eray orçunus
|
199d57b16c
|
Fix/change some Windows define
|
2020-07-25 15:18:15 +03:00 |
|
eray orçunus
|
15918feb8e
|
90% fixes, 10% skel refactoring
|
2020-07-24 21:35:04 +03:00 |
|
eray orçunus
|
ad6094ca1d
|
90% fixes, 10% skel refactoring
|
2020-07-24 21:02:55 +03:00 |
|
eray orçunus
|
732b760829
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
|
eray orçunus
|
1dc6fbda1f
|
64-bit on Windows
|
2020-07-22 18:51:28 +03:00 |
|
Sergeanur
|
f882586eb8
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
|
2020-07-22 18:29:17 +03:00 |
|
eray orçunus
|
f40f44b14e
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
|
Sergeanur
|
7d51995640
|
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
|
2020-07-22 03:32:46 +03:00 |
|
eray orçunus
|
70df13f9d3
|
Fixes from miami
|
2020-07-20 22:47:41 +03:00 |
|
Sergeanur
|
30384bb4ef
|
Merge branch 'master' into miami
# Conflicts:
# src/render/Credits.cpp
|
2020-07-17 21:15:47 +03:00 |
|
Sergeanur
|
e8ded77e27
|
Add fix/workaround for black screen at startup
|
2020-07-17 21:14:48 +03:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
eray orçunus
|
70fa4ab79c
|
Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes
|
2020-07-06 16:38:00 +03:00 |
|
eray orçunus
|
1cea84d2b1
|
Remove console and fix sth
|
2020-07-04 16:01:07 +03:00 |
|
eray orçunus
|
ed036df3ce
|
Re-enable console for debugging frontend
|
2020-07-03 05:40:22 +03:00 |
|
Filip Gawin
|
6cf698badd
|
Fix glfw.cpp
|
2020-06-29 16:24:40 +02:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire-Head
|
d9cb9583bf
|
update glfw.cpp
|
2020-06-29 11:04:30 +03:00 |
|
Fire-Head
|
63fdcf7e64
|
menu fixes
|
2020-06-29 10:29:02 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
Fire-Head
|
1c11a8081f
|
mips overdose
|
2020-06-28 00:01:51 +03:00 |
|
Sergeanur
|
509ca11d76
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
|
2020-06-03 01:24:08 +03:00 |
|
eray orçunus
|
329a387fdf
|
Frontend customization functions, freecam toggle, minor things
|
2020-05-28 11:34:12 +03:00 |
|
Sergeanur
|
88b6168f1c
|
Merge branch 'master' into miami
# Conflicts:
# premake5.lua
# src/control/Script.cpp
# src/core/SurfaceTable.cpp
# src/core/config.h
# src/entities/Physical.cpp
# src/entities/Physical.h
# src/objects/Object.h
# src/skel/skeleton.h
# src/vehicles/Vehicle.h
|
2020-05-23 21:14:16 +03:00 |
|
aap
|
9313bfa155
|
skeleton typos
|
2020-05-23 11:34:48 +02:00 |
|
aap
|
e2d3ef449c
|
skeleton typos
|
2020-05-23 11:34:40 +02:00 |
|
erorcun
|
8b82e9c40f
|
Merge pull request #574 from Xinerki/miami
many additions
|
2020-05-22 15:49:37 +03:00 |
|
eray orçunus
|
a5f23a0342
|
VC CMenuManager struct, ctor etc.
