Sergeanur
|
dd717b2d93
|
Actual fix now xD
|
2020-07-18 13:27:31 +03:00 |
|
Sergeanur
|
cf5dd6289e
|
Fix TempVertexBuffer overflow
|
2020-07-18 13:09:21 +03:00 |
|
Sergeanur
|
30384bb4ef
|
Merge branch 'master' into miami
# Conflicts:
# src/render/Credits.cpp
|
2020-07-17 21:15:47 +03:00 |
|
Sergeanur
|
1b161275e1
|
Fix CalcScreenCoors... again
|
2020-07-17 18:23:11 +03:00 |
|
Sergeanur
|
27e1fa1d28
|
Add missing f's
|
2020-07-17 17:56:59 +03:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
Sergeanur
|
6eb8f6ae5a
|
Add cutscene borders switch to the menu
|
2020-07-11 12:04:26 +03:00 |
|
Sergeanur
|
cf69f22a0c
|
Remove island loading
|
2020-07-09 19:18:42 +03:00 |
|
eray orçunus
|
67a3c7d2ee
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
|
Dominik
|
478d4246c4
|
Miami Colors.
Miami colors for MissionPassed/Failed, oddjob text 1 and 2 + fixed wrong busted/wasted color (it was pink and in the original its actually green)
|
2020-07-07 00:32:13 +02:00 |
|
aap
|
2141247e08
|
CBoat and friends
|
2020-07-01 18:04:02 +02:00 |
|
Sergeanur
|
cbed027c0e
|
Merge branch 'master' into miami
|
2020-06-30 08:24:05 +03:00 |
|
Sergeanur
|
a15f3ddb8b
|
Fix glfw build
|
2020-06-30 08:08:50 +03:00 |
|
Sergeanur
|
1d2d5fe6ae
|
Merge branch 'master' into miami
# Conflicts:
# src/render/MBlur.cpp
# src/render/MBlur.h
|
2020-06-30 07:45:54 +03:00 |
|
Sergeanur
|
6d396ba73b
|
Fix MBlur
|
2020-06-30 07:43:20 +03:00 |
|
aap
|
b072cbca93
|
cleanup
|
2020-06-29 12:12:52 +02:00 |
|
aap
|
94ce376a76
|
cleanup
|
2020-06-29 12:12:43 +02:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire-Head
|
3b3324de38
|
Update MBlur.cpp
|
2020-06-29 11:14:00 +03:00 |
|
Fire-Head
|
2f12d0e231
|
Update MBlur.cpp
|
2020-06-29 10:40:06 +03:00 |
|
Fire-Head
|
fcac1f9a34
|
fix linux build?
|
2020-06-29 10:36:35 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
aap
|
3370ae04cb
|
renamed 2dfx shadowRange to Size
|
2020-06-28 12:08:46 +02:00 |
|
aap
|
418bee9c22
|
renamed 2dfx shadowRange to Size
|
2020-06-28 12:05:42 +02:00 |
|
Fire-Head
|
233792e2b8
|
fixfixfix
|
2020-06-28 00:31:45 +03:00 |
|
Fire-Head
|
1c11a8081f
|
mips overdose
|
2020-06-28 00:01:51 +03:00 |
|
aap
|
592a6aef0b
|
Merge pull request #638 from erorcun/miami
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-25 15:15:01 +02:00 |
|
aap
|
2b21f92347
|
rename attractor flag to type
|
2020-06-25 15:13:33 +02:00 |
|
aap
|
cafe4d6f0c
|
rename attractor flag to type
|
2020-06-25 15:13:08 +02:00 |
|
eray orçunus
|
f3ed6659c3
|
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-22 04:20:56 +03:00 |
|
aap
|
60f736f20f
|
FOV fix
|
2020-06-21 14:52:44 +02:00 |
|
aap
|
98baa36f1a
|
FOV fix
|
2020-06-21 14:50:00 +02:00 |
|
aap
|
c5205a89ee
|
CCamera done
|
2020-06-20 14:54:11 +02:00 |
|
eray orçunus
|
e9d5d42ea9
|
fix clipped subtitles
|
2020-06-17 11:11:44 +03:00 |
|
Sergeanur
|
655eaa36ce
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/Script.cpp
