erorcun
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9e0b23f065
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Merge pull request #758 from erorcun/miami
Hud, Fire, OnscreenBlaBla
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2020-10-12 11:13:46 +03:00 |
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eray orçunus
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8a622a0e72
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Hud, Fire, OnscreenBlaBla
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2020-10-12 06:42:54 +03:00 |
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Roman Masanin
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ca1d899413
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final step
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2020-10-11 22:29:49 +03:00 |
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Roman Masanin
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7a3e1ef19a
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SpecialFX almost done
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2020-10-11 21:40:11 +03:00 |
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Nikolay Korolev
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552f308e9e
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sync with upstream
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2020-10-11 12:58:11 +03:00 |
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Nikolay Korolev
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c4d4821327
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Control updates
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2020-10-11 12:56:33 +03:00 |
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Sergeanur
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b0becb5a2d
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UnicodeMakeUpperCase move + arg fix
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2020-10-11 10:39:04 +03:00 |
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Sergeanur
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9dba2386bb
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Merge branch 'master' into VC/TextFinish
# Conflicts:
# src/text/Text.cpp
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2020-10-11 10:34:47 +03:00 |
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Sergeanur
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e26e85deb8
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Some unicode funcs belong to Font.cpp + small fix
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2020-10-11 10:33:02 +03:00 |
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majestic
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e7ef45a606
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CWaterCreatures
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2020-10-10 17:49:54 -07:00 |
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Roman Masanin
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881db86895
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CSpecialFX and some other classes
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2020-10-09 20:29:38 +03:00 |
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eray orçunus
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a01b14f301
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Fix sniper and water creatures bug, mark some files
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2020-10-09 12:24:21 +03:00 |
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majestic
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c091a5c11a
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CWaterCreatures
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2020-10-08 19:28:31 -07:00 |
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eray orçunus
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73a3e9d5bb
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Fixes, some thanks to ASan
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2020-10-08 22:41:51 +03:00 |
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majestic
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7861992fe6
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CWaterCreatures
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2020-10-08 05:59:08 -07:00 |
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eray orçunus
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595421da39
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Fixes, mouse AUX buttons, joystick detect menu
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2020-09-30 20:03:01 +03:00 |
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eray orçunus
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f740588780
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Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
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2020-09-30 02:44:02 +03:00 |
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eray orçunus
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f71953077d
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Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
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2020-09-30 02:41:42 +03:00 |
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erorcun
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f9dc00a458
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Merge pull request #718 from Nick007J/miami
VC replays
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2020-09-29 23:00:50 +03:00 |
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erorcun
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e2314c7852
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Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
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2020-09-29 01:48:11 +03:00 |
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eray orçunus
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70aac0f460
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Fixes: PS2/PS2-like menu, Hud, new sliding text found
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2020-09-27 19:22:21 +03:00 |
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eray orçunus
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9b76424540
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Fixes
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2020-09-27 04:39:25 +03:00 |
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Roman Masanin
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b956be0f44
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another clamp
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2020-09-27 04:22:59 +03:00 |
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Roman Masanin
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f67275be13
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correction of defects and another two audio functions
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2020-09-27 03:35:15 +03:00 |
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eray orçunus
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a5d6c952a7
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Credits & fixes
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2020-09-27 02:36:49 +03:00 |
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Roman Masanin
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bb2e601e13
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Merge remote-tracking branch 'upstream/miami' into miami
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2020-09-26 21:38:37 +03:00 |
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Nikolay Korolev
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f7d5021ac5
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VC replays
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2020-09-26 21:10:23 +03:00 |
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Roman Masanin
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4c220b1f95
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return bridge, crane and fix structures in fluff.h
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2020-09-26 21:07:51 +03:00 |
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Sergeanur
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4d1182bdb1
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Fix coronas reflections
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2020-09-26 14:24:21 +03:00 |
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Sergeanur
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05e65baabe
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Fix coronas reflections
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2020-09-26 14:23:34 +03:00 |
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Roman Masanin
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b2e3d90734
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ProcessEscalators + some fixes
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2020-09-22 19:32:05 +03:00 |
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Sergeanur
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a8a28c1512
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Move a bunch of math to cpp files + small fixes
# Conflicts:
# src/control/CarCtrl.cpp
# src/math/Matrix.h
# src/math/Vector2D.h
# src/math/math.cpp
# src/render/Skidmarks.cpp
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2020-09-14 21:10:23 +03:00 |
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Sergeanur
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38ec1bd50d
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Move a bunch of math to cpp files + small fixes
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2020-09-14 21:07:31 +03:00 |