|
2020-05-22 03:48:12 +03:00 |
|
Xinerki
|
900d5a4ce0
|
focus loss improvement
for u aap
|
2020-05-21 21:48:39 +03:00 |
|
Xinerki
|
1cb7b9876f
|
scuffed InitAfterFocusLoss implementation
|
2020-05-21 14:23:12 +03:00 |
|
aap
|
9dc5dca209
|
remove some unneeded plane paths for the moment; also different exe icon
|
2020-05-16 11:34:51 +02:00 |
|
Sergeanur
|
24875f34d0
|
Merge branch 'master' into miami
# Conflicts:
# src/modelinfo/ClumpModelInfo.cpp
|
2020-05-14 17:05:42 +03:00 |
|
aap
|
f5345f59ea
|
blacklist for glfw "joysticks"
|
2020-05-14 00:09:45 +02:00 |
|
Sergeanur
|
7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
|
2020-05-13 00:55:52 +03:00 |
|
Sergeanur
|
33dfaf7da1
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
|
2020-05-13 00:27:15 +03:00 |
|
Filip Gawin
|
c2ac6b3759
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
|
eray orçunus
|
36e2bc95d3
|
Fix Windows build and premake
|
2020-05-11 20:10:01 +03:00 |
|
eray orçunus
|
8a4fa58cd4
|
Linux build support
|
2020-05-11 21:00:55 +03:00 |
|
eray orçunus
|
b80c4bae6b
|
Menu map fixes and resizable window on GLFW
|
2020-05-09 13:58:31 +03:00 |
|
eray orçunus
|
f754da272f
|
Menu map fixes and resizable window on GLFW
|
2020-05-09 13:43:08 +03:00 |
|
aap
|
2eee4c5176
|
most of animation system done; little stuff here and there
|
2020-05-08 15:59:57 +02:00 |
|
aap
|
05a1d64fbb
|
VC vehicles just barely working now
|
2020-05-07 11:33:20 +02:00 |
|
aap
|
edd9301d7f
|
reverting fuckup
|
2020-05-06 09:59:04 +02:00 |
|
aap
|
bb0541404d
|
updated librw
|
2020-05-06 09:24:12 +02:00 |
|
eray orçunus
|
97b288c1e4
|
Screen mode selector and persistent map target fix
|
2020-05-01 21:16:02 +03:00 |
|
aap
|
1b40693f80
|
improved video modes for glfw
|
2020-04-30 15:38:25 +02:00 |
|
aap
|
804b022e67
|
implemented improved video modes for win.cpp
|
2020-04-29 18:24:25 +02:00 |
|
aap
|
c7e2845602
|
removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?
|
2020-04-28 10:56:30 +02:00 |
|
Nikolay Korolev
|
68bf239868
|
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
|
2020-04-27 00:53:54 +03:00 |
|
aap
|
41586c7cda
|
fixes for glfw
|
2020-04-26 20:16:31 +02:00 |
|
Sergeanur
|
b7ee3792df
|
Remove struct workaround in CControllerConfigManager
|
2020-04-26 20:11:19 +03:00 |
|
eray orçunus
|
6c1a1f7cd2
|
Initial GLFW support
|
2020-04-26 13:29:50 +03:00 |
|
Nikolay Korolev
|
34ef766c67
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-25 12:15:29 +03:00 |
|
aap
|
f03b4eec4c
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
|
Nikolay Korolev
|
0b12cacf15
|
more 1.1 patch
|
2020-04-24 01:01:41 +03:00 |
|
eray orçunus
|
c80403a2e0
|
Crossplatform work continues
|
2020-04-22 05:24:02 +03:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Sergeanur
|
d455cd8a62
|
Default native resolution mode and small camera fixes
|
2020-04-16 00:46:09 +03:00 |
|
Fire-Head
|
3769170113
|
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
|
2020-04-09 02:52:38 +03:00 |
|
eray orçunus
|
a3b519ea64
|
CShotInfo, CWanted done, Frontend fix
|
2020-03-29 19:02:26 +03:00 |
|
eray orçunus
|
39c9a05827
|
Limit frontend FPS to 100
|
2020-03-28 23:28:36 +03:00 |
|
Fire-Head
|
3366cd0ff8
|
WaterCannon done, resource ico
|
2020-03-28 17:02:44 +03:00 |
|
Filip Gawin
|
8f01eab5ab
|
Fixes for Serge's review
|
2020-03-22 17:30:54 +01:00 |
|
Sergeanur
|
a3e5ccde47
|
cMusicManager
|
2020-02-07 02:30:00 +02:00 |
|
Sergeanur
|
c202fc3b55
|
Implemented faststrcmp, faststricmp, strcasecmp
|
2019-10-30 01:35:31 +02:00 |
|
Sergeanur
|
d84033a710
|
Small CPad fixes
|
2019-10-29 17:21:02 +02:00 |
|
Fire_Head
|
6a46cc6c3b
|
Merge branch 'master' into master
|
2019-10-27 06:36:58 +03:00 |
|
Fire-Head
|
537aaca5c2
|
ControllerConfig done
Fix Cam enum
|
2019-10-27 06:17:30 +03:00 |
|
Sergeanur
|
d5a72fa597
|
Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode
|
2019-10-26 15:20:12 +03:00 |
|
Filip Gawin
|
2fabbc3b4c
|
More more more audio
|
2019-08-27 21:18:47 +02:00 |
|
eray orçunus
|
5bea16c7cc
|
AnimViewer!
