed few more typos 2020-05-10 22:04:36 +06:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
aap 5b605c1271 some fixes and cosmetic changes 2020-05-10 17:09:57 +02:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
aap f7300c7a27 CPedModelInfo 2020-05-10 13:08:02 +02:00
Nikolay Korolev a827f0dd55 sync with upstream 2020-05-10 12:26:32 +03:00
Nikolay Korolev 2f7d2fa3ad more car control 2020-05-10 12:25:30 +03:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
aap 97d5698e0c peds starting to work 2020-05-09 17:05:26 +02:00
Sergeanur 1b599b2d35 Fix compilation error 2020-05-09 15:41:00 +03:00
aap ea053467b5 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-09 12:45:27 +02:00
aap e8c0619226 named anim assoc flags 2020-05-09 09:51:31 +02:00
aap 3f09ec0744 named anim assoc flags 2020-05-09 09:50:00 +02:00
Nikolay Korolev 7e753c2596 CCarCtrl::GenerateOneRandomCar 2020-05-08 23:29:43 +03:00
Nikolay Korolev b99346e6ca sync with upstream 2020-05-07 23:22:15 +03:00
aap 19b21cafcd CZoneInfo mostly done; not its dependencies 2020-05-07 17:53:38 +02:00
Nikolay Korolev 5780b4503e sync with upstream 2020-05-07 16:59:40 +03:00
Nikolay Korolev 40888e9486 car control and friends 2020-05-07 16:57:49 +03:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Sergeanur 6ad66fb2d7 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/render/Renderer.cpp
2020-05-06 19:32:57 +03:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap c11912a8ec sorted out object collision enums 2020-05-06 17:14:34 +02:00
aap a2b89c6a18 sorted out object collision enums 2020-05-06 17:13:46 +02:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Nikolay Korolev 7d067684ff Merge remote-tracking branch 'upstream/master' 2020-05-02 18:02:45 +03:00
Nikolay Korolev f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur 81094f2cd7 Rename m_ped_flagA2 into bWasStanding 2020-04-30 18:13:38 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Sergeanur c94ccce6d6 Audio structs moved to their AudioManager.h 2020-04-27 20:06:54 +03:00
Sergeanur 669bbe3cc7 Workaround for a crash on release 2020-04-27 01:55:06 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Fire-Head 75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
erorcun 0f07a323c9
Merge pull request #474 from Nick007J/master
Bug fixes, mostly replay; added RegisterReference for player ped pointer
2020-04-19 16:56:39 +03:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Nikolay Korolev bcc3a8b6c7 missing ifded 2020-04-19 01:20:14 +03:00
Nikolay Korolev 4c133a95bd Merge remote-tracking branch 'upstream/master' 2020-04-18 23:50:58 +03:00
Nikolay Korolev c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
eray orçunus 2f63e5e751 Vc ped ports and Frontend fixes 2020-04-18 21:30:03 +03:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
Sergeanur 555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
eray orçunus 812b9e7eda Various fixes 2020-04-18 05:58:43 +03:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
eray orçunus 425395ad25 Ped fixes and ref removal 2020-04-17 07:01:54 +03:00
aap 89b7085353 Merge branch 'master' of github.com:gtamodding/re3 2020-04-16 09:23:31 +02:00
Nikolay Korolev 5993c66efb
Fixed bridge despawns 2020-04-16 01:59:19 +03:00
aap afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Fire-Head c3647ee51e rem comment 2020-04-15 20:34:58 +03:00
eray orçunus 4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap 90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Sergeanur a19fa8764f CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement 2020-04-14 13:08:03 +03:00
erorcun 313f547860
Some cleanup 2020-04-14 03:21:16 +03:00
erorcun 9044f57a0e
Merge pull request #408 from erorcun/erorcun
Revert "fix"
2020-04-12 18:53:24 +03:00
eray orçunus bde3ef4f43 Revert "fix" 2020-04-12 18:51:46 +03:00
erorcun 0caceec1de
Merge pull request #407 from erorcun/erorcun
Ped fix
2020-04-12 18:39:23 +03:00
eray orçunus 8476283174 Ped fix 2020-04-12 18:37:59 +03:00
Nikolay Korolev c593599fc5
Merge pull request #399 from saml1er/master
CObject complete
2020-04-12 12:05:49 +03:00
eray orçunus f2995640bd CMenuManager done and CHud fixes 2020-04-12 00:56:27 +03:00
Sergeanur 3a4442eca4 disabling the code that freezes gang members 2020-04-10 16:14:05 +03:00
saml1er a8f7bf0bec CObject complete 2020-04-10 16:44:08 +05:00
aap 34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
aap 6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
Sergeanur e6476bafff Cheats 2020-04-09 00:17:14 +03:00
aap 7ff5a3a65c CCamera fixes 2020-04-03 09:26:10 +02:00
eray orçunus 5e2fe749bd Mouse free cam for peds&cars (under FREE_CAM) 2020-03-31 06:05:49 +03:00
Fire-Head 194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap 739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
aap 29f69f6216
Merge pull request #357 from aap/master
Finished CCam; various smaller things
2020-03-27 18:41:22 +01:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
eray orçunus 0fe55eb543 CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
aap c7bdecdd90 fix and cleanup in AddToPopulation 2020-03-24 09:02:41 +01:00