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/render/Fluff.cpp
# src/render/Hud.cpp
|
2020-06-15 17:44:47 +03:00 |
|
aap
|
c7a32bb83d
|
some camera code
|
2020-06-14 09:36:30 +02:00 |
|
Sergeanur
|
beb6f3bf80
|
small fixes
|
2020-06-13 13:57:25 +03:00 |
|
Nikolay Korolev
|
f78f707935
|
script fix
|
2020-06-13 02:02:59 +03:00 |
|
majestic
|
2cc8ecbb90
|
removed extern from RwImVertexIndex SmokeTrailIndices and additional rotational variables for minigun
|
2020-06-11 01:36:45 -07:00 |
|
majestic
|
cf8fcada6e
|
m_density renamed to m_opacity
|
2020-06-10 14:01:37 -07:00 |
|
majestic
|
287987b8fe
|
SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded
|
2020-06-10 13:47:48 -07:00 |
|
majestic
|
a99da7b94e
|
more original cheats
- CSmokeTrails and CSmokeTrail classes added in new files
- more cheats added
|
2020-06-10 13:19:05 -07:00 |
|
Sergeanur
|
0afb1d9e24
|
Scale font shadow
|
2020-06-08 10:30:09 +03:00 |
|
eray orçunus
|
e07b6fdce7
|
Message box, letterbox and ped attaching
|
2020-06-07 21:44:54 +03:00 |
|
eray orçunus
|
88f066f469
|
HUD sizes
|
2020-06-07 19:13:12 +03:00 |
|
Sergeanur
|
fe3a3ad8b5
|
cleanup
|
2020-06-07 15:19:29 +03:00 |
|
Sergeanur
|
a44510d1df
|
more font
|
2020-06-07 10:36:37 +03:00 |
|
Sergeanur
|
31569d512c
|
font fix
|
2020-06-07 09:10:09 +03:00 |
|
Sergeanur
|
91e2b427ef
|
more font stuff
|
2020-06-07 05:12:01 +03:00 |
|
Fire-Head
|
9c0adf6a8f
|
Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba .
|
2020-06-07 05:03:06 +03:00 |
|
Sergeanur
|
fc7e35e1cd
|
fixes
|
2020-06-07 04:20:02 +03:00 |
|
Sergeanur
|
24bf4c2cba
|
Merge branch 'miami' into Font
# Conflicts:
# src/render/Font.cpp
# src/render/Font.h
|
2020-06-07 04:16:10 +03:00 |
|
Sergeanur
|
1c01899799
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
|
2020-06-07 04:15:10 +03:00 |
|
Sergeanur
|
678a19ce3b
|
a bit of fonts
|
2020-06-07 04:11:10 +03:00 |
|
Sergeanur
|
552205dfba
|
FONT_BANK renamed to FONT_STANDARD
|
2020-06-07 04:10:06 +03:00 |
|
eray orçunus
|
fc0498b3a8
|
CFont crash workaround
|
2020-06-06 19:25:37 +03:00 |
|
eray orçunus
|
016ebc0b00
|
fixes, mostly from miami
|
2020-06-04 06:03:12 +03:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
|
2020-06-03 17:01:11 +03:00 |
|
Sergeanur
|
509ca11d76
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
|
2020-06-03 01:24:08 +03:00 |
|
aap
|
2e3cb77702
|
fixed radar rendering
|
2020-06-02 22:49:57 +02:00 |
|
aap
|
06c761e9ac
|
few bike things
|
2020-06-02 15:26:11 +02:00 |
|
aap
|
25273485d9
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-06-01 18:05:24 +02:00 |
|
aap
|
7c7727e7da
|
fixed timebar toggle
|
2020-06-01 13:21:19 +02:00 |
|
aap
|
f69313237e
|
Merge pull request #607 from rollschuh2282/master
Added toggles for the TimeBars and the "DebugStuffInRelease" to the Debug Menu
|
2020-06-01 10:44:45 +02:00 |
|
Nikolay Korolev
|
c1c163d78c
|
game logic
|
