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win.cpp/skeleton.cpp done

This commit is contained in:
Fire-Head 2019-06-05 22:28:54 +03:00
parent 2a6349e200
commit 4fc80e7b73

View file

@ -79,10 +79,10 @@ typedef struct
DWORD field_14;
LPDIRECTINPUT8 pDI;
LPDIRECTINPUTDEVICE8 pMouse;
LPDIRECTINPUTDEVICE8 diDevice1;
LPDIRECTINPUTDEVICE8 diDevice2;
LPDIRECTINPUT8 dinterface;
LPDIRECTINPUTDEVICE8 mouse;
LPDIRECTINPUTDEVICE8 joy1;
LPDIRECTINPUTDEVICE8 joy2;
}
psGlobalType;
@ -193,7 +193,7 @@ static CJoySticks AllValidWinJoys;
CJoySticks::CJoySticks()
{
for (int i = 0; i < 2; i++)
for (int i = 0; i < _TODOCONST(2); i++)
{
ClearJoyInfo(i);
}
@ -658,10 +658,10 @@ psInitialise(void)
PsGlobal.fullScreen = FALSE;
PsGlobal.pDI = NULL;
PsGlobal.pMouse = NULL;
PsGlobal.diDevice1 = NULL;
PsGlobal.diDevice2 = NULL;
PsGlobal.dinterface = NULL;
PsGlobal.mouse = NULL;
PsGlobal.joy1 = NULL;
PsGlobal.joy2 = NULL;
CFileMgr::Initialise();
@ -2273,7 +2273,7 @@ HRESULT _InputInitialise()
// Create a DInput object
if( FAILED( hr = DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION,
IID_IDirectInput8, (VOID**)&PSGLOBAL(pDI), NULL ) ) )
IID_IDirectInput8, (VOID**)&PSGLOBAL(dinterface), NULL ) ) )
return hr;
return S_OK;
@ -2284,7 +2284,7 @@ HRESULT _InputInitialiseMouse()
HRESULT hr;
// Obtain an interface to the system mouse device.
if( FAILED( hr = PSGLOBAL(pDI)->CreateDevice( GUID_SysMouse, &PSGLOBAL(pMouse), NULL ) ) )
if( FAILED( hr = PSGLOBAL(dinterface)->CreateDevice( GUID_SysMouse, &PSGLOBAL(mouse), NULL ) ) )
return hr;
// Set the data format to "mouse format" - a predefined data format
@ -2294,14 +2294,14 @@ HRESULT _InputInitialiseMouse()
//
// This tells DirectInput that we will be passing a
// DIMOUSESTATE2 structure to IDirectInputDevice::GetDeviceState.
if( FAILED( hr = PSGLOBAL(pMouse)->SetDataFormat( &c_dfDIMouse2 ) ) )
if( FAILED( hr = PSGLOBAL(mouse)->SetDataFormat( &c_dfDIMouse2 ) ) )
return hr;
if( FAILED( hr = PSGLOBAL(pMouse)->SetCooperativeLevel( PSGLOBAL(window), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND ) ) )
if( FAILED( hr = PSGLOBAL(mouse)->SetCooperativeLevel( PSGLOBAL(window), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND ) ) )
return hr;
// Acquire the newly created device
PSGLOBAL(pMouse)->Acquire();
PSGLOBAL(mouse)->Acquire();
return S_OK;
}
@ -2318,7 +2318,7 @@ HRESULT CapturePad(Int32 padID)
DIJOYSTATE2 js;
LPDIRECTINPUTDEVICE8 pPad = NULL;
pPad = ( padID == 0 ) ? PSGLOBAL(diDevice1) : PSGLOBAL(diDevice2);
pPad = ( padID == 0 ) ? PSGLOBAL(joy1) : PSGLOBAL(joy2);
if ( NULL == pPad )
return S_OK;
@ -2432,17 +2432,17 @@ void _InputInitialiseJoys()
_InputAddJoys();
if ( PSGLOBAL(diDevice1) != NULL )
if ( PSGLOBAL(joy1) != NULL )
{
devCaps.dwSize = sizeof(DIDEVCAPS);
PSGLOBAL(diDevice1)->GetCapabilities(&devCaps);
PSGLOBAL(joy1)->GetCapabilities(&devCaps);
prop.diph.dwSize = sizeof(DIPROPDWORD);
prop.diph.dwHeaderSize = sizeof(DIPROPHEADER);
prop.diph.dwObj = 0;
prop.diph.dwHow = 0;
PSGLOBAL(diDevice1)->GetProperty(DIPROP_VIDPID, (LPDIPROPHEADER)&prop);
PSGLOBAL(joy1)->GetProperty(DIPROP_VIDPID, (LPDIPROPHEADER)&prop);
AllValidWinJoys.m_aJoys[0].m_nVendorID = LOWORD(prop.dwData);