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erorcun
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350b1ec67e
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Merge pull request #698 from majesticCoding/miami
cheats, fixes, cosmetic changes
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2020-09-06 10:14:55 +03:00 |
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majestic
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9f43b1988b
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cheats, fixes, cosmetic changes
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2020-09-01 09:42:17 -07:00 |
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aap
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6fc6ed8635
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Merge pull request #696 from Fire-Head/miami
Miami Weapon, WeaponEffects done
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2020-09-01 17:30:49 +02:00 |
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eray orçunus
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3e549a7d44
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CGame done, Peds, fixes
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2020-08-30 12:40:30 +03:00 |
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Fire_Head
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a8999bbf38
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Merge pull request #1 from GTAmodding/miami
Miami
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2020-08-27 20:35:14 +03:00 |
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Fire-Head
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210c7b8785
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bike shooting fix + trace temp fix
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2020-08-27 20:27:28 +03:00 |
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Fire-Head
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a38702a7d2
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weapons
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2020-08-27 19:52:43 +03:00 |
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Sergeanur
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041d342faf
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PlayerSkin done
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2020-08-24 22:37:38 +03:00 |
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aap
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0a19925e99
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finished sprites
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2020-08-24 14:26:17 +02:00 |
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aap
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771235d213
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weather fixes
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2020-08-23 13:30:21 +02:00 |
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aap
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38a01a59fa
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CWeather done
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2020-08-23 13:27:56 +02:00 |
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aap
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23c52c1c86
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fixed CRenderer::ScanSectorPoly again
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2020-08-21 09:40:31 +02:00 |
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aap
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ac5af18891
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fixed CRenderer::ScanSectorPoly again
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2020-08-21 09:40:10 +02:00 |
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aap
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857cef776d
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Merge pull request #693 from majesticCoding/miami
stable CScriptPaths
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2020-08-20 23:01:21 +02:00 |
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majestic
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03c90b7c40
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stable CScriptPaths
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2020-08-20 09:44:26 -07:00 |
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aap
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bb948904b6
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small stuff
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2020-08-19 21:58:00 +02:00 |
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aap
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827ba62671
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neo pipelines; postfx fix
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2020-08-19 16:10:22 +02:00 |
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aap
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e3405f4be4
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Merge branch 'master' of github.com:gtamodding/re3
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2020-08-18 11:09:50 +02:00 |
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aap
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c556cbbbe0
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neo pipelines
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2020-08-18 10:58:15 +02:00 |
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Sergeanur
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732681db08
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Island loading and PS2 alpha test added to options
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2020-08-16 17:26:44 +03:00 |
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erorcun
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07038ce88e
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Merge pull request #686 from erorcun/miami
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
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2020-08-15 02:28:17 +03:00 |
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aap
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85d76dc171
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fixed clouds render
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2020-08-14 09:28:17 +02:00 |
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aap
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2a0a508a10
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fixed clouds render
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2020-08-14 09:27:54 +02:00 |
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eray orçunus
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b54bb62c94
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Stats(except displaying), PlayerInfo, marker fix
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2020-08-14 01:14:04 +03:00 |
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aap
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cdebea71f3
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fixes to HUD and sprite2d
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2020-08-13 18:47:39 +02:00 |
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aap
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afed831aed
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extended postfx and sniper hud fix
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2020-08-13 18:14:24 +02:00 |
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aap
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0d8fcb41ee
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fix render poly bug
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2020-08-13 16:30:23 +02:00 |
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aap
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f0503edf62
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fix render poly bug
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2020-08-13 16:29:42 +02:00 |
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aap
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878ffa8998
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sun reflection fix
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2020-08-12 10:48:00 +02:00 |
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aap
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b468d010a8
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implemented extended postfx
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2020-08-11 18:40:04 +02:00 |
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aap
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c2c65207a3
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Merge pull request #677 from majesticCoding/miami
CWindModifiers
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2020-08-10 17:12:32 +02:00 |
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aap
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2f987e315e
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update librw (shadows are working now)
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2020-08-10 17:04:57 +02:00 |
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majestic
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70029752f5
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CWindModifiers
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2020-08-09 21:42:12 -07:00 |
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majestic
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b73b6b8e13
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CWindModifiers
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2020-08-09 12:32:30 -07:00 |
