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re3/src/core
2021-01-06 15:46:59 +02:00
..
Accident.cpp Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
Accident.h Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
AnimViewer.cpp AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00
AnimViewer.h AnimViewer! 2019-08-15 17:51:39 +03:00
Cam.cpp option for PC controls 2020-12-21 20:48:40 +01:00
Camera.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Camera.h added GTA_SCENE_EDIT 2020-12-02 02:34:51 +03:00
CdStream.cpp multiple instances sema fix 2020-12-28 23:08:47 +03:00
CdStream.h Linux build support 2020-05-11 21:00:55 +03:00
CdStreamPosix.cpp moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
Clock.cpp Remove patches 2020-04-17 16:31:11 +03:00
Clock.h rem refs 2020-04-17 08:54:14 +03:00
common.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
config.h Implementing our own WAV decoder to replace SndFile 2021-01-06 15:46:59 +02:00
ControllerConfig.cpp Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
ControllerConfig.h Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
Crime.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Debug.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Debug.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Directory.cpp 64-bit on Windows 2020-07-22 18:51:28 +03:00
Directory.h fixed extra directory issues 2020-04-21 13:56:33 +02:00
EventList.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
EventList.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
FileLoader.cpp Update FileLoader.cpp 2021-01-04 18:07:39 +01:00
FileLoader.h Remove Miami stuff 2020-05-05 18:04:18 +03:00
FileMgr.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
FileMgr.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Fire.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Fire.h rem refs 2020-04-17 08:54:14 +03:00
Frontend.cpp Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
Frontend.h Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
Frontend_PS2.cpp Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-07 21:50:18 +03:00
Frontend_PS2.h Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults 2020-11-07 21:58:23 +03:00
FrontEndControls.cpp ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
FrontEndControls.h fixes 2020-06-28 01:57:01 +03:00
FrontendTriggers.h fixes 2020-06-28 01:57:01 +03:00
Game.cpp fix custom pipes mem leak 2020-12-29 20:30:57 +01:00
Game.h some more little ps2 fixes 2020-12-20 19:13:58 +01:00
General.h Fix use of strncmp 2020-12-25 15:18:13 +02:00
IniFile.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
IniFile.h More refs removed 2020-04-16 15:30:47 +03:00
Lists.cpp the great reorganization 2019-07-07 13:09:11 +02:00
Lists.h More audio (to hook and test) 2019-10-26 13:05:00 +02:00
main.cpp first version of new renderer 2021-01-05 11:12:48 +01:00
main.h first version of new renderer 2021-01-05 11:12:48 +01:00
MenuScreens.cpp option for PC controls 2020-12-21 20:48:40 +01:00
MenuScreensCustom.cpp Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
obrstr.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
obrstr.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Pad.cpp Fix arg 2021-01-02 13:42:27 +02:00
Pad.h add bInvertLook4Pad from VC (doesn't get saved yet) 2020-11-05 19:57:13 +01:00
Placeable.cpp SetPosition, final part 2020-05-05 04:45:18 +03:00
Placeable.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
PlayerInfo.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
PlayerInfo.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
Pools.cpp start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Pools.h changed saving compatibility 2020-05-02 18:02:17 +03:00
Profile.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
Profile.h Fix linux warnings 2020-05-12 23:18:54 +02:00
Radar.cpp Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Radar.h ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Range2D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range2D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
Range3D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range3D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
re3.cpp first version of new renderer 2021-01-05 11:12:48 +01:00
References.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
References.h rem refs 2020-04-17 08:54:14 +03:00
Stats.cpp Fix displaying stats 2020-07-03 00:04:49 +02:00
Stats.h Fix displaying stats 2020-07-03 00:04:49 +02:00
Streaming.cpp added a few registered pointers and memory debug 2020-11-30 23:44:58 +01:00
Streaming.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
SurfaceTable.cpp eSurfaceType 2020-05-26 11:37:46 +02:00
SurfaceTable.h VU0 collision 2020-08-03 17:32:06 +02:00
templates.h little cleanup of templates 2020-12-18 13:58:59 +01:00
timebars.cpp Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
timebars.h clean up timebar ifdefs 2020-10-25 16:17:30 +01:00
Timer.cpp Linux build support 2020-05-11 21:00:55 +03:00
Timer.h Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
TimeStep.cpp rem refs 2020-04-17 08:54:14 +03:00
TimeStep.h rem refs 2020-04-17 08:54:14 +03:00
User.cpp some work on zones 2020-05-06 12:23:26 +02:00
User.h rem refs 2020-04-17 08:54:14 +03:00
Wanted.cpp Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
Wanted.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
World.cpp small CWorld fixes 2021-01-01 12:47:11 +02:00
World.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
ZoneCull.cpp finished cullzones 2020-11-22 00:13:07 +01:00
ZoneCull.h finished cullzones 2020-11-22 00:13:07 +01:00
Zones.cpp Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
Zones.h Fix linux warnings 2020-05-12 23:18:54 +02:00