2020-05-31 20:59:01 +03:00 |
|
aap
|
bae3a3e72f
|
fixed to CAutomobile and friends
|
2020-05-31 17:45:26 +02:00 |
|
aap
|
21ce0a4b28
|
CAutomobile done
|
2020-05-31 17:05:59 +02:00 |
|
aap
|
00dc86917e
|
some more CAutomobile
|
2020-05-31 17:05:59 +02:00 |
|
aap
|
c1e13177a1
|
some CAutomobile
|
2020-05-31 17:05:59 +02:00 |
|
eray orçunus
|
529cec5653
|
R to freeroam, idle anims, weapon and cam enum fix
|
2020-05-29 22:05:33 +03:00 |
|
rollschuh2282
|
2d5f7d92e5
|
Add files via upload
|
2020-05-29 12:04:20 +02:00 |
|
aap
|
ab7a21e017
|
Merge pull request #603 from Fire-Head/miami
Miami Water, Seagulls, Ships
|
2020-05-28 10:23:28 +02:00 |
|
Fire-Head
|
8280e04b23
|
rem unnecessary asserts
|
2020-05-28 02:40:23 +03:00 |
|
Fire_Head
|
7f30a2ae1b
|
cockbuilding ejaculation fix
|
2020-05-28 00:45:45 +03:00 |
|
Fire-Head
|
fab2c8699c
|
surfacetable included
|
2020-05-28 00:36:52 +03:00 |
|
Fire-Head
|
98af5e4ddb
|
fix SURFACE_SAND
|
2020-05-28 00:28:36 +03:00 |
|
Fire-Head
|
895580c724
|
seagulls, ships
|
2020-05-28 00:15:37 +03:00 |
|
Fire-Head
|
63d0bdc863
|
VC Water
|
2020-05-27 21:50:01 +03:00 |
|
Fire-Head
|
6a32981ba5
|
VC CParticle done
|
2020-05-27 02:16:31 +03:00 |
|
aap
|
0ac3477035
|
fix UB shit
|
2020-05-26 18:50:27 +02:00 |
|
aap
|
7f60be9814
|
fix UB shit
|
2020-05-26 18:50:19 +02:00 |
|
aap
|
dfa95002aa
|
fix
|
2020-05-26 12:10:08 +02:00 |
|
aap
|
800d706935
|
Merge pull request #588 from blingu/miami
fixed compiler errors
|
2020-05-26 11:39:16 +02:00 |
|
aap
|
3c3b1aadc0
|
small fixes
|
2020-05-25 20:36:23 +02:00 |
|
aap
|
7bf8337854
|
CVehicle
|
2020-05-25 18:33:34 +02:00 |
|
nrb
|
d59862eb5e
|
fixed compiler errors
|
2020-05-24 17:27:12 +02:00 |
|
eray orçunus
|
4870d9a31b
|
Menu borders and weapon fixes
|
2020-05-24 03:05:48 +03:00 |
|
eray orçunus
|
5357957fe1
|
Compatibility with VC weapon.dat + new shotguns
|
2020-05-23 16:53:20 +03:00 |
|
aap
|
a1e4b15bcc
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-05-22 23:58:59 +02:00 |
|
erorcun
|
8b82e9c40f
|
Merge pull request #574 from Xinerki/miami
many additions
|
2020-05-22 15:49:37 +03:00 |
|
aap
|
21071edbfe
|
fixes for CPhysical and friends
|
2020-05-22 14:34:44 +02:00 |
|
aap
|
a53ca58e56
|
CPhysical
|
2020-05-22 14:27:16 +02:00 |
|
eray orçunus
|
a5f23a0342
|
VC CMenuManager struct, ctor etc.
|
2020-05-22 03:48:12 +03:00 |
|
Xinerki
|
e0345732c0
|
wasted/busted text color
how did nobody change it yet
|
2020-05-21 17:50:08 +03:00 |
|
Xinerki
|
6692f5b2aa
|
make reloadables optional
|
2020-05-21 16:47:48 +03:00 |
|
Xinerki
|
46c6b0d29d
|
fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
|
2020-05-21 16:25:46 +03:00 |
|
Xinerki
|
3e75de9709
|
radardisc shadow
thank tomasak
|
2020-05-21 15:46:53 +03:00 |
|
Nikolay Korolev
|
7e5342e9f0
|
script revision
|
2020-05-21 11:22:25 +03:00 |
|
aap
|
fd4cd3e8f1
|
Merge pull request #569 from aap/miami
CEntity and friends
|
2020-05-20 12:41:12 +02:00 |
|