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141 commits

Author SHA1 Message Date
Roman Masanin a9db60a1d9 jumbo 2020-10-24 20:47:03 +03:00
Roman Masanin beae41b207 fires 2020-10-24 19:43:11 +03:00
Roman Masanin 19ffb9c8df model heli 2020-10-24 19:24:48 +03:00
Roman Masanin 39b7075502 merge Upstream 2020-10-24 14:20:08 +03:00
Sergeanur 1cdc647324 Fix argument type 2020-10-22 22:05:50 +03:00
Sergeanur ee61f19253 Police Radio + fixes 2020-10-22 12:38:09 +03:00
Roman Masanin 0594ed5b46 peds 2020-10-18 23:03:03 +03:00
Roman Masanin eeee5012b7 model cars and other audio stuff 2020-10-17 16:57:36 +03:00
Roman Masanin 97fc5224e7 road noise 2020-10-17 02:22:02 +03:00
Roman Masanin 894a1ae93a siren and horn 2020-10-17 00:27:28 +03:00
Roman Masanin a4fd1a9f39 sirenes and more marks for audio. also fix cAudioMrg size 2020-10-12 20:55:19 +03:00
eray orçunus d18a55f429 SampleManager 2020-10-12 20:22:39 +03:00
Roman Masanin e34261d3ef mark some audio stuff and fix frameCounter 2020-10-12 18:09:58 +03:00
Roman Masanin 4867d9949d some audio and part of CExplosion 2020-10-05 03:04:35 +03:00
Roman Masanin 1991f9b362 revert some changes and little fix 2020-10-02 20:35:16 +03:00
Roman Masanin 064f2e66e1 letter 'c' is done 2020-10-02 04:59:06 +03:00
Roman Masanin e5a48faf89 merged from upstream 2020-10-02 04:03:17 +03:00
Roman Masanin 63e5faef11 rewieved some audio functions 2020-10-02 03:55:26 +03:00
Roman Masanin eb0e89d3ea half done processActiveQueues 2020-10-01 23:11:20 +03:00
Filip Gawin 4ec5e44b68 Mark audio code which is the same in re3 as done 2020-09-30 18:14:50 +02:00
Sergeanur 2129cc2906 Fix arg types 2020-09-30 02:18:11 +03:00
Roman Masanin f67275be13 correction of defects and another two audio functions 2020-09-27 03:35:15 +03:00
Roman Masanin c403df0861 processEngineDamage 2020-09-27 02:03:36 +03:00
Roman Masanin 356c50ec1e mark completed functions in audioManager.h 2020-09-26 20:50:51 +03:00
Roman Masanin 1bd497effc complete cleanup heli and flatTyre 2020-09-26 14:32:14 +03:00
Roman Masanin 6e3523d594 flat tyre and minimal refractoring 2020-09-25 23:27:28 +03:00
Roman Masanin 1d22c78f9f processCarHeli half done 2020-09-25 01:43:19 +03:00
Roman Masanin a9c3fdd63f rewisited:
ProcessReverseGear
ProcessWeather
ProcessScriptObject
ProcessExtraSounds
ProcessEntity
and so, more info in my repo
2020-09-22 03:28:14 +03:00
Roman Masanin 579d96534d fix enum edditing effects for oal target and small improvements 2020-09-21 03:21:17 +03:00
Roman Masanin 0f119ed371 cleanup processVehicleEngine and some fixes 2020-09-21 02:49:35 +03:00
Roman Masanin 5b9e4c4780 some style and bug fixes, updated sfx enum, and implemented processVehicleEngine 2020-09-21 01:55:22 +03:00
Roman Masanin 223cd11835 just more cleanup... 2020-09-18 20:32:25 +03:00
Roman Masanin 5f810ff21c cleanup processVehicle 2020-09-18 19:14:36 +03:00
Roman Masanin 2d3d5d67ee revisit processVehicle 2020-09-15 22:06:18 +03:00
Roman Masanin 16dab00bec finish work on ProcessPlayerVehicleEngine and cleanup 2020-09-14 21:47:00 +03:00
Roman Masanin 8f948228d5 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-13 21:45:53 +03:00
Roman Masanin aa2f1b6b29 vehicle audio(first part) and temp fix for openAL 2020-09-13 21:45:42 +03:00
Sergeanur bc0a97af04 Add missing file 2020-09-10 01:08:44 +03:00
Sergeanur 7aca08a954 player mood enum 2020-09-10 00:32:51 +03:00
Sergeanur 4f4b1f9145 cMusicManager, cDMAudio, radio position save/load, a few commands implemented 2020-09-09 19:37:44 +03:00
Sergeanur ebdc5cca7f Merge branch 'master' into miami 2020-07-16 23:03:31 +03:00
Sergeanur 81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
Sergeanur 8045bec6a5 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
2020-06-30 19:12:06 +03:00
Sergeanur da93b0a078 Audio fixes 2020-06-30 19:06:58 +03:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head 63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
Sergeanur 8cd87236c9 miamification of some audio structs 2020-06-08 14:29:55 +03:00
Sergeanur 36a6d124aa Mission audio slots 2020-06-08 10:34:31 +03:00