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aap
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e57d450809
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drunk blur done
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2020-08-09 19:51:16 +02:00 |
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aap
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a149d9d511
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little timecycle cleanup
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2020-08-09 19:32:32 +02:00 |
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aap
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43bf854374
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timecycle done
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2020-08-09 19:11:44 +02:00 |
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aap
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4118d2aa55
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finished skidmarks
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2020-08-09 17:14:24 +02:00 |
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aap
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0bb46f3f8c
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rubbish done
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2020-08-09 16:49:15 +02:00 |
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aap
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59d25d3ad8
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pointlight fixes
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2020-08-09 15:45:54 +02:00 |
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aap
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6514bc6b39
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pointlights done
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2020-08-09 15:45:38 +02:00 |
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aap
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b02c7cdc44
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coronas done
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2020-08-09 13:17:48 +02:00 |
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aap
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5dc7ff98f2
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corona fixes
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2020-08-09 13:17:05 +02:00 |
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Fire-Head
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d2e090317f
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static shadows fix, cutscene shadows switches
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2020-08-08 15:06:45 +03:00 |
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Sergeanur
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7d8ffa9ebd
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
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2020-08-07 12:34:41 +03:00 |
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aap
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f14b1fba09
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Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
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2020-08-07 10:18:46 +02:00 |
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aap
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0d7fa6df3c
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Merge pull request #676 from aap/master
VU0 collision
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2020-08-07 10:18:40 +02:00 |
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aap
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40185161b8
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Merge pull request #670 from Fire-Head/miami
Miami Shadows
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2020-08-07 10:18:35 +02:00 |
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Fire_Head
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6fcc75032e
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Update CutsceneShadow.h
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2020-08-05 17:13:21 +03:00 |
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Fire-Head
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89fd7759a3
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fixes
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2020-08-04 16:24:59 +03:00 |
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aap
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d801167637
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Merge pull request #668 from majesticCoding/miami
CEscalators done
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2020-08-04 12:27:09 +02:00 |
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majestic
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394134f774
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CEscalators done
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2020-08-03 15:31:42 -07:00 |
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aap
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abb640c6b6
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
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eray orçunus
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e14252914e
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Squeeze performance option, minor fixes
Fixes are already in miami
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2020-08-03 16:00:32 +03:00 |
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Fire-Head
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90689a1717
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shadow fixes
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2020-08-03 01:25:29 +03:00 |
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Fire-Head
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f6663b01bc
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Update CutsceneShadow.h
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2020-07-31 21:34:52 +03:00 |
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Fire-Head
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224fd77641
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NULL -> nil
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2020-07-31 21:21:58 +03:00 |
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eray orçunus
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eafa9cc107
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new opcodes, buyable properties, minor fixes
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2020-07-30 15:32:34 +03:00 |
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Fire-Head
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e2ded2d6ce
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cutsceneshadow fixes
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2020-07-30 01:32:21 +03:00 |
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Sergeanur
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acdc52116e
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Merge branch 'master' into miami
# Conflicts:
# src/animation/RpAnimBlend.cpp
# src/audio/oal/stream.cpp
# src/audio/sampman.h
# src/control/Pickups.cpp
# src/core/Collision.cpp
# src/core/Collision.h
# src/core/FileLoader.cpp
# src/core/FileMgr.cpp
# src/core/FileMgr.h
# src/core/Streaming.cpp
# src/core/Streaming.h
# src/core/SurfaceTable.h
# src/modelinfo/VehicleModelInfo.h
# src/peds/Ped.cpp
# src/rw/RwHelper.cpp
# src/rw/RwHelper.h
# src/skel/glfw/glfw.cpp
# src/skel/platform.h
# src/text/Text.cpp
# src/text/Text.h
# src/vehicles/CarGen.cpp
# src/vehicles/Heli.cpp
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2020-07-29 15:34:57 +03:00 |
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Sergeanur
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581cb5edfa
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The real pickup reflection fix
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2020-07-29 14:56:06 +03:00 |
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Fire_Head
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52e77c6634
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Merge pull request #1 from GTAmodding/miami
Miami
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2020-07-29 12:20:02 +03:00 |
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Fire-Head
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1803dcc873
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miami shadows
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2020-07-29 12:17:53 +03:00 |
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aap
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6b7a8f96a6
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CCollision done and fixes
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2020-07-27 15:38:46 +02:00 |
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aap
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2e8048d0fe
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collision fixes
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2020-07-27 15:38:12 +02:00 |
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aap
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90fdc4328b
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CHeli and CRopes done
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2020-07-27 14:06:23 +02:00 |
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eray orçunus
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ad6094ca1d
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90% fixes, 10% skel refactoring
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2020-07-24 21:02:55 +03:00 |
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