|
2019-08-15 17:51:39 +03:00 |
|
Fire-Head
|
73e2a4b035
|
Merge branch 'master' of github.com:Fire-Head/re3
|
2019-08-02 23:23:05 +03:00 |
|
Fire-Head
|
6ba2b05443
|
sampman done
|
2019-08-02 23:20:12 +03:00 |
|
aap
|
60364f11da
|
fixed dinput
|
2019-07-25 12:38:25 +02:00 |
|
aap
|
2d986b79d2
|
Merge pull request #153 from ThirteenAG/master
premake and appveyor update
|
2019-07-20 15:31:09 +02:00 |
|
ThirteenAG
|
a8dfcc25c7
|
premake and appveyor update
|
2019-07-20 16:13:16 +03:00 |
|
aap
|
60045ec6cd
|
couple of fixes
|
2019-07-20 14:39:38 +02:00 |
|
aap
|
90e093cd47
|
and of course the last commit didnt fix everything
|
2019-07-10 17:34:11 +02:00 |
|
aap
|
4a36d64f15
|
added wrappers around math functions
|
2019-07-10 17:18:26 +02:00 |
|
_AG
|
69b5c9f1e0
|
Update Frontend.
|
2019-07-03 17:30:26 +02:00 |
|
aap
|
25865e68c4
|
cleaned up to be closer to original game
|
2019-07-03 13:13:55 +02:00 |
|
aap
|
e8215cf560
|
Revert "Implemented frontend inputs."
|
2019-07-02 22:05:11 +02:00 |
|
_AG
|
6c693e3bbf
|
Implemented frontend inputs.
Fixed #66 and few other stuff.
|
2019-07-02 14:36:40 +02:00 |
|
Filip Gawin
|
2115faec38
|
Cleanup project a bit
|
2019-06-30 12:56:50 +02:00 |
|
aap
|
48cf8b6629
|
misc stuff, mostly collision
|
2019-06-28 19:23:28 +02:00 |
|
_AG
|
e765dfe90a
|
Initial commit for Frontend.
Bug fixes:
fix #40, fix #39, fix #38, fix #37, fix #21.
Code organization and cleanup...
|
2019-06-25 02:36:26 +02:00 |
|
aap
|
b5fba778c4
|
first part of CFileLoader
|
2019-06-17 22:40:15 +02:00 |
|
aap
|
0add48abf5
|
got rid of upper case types
|
2019-06-17 00:23:19 +02:00 |
|
Fire_Head
|
9689def6a5
|
Merge branch 'master' into master
|
2019-06-13 03:47:13 +03:00 |
|
Fire-Head
|
75bca8e31e
|
CPad done
|
2019-06-13 03:35:26 +03:00 |
|
aap
|
3472a614ae
|
fixed CFileMgr somewhat; still issues when loading saves
|
2019-06-13 01:12:37 +02:00 |
|
Fire-Head
|
87655bc1cf
|
tmp
|
2019-06-11 12:30:53 +03:00 |
|
Fire-Head
|
e952d3e624
|
VK_LEFT fix
|
2019-06-05 23:25:13 +03:00 |
|
Fire-Head
|
4fc80e7b73
|
win.cpp/skeleton.cpp done
|
2019-06-05 22:28:54 +03:00 |
|
Fire-Head
|
2a6349e200
|
input done, fixed cheats input
|
2019-06-05 22:18:06 +03:00 |
|
Fire-Head
|
0c495cb188
|
added NO_MOVIES
|
2019-06-03 01:25:46 +03:00 |
|
Fire-Head
|
31f349d9c2
|
gamestates fixed, mpeg now working
|
2019-06-03 00:42:51 +03:00 |
|
Fire-Head
|
caa61ad10b
|
mouse fixed
|
2019-06-02 16:33:37 +03:00 |
|
aap
|
cb12ee03ca
|
fixed merge
|
2019-06-02 10:31:40 +02:00 |
|
Fire-Head
|
b1f9e28cd1
|
skeleton updated, windows specific stuff added
|
2019-06-02 06:00:38 +03:00 |
|
Fire-Head
|
28fce310d5
|
rw skeleton
|
2019-05-31 20:02:26 +03:00 |
|