Roman Masanin
|
b2e3d90734
|
ProcessEscalators + some fixes
|
2020-09-22 19:32:05 +03:00 |
|
Roman Masanin
|
a9c3fdd63f
|
rewisited:
ProcessReverseGear
ProcessWeather
ProcessScriptObject
ProcessExtraSounds
ProcessEntity
and so, more info in my repo
|
2020-09-22 03:28:14 +03:00 |
|
Roman Masanin
|
579d96534d
|
fix enum edditing effects for oal target and small improvements
|
2020-09-21 03:21:17 +03:00 |
|
Roman Masanin
|
0f119ed371
|
cleanup processVehicleEngine and some fixes
|
2020-09-21 02:49:35 +03:00 |
|
Roman Masanin
|
5b9e4c4780
|
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
|
2020-09-21 01:55:22 +03:00 |
|
Roman Masanin
|
223cd11835
|
just more cleanup...
|
2020-09-18 20:32:25 +03:00 |
|
Roman Masanin
|
5f810ff21c
|
cleanup processVehicle
|
2020-09-18 19:14:36 +03:00 |
|
Roman Masanin
|
7f77e8a441
|
cleanup processPlayerVehicleEngine
|
2020-09-18 19:11:28 +03:00 |
|
Roman Masanin
|
3ab01fa6a3
|
fix conditions for processPlayerVehicleEngine
|
2020-09-18 18:11:49 +03:00 |
|
Roman Masanin
|
2d3d5d67ee
|
revisit processVehicle
|
2020-09-15 22:06:18 +03:00 |
|
Roman Masanin
|
16dab00bec
|
finish work on ProcessPlayerVehicleEngine and cleanup
|
2020-09-14 21:47:00 +03:00 |
|
Roman Masanin
|
8f948228d5
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-09-13 21:45:53 +03:00 |
|
Roman Masanin
|
aa2f1b6b29
|
vehicle audio(first part) and temp fix for openAL
|
2020-09-13 21:45:42 +03:00 |
|
Sergeanur
|
bc0a97af04
|
Add missing file
|
2020-09-10 01:08:44 +03:00 |
|
Sergeanur
|
f6c0bcf201
|
Fix getter types
|
2020-09-10 00:57:14 +03:00 |
|
Sergeanur
|
7aca08a954
|
player mood enum
|
2020-09-10 00:32:51 +03:00 |
|
Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
|
eray orçunus
|
3e549a7d44
|
CGame done, Peds, fixes
|
2020-08-30 12:40:30 +03:00 |
|
Sergeanur
|
a3322f17d5
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/core/ControllerConfig.cpp
# src/core/ControllerConfig.h
# src/core/Streaming.cpp
# src/peds/PedChat.cpp
# src/render/Weather.cpp
# src/rw/TexRead.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
|
2020-08-24 21:59:32 +03:00 |
|
Sergeanur
|
0f5a771292
|
Fix cAudioScriptObject
|
2020-08-20 14:47:53 +03:00 |
|
aap
|
a9a1bf5056
|
changed a sound enum
|
2020-08-20 13:21:08 +02:00 |
|
aap
|
7da4f7fc35
|
fixed sound enum
|
2020-08-20 13:20:48 +02:00 |
|
eray orçunus
|
b54bb62c94
|
Stats(except displaying), PlayerInfo, marker fix
|
2020-08-14 01:14:04 +03:00 |
|
Sergeanur
|
1c1fa25e6c
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/render/Coronas.cpp
# src/render/Timecycle.cpp
# src/render/Timecycle.h
|
2020-08-10 19:15:51 +03:00 |
|
Sergeanur
|
7d8ffa9ebd
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
|
2020-08-07 12:34:41 +03:00 |
|
blingu
|
56ea53a5db
|
clang throws an error if fixed comparisons are against NULL
|
2020-08-05 14:35:24 +02:00 |
|
Sergeanur
|
4b3faea965
|
Update mpg123.32
|
2020-08-03 17:04:00 +03:00 |
|
Sergeanur
|
3e24ae8812
|
Merge branch 'master' into miami
# Conflicts:
# premake5.lua
# sdk/rwsdk/include/d3d8/baaplylt.c
# sdk/rwsdk/include/d3d8/rpstereo.h
# sdk/rwsdk/include/d3d8/rpstereo.rpe
# sdk/rwsdk/include/d3d8/rtintel.h
# sdk/rwsdk/include/d3d8/rtintel.rpe
# src/audio/oal/stream.cpp
|
2020-08-02 19:49:12 +03:00 |
|
Sergeanur
|
a786dd45a4
|
Move sdk and eax
|
2020-08-02 19:36:50 +03:00 |
|
Sergeanur
|
57d5782588
|
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
|
2020-07-29 15:52:17 +03:00 |
|
eray orçunus
|
c87b639a84
|
Fix casepath chaos
|
2020-07-28 17:56:47 +03:00 |
|
eray orçunus
|
eb8844fd11
|
Fix casepath chaos
|
2020-07-28 17:40:12 +03:00 |
|
Filip Gawin
|
98ec7bdaf9
|
Provide more memory for casepath's arg
|
2020-07-26 00:11:13 +02:00 |
|
eray orçunus
|
732b760829
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
|
Sergeanur
|
bcb2b7a534
|
Add ps2 audio paths
|
2020-07-23 16:15:36 +03:00 |
|
eray orçunus
|
1dc6fbda1f
|
64-bit on Windows
|
2020-07-22 18:51:28 +03:00 |
|
Sergeanur
|
f882586eb8
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
|
2020-07-22 18:29:17 +03:00 |
|
eray orçunus
|
f40f44b14e
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
|
Sergeanur
|
7d51995640
|
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
|
2020-07-22 03:32:46 +03:00 |
|
Sergeanur
|
f760696a9f
|
Fix another float
|
2020-07-18 19:37:28 +03:00 |
|
Sergeanur
|
28d7d6b2f1
|
Fix some audio floats
|
2020-07-18 19:18:58 +03:00 |
|
Sergeanur
|
a1412d1cdb
|
Fix OneShotPriority overflow
|
2020-07-18 14:15:06 +03:00 |
|
Sergeanur
|
de8759eabd
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Record.cpp
# src/vehicles/Automobile.cpp
|
2020-07-17 13:53:11 +03:00 |
|
Sergeanur
|
949d0c8853
|
Add audio cache for faster initialization
|
2020-07-17 13:48:25 +03:00 |
|
Sergeanur
|
ebdc5cca7f
|
Merge branch 'master' into miami
|
2020-07-16 23:03:31 +03:00 |
|
Sergeanur
|
81c03f8e6d
|
Audio fixes
|
2020-07-16 22:30:55 +03:00 |
|
eray orçunus
|
67a3c7d2ee
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
|
eray orçunus
|
c483a044b5
|
Noskillx's PR + fix .set loading
|
2020-07-06 19:26:41 +03:00 |
|
eray orçunus
|
716740f918
|
Peds & fixes
|
2020-07-04 15:31:28 +03:00 |
|
Sergeanur
|
8045bec6a5
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
|
2020-06-30 19:12:06 +03:00 |
|