Roman Masanin
|
579d96534d
|
fix enum edditing effects for oal target and small improvements
|
2020-09-21 03:21:17 +03:00 |
|
Roman Masanin
|
0f119ed371
|
cleanup processVehicleEngine and some fixes
|
2020-09-21 02:49:35 +03:00 |
|
Roman Masanin
|
5b9e4c4780
|
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
|
2020-09-21 01:55:22 +03:00 |
|
Sergeanur
|
7efc153dc9
|
Renaming audio enum entries to something more like original
|
2020-09-19 15:55:27 +03:00 |
|
Roman Masanin
|
223cd11835
|
just more cleanup...
|
2020-09-18 20:32:25 +03:00 |
|
Roman Masanin
|
5f810ff21c
|
cleanup processVehicle
|
2020-09-18 19:14:36 +03:00 |
|
Roman Masanin
|
7f77e8a441
|
cleanup processPlayerVehicleEngine
|
2020-09-18 19:11:28 +03:00 |
|
Roman Masanin
|
3ab01fa6a3
|
fix conditions for processPlayerVehicleEngine
|
2020-09-18 18:11:49 +03:00 |
|
Roman Masanin
|
2d3d5d67ee
|
revisit processVehicle
|
2020-09-15 22:06:18 +03:00 |
|
Roman Masanin
|
16dab00bec
|
finish work on ProcessPlayerVehicleEngine and cleanup
|
2020-09-14 21:47:00 +03:00 |
|
Roman Masanin
|
8f948228d5
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-09-13 21:45:53 +03:00 |
|
Roman Masanin
|
aa2f1b6b29
|
vehicle audio(first part) and temp fix for openAL
|
2020-09-13 21:45:42 +03:00 |
|
Sergeanur
|
7aca08a954
|
player mood enum
|
2020-09-10 00:32:51 +03:00 |
|
Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
|
aap
|
a9a1bf5056
|
changed a sound enum
|
2020-08-20 13:21:08 +02:00 |
|
eray orçunus
|
b54bb62c94
|
Stats(except displaying), PlayerInfo, marker fix
|
2020-08-14 01:14:04 +03:00 |
|
Sergeanur
|
f882586eb8
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
|
2020-07-22 18:29:17 +03:00 |
|
Sergeanur
|
7d51995640
|
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
|
2020-07-22 03:32:46 +03:00 |
|
Sergeanur
|
f760696a9f
|
Fix another float
|
2020-07-18 19:37:28 +03:00 |
|
Sergeanur
|
28d7d6b2f1
|
Fix some audio floats
|
2020-07-18 19:18:58 +03:00 |
|
Sergeanur
|
ebdc5cca7f
|
Merge branch 'master' into miami
|
2020-07-16 23:03:31 +03:00 |
|
Sergeanur
|
81c03f8e6d
|
Audio fixes
|
2020-07-16 22:30:55 +03:00 |
|
eray orçunus
|
67a3c7d2ee
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
|
Sergeanur
|
8045bec6a5
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
|
2020-06-30 19:12:06 +03:00 |
|
Sergeanur
|
da93b0a078
|
Audio fixes
|
2020-06-30 19:06:58 +03:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire_Head
|
0cd2ac7e5e
|
Update AudioLogic.cpp
|
2020-06-29 09:41:56 +03:00 |
|
eray orçunus
|
e44704dc82
|
Ped, Weapon and fixes
|
2020-06-17 21:24:59 +03:00 |
|
Sergeanur
|
95e9fe7693
|
fixes
|
2020-06-08 16:22:49 +03:00 |
|
Sergeanur
|
8cd87236c9
|
miamification of some audio structs
|
2020-06-08 14:29:55 +03:00 |
|
Sergeanur
|
36a6d124aa
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
|
Sergeanur
|
be9954ecc6
|
IsMissionAudioSamplePlaying (from VC)
|
2020-06-08 10:33:32 +03:00 |
|
Sergeanur
|
afa4fa6510
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioSamples.h
