Roman Masanin
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a75ddd0d0c
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processVehicleOneShots for heli, and heli blade fix
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2020-09-26 04:10:00 +03:00 |
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Roman Masanin
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6e3523d594
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flat tyre and minimal refractoring
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2020-09-25 23:27:28 +03:00 |
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Roman Masanin
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4d1023ca30
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safe before clean up
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2020-09-25 04:57:11 +03:00 |
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Roman Masanin
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f097b9c972
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fix deaddodo
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2020-09-25 03:10:11 +03:00 |
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Roman Masanin
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4414288b86
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remove anther goto
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2020-09-25 02:30:51 +03:00 |
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Roman Masanin
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b3cbe3d338
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removed some goto
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2020-09-25 02:17:58 +03:00 |
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Roman Masanin
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1d22c78f9f
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processCarHeli half done
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2020-09-25 01:43:19 +03:00 |
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Roman Masanin
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b2e3d90734
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ProcessEscalators + some fixes
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2020-09-22 19:32:05 +03:00 |
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Roman Masanin
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a9c3fdd63f
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rewisited:
ProcessReverseGear
ProcessWeather
ProcessScriptObject
ProcessExtraSounds
ProcessEntity
and so, more info in my repo
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2020-09-22 03:28:14 +03:00 |
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Roman Masanin
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579d96534d
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fix enum edditing effects for oal target and small improvements
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2020-09-21 03:21:17 +03:00 |
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Roman Masanin
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0f119ed371
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cleanup processVehicleEngine and some fixes
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2020-09-21 02:49:35 +03:00 |
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Roman Masanin
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5b9e4c4780
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some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
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2020-09-21 01:55:22 +03:00 |
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Roman Masanin
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223cd11835
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just more cleanup...
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2020-09-18 20:32:25 +03:00 |
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Roman Masanin
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5f810ff21c
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cleanup processVehicle
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2020-09-18 19:14:36 +03:00 |
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Roman Masanin
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7f77e8a441
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cleanup processPlayerVehicleEngine
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2020-09-18 19:11:28 +03:00 |
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Roman Masanin
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3ab01fa6a3
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fix conditions for processPlayerVehicleEngine
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2020-09-18 18:11:49 +03:00 |
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Roman Masanin
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2d3d5d67ee
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revisit processVehicle
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2020-09-15 22:06:18 +03:00 |
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Roman Masanin
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16dab00bec
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finish work on ProcessPlayerVehicleEngine and cleanup
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2020-09-14 21:47:00 +03:00 |
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Roman Masanin
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8f948228d5
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Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
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2020-09-13 21:45:53 +03:00 |
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Roman Masanin
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aa2f1b6b29
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vehicle audio(first part) and temp fix for openAL
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2020-09-13 21:45:42 +03:00 |
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Sergeanur
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7aca08a954
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player mood enum
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2020-09-10 00:32:51 +03:00 |
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Sergeanur
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4f4b1f9145
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cMusicManager, cDMAudio, radio position save/load, a few commands implemented
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2020-09-09 19:37:44 +03:00 |
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eray orçunus
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b54bb62c94
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Stats(except displaying), PlayerInfo, marker fix
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2020-08-14 01:14:04 +03:00 |
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Sergeanur
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f882586eb8
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
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2020-07-22 18:29:17 +03:00 |
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Sergeanur
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7d51995640
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Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
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2020-07-22 03:32:46 +03:00 |
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Sergeanur
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f760696a9f
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Fix another float
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2020-07-18 19:37:28 +03:00 |
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Sergeanur
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28d7d6b2f1
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Fix some audio floats
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2020-07-18 19:18:58 +03:00 |
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Sergeanur
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ebdc5cca7f
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Merge branch 'master' into miami
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2020-07-16 23:03:31 +03:00 |
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Sergeanur
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81c03f8e6d
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Audio fixes
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2020-07-16 22:30:55 +03:00 |
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eray orçunus
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67a3c7d2ee
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VC fighting, Peds, many fixes including ghost bikes
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2020-07-09 17:01:07 +03:00 |
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Sergeanur
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8045bec6a5
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Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
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2020-06-30 19:12:06 +03:00 |
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Sergeanur
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da93b0a078
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Audio fixes
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2020-06-30 19:06:58 +03:00 |
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Sergeanur
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b26eec5daf
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
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2020-06-29 12:56:50 +03:00 |
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Fire_Head
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0cd2ac7e5e
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Update AudioLogic.cpp
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2020-06-29 09:41:56 +03:00 |
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eray orçunus
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e44704dc82
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Ped, Weapon and fixes
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2020-06-17 21:24:59 +03:00 |
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Sergeanur
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95e9fe7693
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fixes
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2020-06-08 16:22:49 +03:00 |
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Sergeanur
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8cd87236c9
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miamification of some audio structs
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2020-06-08 14:29:55 +03:00 |
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Sergeanur
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36a6d124aa
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Mission audio slots
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2020-06-08 10:34:31 +03:00 |
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Sergeanur
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be9954ecc6
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IsMissionAudioSamplePlaying (from VC)
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2020-06-08 10:33:32 +03:00 |
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Sergeanur
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afa4fa6510
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Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioSamples.h
# src/audio/soundlist.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/peds/Ped.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Vehicle.h
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2020-06-06 08:42:58 +03:00 |
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Sergeanur
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2016cd54b0
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ps2 audio banks
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2020-06-06 03:45:24 +03:00 |
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Sergeanur
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147dca44fa
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ProcessTrainAnnouncements
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2020-06-05 11:27:33 +03:00 |
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eray orçunus
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016ebc0b00
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fixes, mostly from miami
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2020-06-04 06:03:12 +03:00 |
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eray orçunus
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5dc410a999
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Peds, eSound and PedState enum, fixes
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2020-06-03 17:01:11 +03:00 |
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Sergeanur
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7a79b74778
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Restore original logic
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2020-05-27 03:33:27 +03:00 |
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Sergeanur
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408faf8a66
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Support of original mp3/wav/adf
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2020-05-27 03:29:54 +03:00 |
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Sergeanur
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1991aa388b
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Very basic compatibility with original sfx.raw/sdt
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2020-05-26 18:25:34 +03:00 |
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Sergeanur
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0ce2af7a0d
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/core/SurfaceTable.cpp
# src/core/SurfaceTable.h
# src/core/World.cpp
# src/core/main.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/Ped.cpp
# src/render/Timecycle.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/Heli.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/Weapon.cpp
# src/weapons/WeaponInfo.h
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2020-05-26 17:24:47 +03:00 |
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aap
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7e5dde1f1a
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eSurfaceType
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2020-05-26 11:37:46 +02:00 |
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aap
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d8528ebbbe
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eSurfaceType
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2020-05-26 11:34:20 +02:00 |
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