AllValidWinJoys.m_aJoys[0].m_nProductID = HIWORD(prop.dwData);
AllValidWinJoys.m_aJoys[0].m_bInitialised = true;
@ -2450,9 +2450,9 @@ void _InputInitialiseJoys()
ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons);
}
if ( PSGLOBAL(diDevice2) != NULL )
if ( PSGLOBAL(joy2) != NULL )
{
PSGLOBAL(diDevice2)->GetProperty(DIPROP_VIDPID, (LPDIPROPHEADER)&prop);
PSGLOBAL(joy2)->GetProperty(DIPROP_VIDPID, (LPDIPROPHEADER)&prop);
AllValidWinJoys.m_aJoys[1].m_nVendorID = LOWORD(prop.dwData);
AllValidWinJoys.m_aJoys[1].m_nProductID = HIWORD(prop.dwData);
AllValidWinJoys.m_aJoys[1].m_bInitialised = true;
@ -2534,20 +2534,20 @@ HRESULT _InputAddJoys()
{
HRESULT hr;
hr = PSGLOBAL(pDI)->EnumDevices(DI8DEVCLASS_GAMECTRL, _InputEnumDevicesCallback, NULL, DIEDFL_ATTACHEDONLY );
hr = PSGLOBAL(dinterface)->EnumDevices(DI8DEVCLASS_GAMECTRL, _InputEnumDevicesCallback, NULL, DIEDFL_ATTACHEDONLY );
if( FAILED(hr) )
return hr;
if ( PSGLOBAL(diDevice1) == NULL )
if ( PSGLOBAL(joy1) == NULL )
return S_FALSE;
_InputAddJoyStick(PSGLOBAL(diDevice1), 0);
_InputAddJoyStick(PSGLOBAL(joy1), 0);
if ( PSGLOBAL(diDevice2) == NULL )
if ( PSGLOBAL(joy2) == NULL )
return S_OK; // we have one device already so return OK and ignore second
_InputAddJoyStick(PSGLOBAL(diDevice2), 1);
_InputAddJoyStick(PSGLOBAL(joy2), 1);
return S_OK;
}
@ -2556,13 +2556,13 @@ HRESULT _InputGetMouseState(DIMOUSESTATE2 *state)
{
HRESULT hr;
if ( PSGLOBAL(pMouse) == NULL )
if ( PSGLOBAL(mouse) == NULL )
return S_FALSE;
// Get the input's device state, and put the state in dims
ZeroMemory( state, sizeof(DIMOUSESTATE2) );
hr = PSGLOBAL(pMouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state );
hr = PSGLOBAL(mouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state );
if( FAILED(hr) )
{
@ -2572,12 +2572,12 @@ HRESULT _InputGetMouseState(DIMOUSESTATE2 *state)
// We just re-acquire and try again.
// If input is lost then acquire and keep trying
hr = PSGLOBAL(pMouse)->Acquire();
hr = PSGLOBAL(mouse)->Acquire();
while( hr == DIERR_INPUTLOST )
hr = PSGLOBAL(pMouse)->Acquire();
hr = PSGLOBAL(mouse)->Acquire();
ZeroMemory( state, sizeof(DIMOUSESTATE2) );
hr = PSGLOBAL(pMouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state );
hr = PSGLOBAL(mouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state );
return hr;
}
@ -2587,7 +2587,7 @@ HRESULT _InputGetMouseState(DIMOUSESTATE2 *state)
void _InputShutdown()
{
SAFE_RELEASE(PSGLOBAL(pDI));
SAFE_RELEASE(PSGLOBAL(dinterface));
}
BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext )
@ -2599,12 +2599,12 @@ BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, V
LPDIRECTINPUTDEVICE8 pJoystick = NULL;
if ( Count == 0 )
pJoystick = PSGLOBAL(diDevice1);
pJoystick = PSGLOBAL(joy1);
else if ( Count == 1 )
pJoystick = PSGLOBAL(diDevice2);
pJoystick = PSGLOBAL(joy2);
// Obtain an interface to the enumerated joystick.
hr = PSGLOBAL(pDI)->CreateDevice( pdidInstance->guidInstance, &pJoystick, NULL );
hr = PSGLOBAL(dinterface)->CreateDevice( pdidInstance->guidInstance, &pJoystick, NULL );
// If it failed, then we can't use this joystick. (Maybe the user unplugged
// it while we were in the middle of enumerating it.)