Sergeanur
|
0d20f1c364
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
|
2020-10-18 17:15:49 +03:00 |
|
Sergeanur
|
cc0ae51631
|
lil fix
|
2020-10-18 16:55:11 +03:00 |
|
Sergeanur
|
b91f6a4550
|
Setter for bIsStatic (became virtual in SA)
|
2020-10-18 16:40:06 +03:00 |
|
shfil
|
cafe4e38db
|
Script.cpp missing breaks
|
2020-10-18 13:37:17 +03:00 |
|
shfil
|
82f54b946f
|
Script.cpp missing breaks
|
2020-10-18 00:56:07 +02:00 |
|
Fire-Head
|
e4ac934dbf
|
Miami Glass
|
2020-10-15 00:33:57 +03:00 |
|
Nikolay Korolev
|
c4d4821327
|
Control updates
|
2020-10-11 12:56:33 +03:00 |
|
Roman Masanin
|
881db86895
|
CSpecialFX and some other classes
|
2020-10-09 20:29:38 +03:00 |
|
eray orçunus
|
da39624f1c
|
Pad, BulletInfo, ProjectileInfo, fixes
|
2020-10-08 00:26:24 +03:00 |
|
Nikolay Korolev
|
1666995cd9
|
fixed bad bug
|
2020-09-30 16:29:39 +03:00 |
|
Nikolay Korolev
|
0a58e3e430
|
fixed bad bug
|
2020-09-30 16:25:21 +03:00 |
|
Nikolay Korolev
|
c5699a9b30
|
now fixed properly
|
2020-09-26 21:35:09 +03:00 |
|
Nikolay Korolev
|
48a10de41f
|
bug fixed
|
2020-09-26 21:25:40 +03:00 |
|
Nikolay Korolev
|
f7d5021ac5
|
VC replays
|
2020-09-26 21:10:23 +03:00 |
|
Nikolay Korolev
|
084efb1f14
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-09-13 12:06:44 +03:00 |
|
Sergeanur
|
25a22cc6f2
|
Merge pull request #702 from Sergeanur/VC/MusicManager
cMusicManager, cDMAudio, radio position save/load, a few commands imp…
|
2020-09-13 03:10:14 +03:00 |
|
Nikolay Korolev
|
f0b15ee053
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-09-11 16:39:35 +03:00 |
|
eray orçunus
|
93d77f340d
|
Fixes from miami
|
2020-09-10 03:14:50 +03:00 |
|
Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
|
eray orçunus
|
3f402d23ff
|
Peds objectives and wait states done, fixes
|
2020-09-05 20:28:50 +03:00 |
|
Nikolay Korolev
|
3e4f7b7bdf
|
fixes
|
2020-09-02 14:13:52 +03:00 |
|
Nikolay Korolev
|
4ffca8954f
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-08-31 00:07:38 +03:00 |
|
Nikolay Korolev
|
ed799fb555
|
script inaccuracy
|
2020-08-31 00:07:29 +03:00 |
|
eray orçunus
|
3e549a7d44
|
CGame done, Peds, fixes
|
2020-08-30 12:40:30 +03:00 |
|
Sergeanur
|
bbcf3fd7d2
|
CutsceneMgr done
|
2020-08-24 21:52:16 +03:00 |
|
aap
|
537b63acb5
|
call streaming funcs
|
2020-08-21 00:05:05 +02:00 |
|
aap
|
857cef776d
|
Merge pull request #693 from majesticCoding/miami
stable CScriptPaths
|
2020-08-20 23:01:21 +02:00 |
|
majestic
|
03c90b7c40
|
stable CScriptPaths
|
2020-08-20 09:44:26 -07:00 |
|
Sergeanur
|
9fd91e6250
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/core/Collision.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/extras/custompipes.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/shaders/Makefile
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_fs_gl3.inc
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
# src/save/GenericGameStorage.cpp
|
2020-08-19 23:44:08 +03:00 |
|
Sergeanur
|
dab6d6dd6d
|
Merge remote-tracking branch 'origin/miami' into miami
# Conflicts:
# src/core/config.h
|
2020-08-19 23:35:10 +03:00 |
|
Sergeanur
|
827b240078
