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4060 commits

Author SHA1 Message Date
Roman Masanin cebf32c46c mark code 2020-11-01 23:38:45 +03:00
Roman Masanin 5ea9285c5b changes in switch, and mark code 2020-11-01 22:42:45 +03:00
Roman Masanin 55c4346610 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamiDev 2020-11-01 22:35:46 +03:00
Nikolay Korolev 5edd9e75da finished script and replay 2020-11-01 18:21:05 +03:00
Nikolay Korolev 45c09224f7 fixed KYFC 2020-11-01 16:34:39 +03:00
Nikolay Korolev 370d693f9d the driver fix 2020-11-01 15:15:23 +03:00
Sergeanur 30d1cbfecd Fix the goddamn spaces for tabs master race 2020-11-01 13:46:12 +02:00
Sergeanur 37943a87cb Show Xbox buttons when playing with a controller 2020-11-01 13:42:02 +02:00
Nikolay Korolev 63a27fbc5f overflow fix 2020-11-01 13:55:29 +03:00
Sergeanur db84afd263 Revert 2020-11-01 12:31:37 +02:00
Sergeanur 1f5a6dab67 Revert 2020-11-01 12:30:23 +02:00
aap b8b3292161
Merge pull request #791 from majesticCoding/miami
CObject::Render
2020-11-01 10:40:30 +01:00
Nikolay Korolev f21cfef8fb remove autosave at end of mission under MISSION_REPLAY 2020-11-01 12:33:16 +03:00
aap 9598a90627 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-11-01 10:29:37 +01:00
aap 7f5806b727 tiny cleanup 2020-11-01 10:29:28 +01:00
Sergeanur 20ea2fde84 Also fix SetModelIndex in CAutomobile and CTrain ctors 2020-11-01 09:46:25 +02:00
Sergeanur 5711251b0f Also fix SetModelIndex in CAutomobile and CTrain ctors 2020-11-01 09:46:02 +02:00
Sergeanur 3c4f166a82 Fix virtual SetModelIndex call in CBoat ctor 2020-11-01 09:34:10 +02:00
majestic c124e7381c CObject::Render 2020-11-01 00:25:35 -07:00
Sergeanur d370c2076d Fix virtual SetModelIndex call in CBoat ctor 2020-11-01 09:20:37 +02:00
withmorten db7c3bda7d disable static runtime for glfw 2020-11-01 01:17:14 +01:00
withmorten e9735f928f add ifdef LIBRW guard for pipelines and colourfilter 2020-11-01 01:09:46 +01:00
withmorten f73450f541 enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds 2020-11-01 01:07:33 +01:00
aap 30c0f26f17 fix sniper crosshair 2020-10-31 22:09:43 +01:00
aap 32c1135cd4 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-10-31 22:08:43 +01:00
aap 9203a33646 fix sniper/camera crosshair 2020-10-31 22:07:58 +01:00
aap 3665a82418 Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
# Conflicts:
#	src/core/Frontend.cpp
2020-10-31 19:21:10 +02:00
aap 6eef54e3fc
Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap 7d64698322 foobar! 2020-10-31 14:45:26 +01:00
aap ea5b86774d couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
Sergeanur 0e1257cf17 Disable loading screen 2020-10-30 20:32:41 +02:00
Filip Gawin 0fbf624623 Update librw 2020-10-30 16:45:13 +01:00
erorcun ded7c89602
Update MenuScreensCustom.cpp 2020-10-30 17:36:13 +03:00
erorcun 7784ba052e
Update config.h 2020-10-30 17:24:20 +03:00
Sergeanur b8d2c4e452 Add VB file list 2020-10-30 10:34:13 +02:00
withmorten d34d591ed3 fix draw menu version text ifdef location 2020-10-29 19:53:23 +01:00
withmorten 57b01ac476 NO_MOVIES and DEBUGMENU not for MASTER 2020-10-29 19:23:59 +01:00
aap 317393d763 few more fixes to last commit 2020-10-29 19:21:16 +01:00
withmorten e95516032f fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text 2020-10-29 19:18:46 +01:00
aap bb3ac3d837 Merge branch 'master' of github.com:GTAmodding/re3 2020-10-29 19:11:52 +01:00
aap e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
Sergeanur 795c5bbb85 New GXT lines 2020-10-28 18:07:11 +02:00
erorcun 922d06ab1f rewrite CFO + postfx/pipeline options 2020-10-28 15:05:04 +03:00
aap 81e462b677 Merge branch 'master' of github.com:GTAmodding/re3 2020-10-28 10:33:46 +01:00
aap a5447306c4 fixed skin on player head 2020-10-28 10:33:27 +01:00
Filip Gawin a25005a84c Add option to enable asan
# Conflicts:
#	premake5.lua
2020-10-28 10:10:44 +02:00
Sergeanur 86b1d9aea5 OpenAL channels now use their own sound buffers
# Conflicts:
#	src/audio/sampman_oal.cpp
2020-10-28 10:09:59 +02:00
Fire-Head f7b1ba4049 fix FireShotgun missing normalise 2020-10-28 03:10:53 +03:00
Fire-Head e2dc1ba102 fix rainraindrop 2020-10-27 18:55:28 +03:00
aap f1c935ac4c stupid bug; update librw 2020-10-27 16:20:47 +01:00