aap
|
35cac6b93b
|
some rendering things
|
2020-12-13 12:53:19 +01:00 |
|
Nikolay Korolev
|
016ff5b4aa
|
sync with upstream
|
2020-12-08 12:00:24 +03:00 |
|
Sergeanur
|
8844caf44d
|
Fix vanilla font bug
|
2020-12-08 02:22:02 +02:00 |
|
Sergeanur
|
64049f0f81
|
Fix font bug
|
2020-12-07 22:56:22 +02:00 |
|
Nikolay Korolev
|
406f646949
|
pool stuff fix
|
2020-12-06 21:28:40 +03:00 |
|
erorcun
|
ab3e810a95
|
AnimViewer done, comment cleanup
|
2020-12-03 05:22:58 +03:00 |
|
erorcun
|
bd8b907d13
|
PlayerPed and "Redefine controls" menu done, fixes
|
2020-12-02 14:21:46 +03:00 |
|
Sergeanur
|
87e6edd554
|
Renderer fix
|
2020-11-22 23:16:21 +02:00 |
|
Sergeanur
|
fe40f65703
|
Reorganize CPed functions into their original cpp files
|
2020-11-20 01:18:37 +02:00 |
|
aap
|
0115b0827b
|
fix wrong blend mode (original bug)
|
2020-11-11 19:10:22 +01:00 |
|
aap
|
48d0653331
|
urgh, merge and changes to RW layer in one commit.
|
2020-11-11 09:38:33 +01:00 |
|
majestic
|
cf6a9a8341
|
CGlass indices fix
|
2020-11-09 06:18:49 -08:00 |
|
erorcun
|
fe5d0c9cdf
|
Font: Hud: Use orig. text dimensions, fix right-align calculations
|
2020-11-08 20:49:47 +03:00 |
|
aap
|
67c894cda9
|
more fixes to new renderer
|
2020-11-04 23:11:27 +01:00 |
|
aap
|
0662de5323
|
fixed vehicle and ped sorting for new renderer
|
2020-11-04 22:45:01 +01:00 |
|
aap
|
244b91ee80
|
fixed boats for new renderer
|
2020-11-04 16:22:15 +01:00 |
|
aap
|
3c5bb4e8f3
|
new LCS-style renderer
|
2020-11-03 20:33:07 +01:00 |
|
Nikolay Korolev
|
5edd9e75da
|
finished script and replay
|
2020-11-01 18:21:05 +03:00 |
|
aap
|
7f5806b727
|
tiny cleanup
|
2020-11-01 10:29:28 +01:00 |
|
aap
|
9203a33646
|
fix sniper/camera crosshair
|
2020-10-31 22:07:58 +01:00 |
|
aap
|
ea5b86774d
|
couple of fixes and cleanup
|
2020-10-31 14:33:49 +01:00 |
|
Nikolay Korolev
|
3bdc974ff5
|
small glass fix
|
2020-10-25 20:53:05 +03:00 |
|
erorcun
|
5b8437172a
|
Fix weapon icon drawing
|
2020-10-25 15:27:49 +03:00 |
|
Sergeanur
|
d1394c6994
|
Fix WindModifiers
|
2020-10-24 22:28:44 +03:00 |
|
erorcun
|
29a2d810a7
|
WaterLevel (Beachtoys)
|
2020-10-24 19:31:18 +03:00 |
|
majestic
|
6a89fe401a
|
Fluff done, FireInstantHit fix
|
2020-10-23 07:51:24 -07:00 |
|
majestic
|
1fef3e106c
|
Fluff done
|
2020-10-20 16:03:41 -07:00 |
|
majestic
|
b36759b586
|
/c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h
|
2020-10-20 15:49:29 -07:00 |
|
erorcun
|
42fbe7572e
|
Messages, fix Font
|
2020-10-20 22:19:05 +03:00 |
|
erorcun
|
10758088ef
|
Merge pull request #766 from Fire-Head/miami
Glass
|
2020-10-18 19:59:11 +03:00 |
|
erorcun
|
70f9832e14
|
Merge branch 'miami' into miami
|
2020-10-18 19:45:11 +03:00 |
|
erorcun
|
497c179245
|
Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
|
2020-10-18 19:37:49 +03:00 |
|
Sergeanur
|
0d20f1c364
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
|
2020-10-18 17:15:49 +03:00 |
|
Sergeanur
|
b91f6a4550
|
Setter for bIsStatic (became virtual in SA)
|
2020-10-18 16:40:06 +03:00 |
|
Nikolay Korolev
|
720abca826
|
finished save/load
|
2020-10-17 20:45:07 +03:00 |
|
Roman Masanin
|
3cbccd2ad3
|
typo fixes
|
2020-10-17 19:05:41 +03:00 |
|
eray orçunus
|
b98864d134
|
Radar, WaterCannon, win/glfw skels
|
2020-10-17 17:35:26 +03:00 |
|
Roman Masanin
|
63c2b98c5e
|
fix build
|
2020-10-15 16:04:03 +03:00 |
|
Roman Masanin
|
07143ee73b
|
SpecialFX fixes
|
2020-10-15 15:52:37 +03:00 |
|
Roman Masanin
|
34b4efe242
|
fix bullet traces rener and some renaming
|
2020-10-15 15:42:10 +03:00 |
|
Fire-Head
|
e4ac934dbf
|
Miami Glass
|
2020-10-15 00:33:57 +03:00 |
|
Fire-Head
|
1e068aea73
|
fix AskForObjectToBeRenderedInGlass
|
2020-10-12 23:10:08 +03:00 |
|
erorcun
|
1e11c1eac6
|
Merge pull request #762 from Nick007J/miami
Control update
|
2020-10-12 21:52:59 +03:00 |
|
Roman Masanin
|
417646819c
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-10-12 13:42:57 +03:00 |
|
Roman Masanin
|
56bb7d721a
|
mark file and fix screen offset
|
2020-10-12 13:41:57 +03:00 |
|
Roman Masanin
|
e6a1ea9d4f
|
CBrightLight::render
|
2020-10-12 13:28:06 +03:00 |
|
erorcun
|
96f36d16ae
|
Merge pull request #753 from majesticCoding/miami
CWaterCreatures
|
2020-10-12 12:37:47 +03:00 |
|
eray orçunus
|
40020f4e1e
|
Fix forgotten wanted/busted text
|
2020-10-12 12:36:15 +03:00 |
|
eray orçunus
|
b1e235535c
|
Cutscene aspect ratio fix
|
2020-10-12 12:16:24 +03:00 |
|
Nikolay Korolev
|
49c48f2ec2
|
sync with upstream
|
2020-10-12 12:11:53 +03:00 |
|