|
Merge branch 'master' into miami
# Conflicts:
# gamefiles/TEXT/american.gxt
# src/control/Garages.cpp
# src/control/Record.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/ModelInfo.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# utils/gxt/american.txt
|
2020-08-19 23:34:33 +03:00 |
|
Sergeanur
|
4d1cfb7214
|
Island loading cleanup and fix
|
2020-08-19 03:31:42 +03:00 |
|
Jack Powell
|
809c09938a
|
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE
|
2020-08-18 16:59:19 +01:00 |
|
Nikolay Korolev
|
cc66df18ac
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-08-16 18:41:17 +03:00 |
|
Nikolay Korolev
|
d303c33c2e
|
CarCtrl finished, minor Script things
|
2020-08-16 18:39:11 +03:00 |
|
Sergeanur
|
732681db08
|
Island loading and PS2 alpha test added to options
|
2020-08-16 17:26:44 +03:00 |
|
eray orçunus
|
980dd1b5a1
|
2 new opcodes
|
2020-08-16 17:10:59 +03:00 |
|
eray orçunus
|
8b3ca9564b
|
Continue to Frontend, fix savegame list bug
|
2020-08-14 22:44:12 +03:00 |
|
eray orçunus
|
f403a63a5c
|
Wheelie opcode
|
2020-08-14 18:54:01 +03:00 |
|
eray orçunus
|
b54bb62c94
|
Stats(except displaying), PlayerInfo, marker fix
|
2020-08-14 01:14:04 +03:00 |
|
aap
|
43bf854374
|
timecycle done
|
2020-08-09 19:11:44 +02:00 |
|
eray orçunus
|
eafa9cc107
|
new opcodes, buyable properties, minor fixes
|
2020-07-30 15:32:34 +03:00 |
|
eray orçunus
|
f40f44b14e
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
|
eray orçunus
|
70df13f9d3
|
Fixes from miami
|
2020-07-20 22:47:41 +03:00 |
|
Sergeanur
|
eaf569eb6d
|
Merge remote-tracking branch 'origin/master' into miami
|
2020-07-18 13:31:32 +03:00 |
|
Nikolay Korolev
|
d4444f8252
|
fix
|
2020-07-18 13:09:37 +03:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
Sergeanur
|
cf69f22a0c
|
Remove island loading
|
2020-07-09 19:18:42 +03:00 |
|
eray orçunus
|
67a3c7d2ee
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
|
aap
|
2c50cf8ac6
|
Merge pull request #648 from Nick007J/miami
ice cream attractor + bike respray
|
2020-07-04 21:24:23 +02:00 |
|
eray orçunus
|
addb701638
|
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
|
2020-07-03 16:51:58 +03:00 |
|
eray orçunus
|
15548758ac
|
Bettah car enter canceling, fix CFO crash, ped objs. renaming
|
2020-07-03 16:51:33 +03:00 |
|
Nikolay Korolev
|
49a8dd7459
|
fixed typo
|
2020-07-03 15:21:11 +03:00 |
|
Nikolay Korolev
|
9bb8b39956
|
fixed typo
|
2020-07-03 15:17:02 +03:00 |
|
Nikolay Korolev
|
85e899c1a5
|
fixed typo
|
2020-07-03 15:15:42 +03:00 |
|
Nikolay Korolev
|
48ebbb7292
|
ice cream attractor + bike respray
|
2020-07-03 11:08:19 +03:00 |
|
Nikolay Korolev
|
389123cff3
|
fix
|
2020-07-01 16:06:16 +03:00 |
|
Nikolay Korolev
|
ade5dff217
|
script logging for miami
|
2020-07-01 15:43:19 +03:00 |
|
Nikolay Korolev
|
a1356f1001
|
copypaste bug
|
2020-07-01 15:38:32 +03:00 |
|
erorcun
|
eda50bc32b
|
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)
|
2020-07-01 15:28:43 +03:00 |
|
Nikolay Korolev
|
779d4e02a4
|
little fix
|
2020-07-01 15:12:25 +03:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Nikolay Korolev