# src/audio/soundlist.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/peds/Ped.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Vehicle.h
|
2020-06-06 08:42:58 +03:00 |
|
Sergeanur
|
2016cd54b0
|
ps2 audio banks
|
2020-06-06 03:45:24 +03:00 |
|
Sergeanur
|
147dca44fa
|
ProcessTrainAnnouncements
|
2020-06-05 11:27:33 +03:00 |
|
eray orçunus
|
016ebc0b00
|
fixes, mostly from miami
|
2020-06-04 06:03:12 +03:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
|
2020-06-03 17:01:11 +03:00 |
|
Sergeanur
|
7a79b74778
|
Restore original logic
|
2020-05-27 03:33:27 +03:00 |
|
Sergeanur
|
408faf8a66
|
Support of original mp3/wav/adf
|
2020-05-27 03:29:54 +03:00 |
|
Sergeanur
|
1991aa388b
|
Very basic compatibility with original sfx.raw/sdt
|
2020-05-26 18:25:34 +03:00 |
|
Sergeanur
|
0ce2af7a0d
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/core/SurfaceTable.cpp
# src/core/SurfaceTable.h
# src/core/World.cpp
# src/core/main.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/Ped.cpp
# src/render/Timecycle.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/Heli.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/Weapon.cpp
# src/weapons/WeaponInfo.h
|
2020-05-26 17:24:47 +03:00 |
|
aap
|
7e5dde1f1a
|
eSurfaceType
|
2020-05-26 11:37:46 +02:00 |
|
aap
|
d8528ebbbe
|
eSurfaceType
|
2020-05-26 11:34:20 +02:00 |
|
Sergeanur
|
52644192e3
|
Even more audio cleanups
|
2020-05-25 19:36:09 +03:00 |
|
Sergeanur
|
ad896d5f81
|
Ped comments cleanup
|
2020-05-25 19:10:15 +03:00 |
|
Sergeanur
|
cebc3bbd48
|
More audio cleanup and bugfixes
|
2020-05-25 18:39:16 +03:00 |
|
Sergeanur
|
fd06ab4db8
|
Fix names of static variables
|
2020-05-25 03:56:17 +03:00 |
|
Sergeanur
|
80c2018b51
|
cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes
|
2020-05-25 03:40:47 +03:00 |
|
Sergeanur
|
56683dbed3
|
Clean cAudioManager::ProcessGarages up a bit
|
2020-05-24 20:33:30 +03:00 |
|
Sergeanur
|
ac208ce02c
|
Even more small audio cleanup
|
2020-05-23 23:25:14 +03:00 |
|
Sergeanur
|
f2790f610b
|
More audio cleanup
|
2020-05-23 22:48:50 +03:00 |
|
eray orçunus
|
5357957fe1
|
Compatibility with VC weapon.dat + new shotguns
|
2020-05-23 16:53:20 +03:00 |
|
eray orçunus
|
5b953228b4
|
Pickup and audio fix
|
2020-05-20 21:22:40 +03:00 |
|
Sergeanur
|
c53b23cff0
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/core/Radar.h
# src/core/World.cpp
# src/core/config.h
# src/entities/Entity.cpp
# src/modelinfo/ModelIndices.h
# src/modelinfo/PedModelInfo.cpp
# src/peds/Population.cpp
# src/render/Clouds.cpp
# src/render/Hud.cpp
# src/vehicles/HandlingMgr.h
|
2020-05-20 14:39:36 +03:00 |
|
Sergeanur
|
e891cf858f
|
Remove MAX_VOLUME dups
|
2020-05-18 20:17:24 +03:00 |
|
Sergeanur
|
37480fb617
|
Fix compilation errors
|
2020-05-17 00:33:52 +03:00 |
|
Sergeanur
|
4ff0697b4d
|
More small audio fixes
|
2020-05-16 21:00:27 +03:00 |
|
Sergeanur
|
13a0bf1c43
|
Move sound processors to AudioLogic.cpp, plus small fixes
|
2020-05-16 20:29:13 +03:00 |
|