|
920bc0a1bf
|
fix
|
2020-06-28 16:24:09 +03:00 |
|
Nikolay Korolev
|
d6e111bb67
|
script logging fixes
|
2020-06-28 11:59:20 +03:00 |
|
Nikolay Korolev
|
ba3fe38f2e
|
fixes
|
2020-06-22 14:07:19 +03:00 |
|
eray orçunus
|
f3ed6659c3
|
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-22 04:20:56 +03:00 |
|
Nikolay Korolev
|
7a71a47f74
|
updated player control names
|
2020-06-21 16:00:17 +03:00 |
|
Nikolay Korolev
|
0ab4496423
|
copypaste
|
2020-06-21 13:51:20 +03:00 |
|
Nikolay Korolev
|
f5cba0ce89
|
script logging
|
2020-06-21 13:46:23 +03:00 |
|
Nikolay Korolev
|
144f12525e
|
fix
|
2020-06-20 13:51:39 +03:00 |
|
Nikolay Korolev
|
eab6741afe
|
fix
|
2020-06-20 13:26:27 +03:00 |
|
Nikolay Korolev
|
e9e533b0cb
|
bikes in garages + bugfix
|
2020-06-18 00:03:43 +03:00 |
|
eray orçunus
|
e44704dc82
|
Ped, Weapon and fixes
|
2020-06-17 21:24:59 +03:00 |
|
eray orçunus
|
c6bb1f5d0d
|
some cutscene opcodes and heli guns
|
2020-06-16 20:35:09 +03:00 |
|
eray orçunus
|
2d976827dd
|
much better mission switcher
|
2020-06-15 00:26:19 +03:00 |
|
eray orçunus
|
db6110e996
|
Peds, mission switcher & fixes
|
2020-06-14 22:57:26 +03:00 |
|
Nikolay Korolev
|
f78f707935
|
script fix
|
2020-06-13 02:02:59 +03:00 |
|
Nikolay Korolev
|
d415c4edd3
|
minor fix
|
2020-06-13 00:16:10 +03:00 |
|
Sergeanur
|
95e9fe7693
|
fixes
|
2020-06-08 16:22:49 +03:00 |
|
Sergeanur
|
36a6d124aa
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
|
Nikolay Korolev
|
16a5c2f676
|
fixes
|
2020-06-08 01:21:49 +03:00 |
|
Nikolay Korolev
|
af564d865c
|
fixes
|
2020-06-08 01:16:21 +03:00 |
|
eray orçunus
|
a77b181e32
|
CarCtrl fixes
|
2020-06-08 00:59:43 +03:00 |
|
Nikolay Korolev
|
23f20ceaf8
|
fix
|
2020-06-07 19:35:05 +03:00 |
|
Nikolay Korolev
|
2f9becbac6
|
fix
|
2020-06-07 19:31:15 +03:00 |
|
Nikolay Korolev
|
d0213e466c
|
more script commands
|
2020-06-07 15:49:25 +03:00 |
|
Nikolay Korolev
|
0b156f1d26
|
some stats tweaks; saves dead again
|
2020-06-07 15:23:52 +03:00 |
|
Nikolay Korolev
|
c50a61d52a
|
fixed some arithmetic
|
2020-06-07 15:08:58 +03:00 |
|
Nikolay Korolev
|
be2291e44c
|
fixed some arithmetic
|
2020-06-07 15:07:36 +03:00 |
|
eray orçunus
|
de4323f949
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-06-07 12:46:15 +03:00 |
|
eray orçunus
|
d1a02e6ddc
|
New ped objectives
|
2020-06-07 12:45:53 +03:00 |
|
Sergeanur
|
1c01899799
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
|
2020-06-07 04:15:10 +03:00 |
|
Nikolay Korolev
|
3f26250d73
|
fixing some uninitialized stuff
|
2020-06-06 13:31:09 +03:00 |
|
eray orçunus
|
f045ce4386
|
Bike riding anims, SA bike/heli cam
|
2020-06-05 23:13:34 +03:00 |
|
Nikolay Korolev
|
83e4023dc0
|
fix
|
2020-06-05 12:59:27 +03:00 |
|
Nikolay Korolev
|
d325a3d247
|
basic bike support in traffic, script and car gen; some heli AI
|
2020-06-05 11:22:15 +03:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
|
2020-06-03 17:01:11 +03:00 |
|
Sergeanur
|
509ca11d76
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
|
2020-06-03 01:24:08 +03:00 |
|
Nikolay Korolev
|
c1c163d78c
|
game logic
|
2020-05-31 20:59:01 +03:00 |
|