eray orçunus
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4cf6024cdb
|
cosmetic changes
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2020-07-21 20:22:52 +03:00 |
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aap
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bde159291c
|
update librw
|
2020-07-21 13:07:21 +02:00 |
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aap
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eb90e94f55
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update librw
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2020-07-21 13:06:59 +02:00 |
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aap
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34b162d2c9
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fixed to renderer
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2020-07-21 11:12:15 +02:00 |
|
aap
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d4d6290403
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fixed to renderer
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2020-07-21 11:12:10 +02:00 |
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aap
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0fba76a565
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made NPC heli rotors rotate
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2020-07-21 09:58:53 +02:00 |
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eray orçunus
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6dbc0c7dda
|
a cute mistake
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2020-07-21 06:41:41 +03:00 |
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aap
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5bedca7692
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fixed COcclusion
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2020-07-20 23:25:04 +02:00 |
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eray orçunus
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70df13f9d3
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Fixes from miami
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2020-07-20 22:47:41 +03:00 |
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aap
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ee2d0ffc14
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Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
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2020-07-20 19:56:18 +02:00 |
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aap
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f0f3ce018d
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Merge pull request #655 from aap/miami
CPlane done
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2020-07-20 19:56:03 +02:00 |
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aap
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2612c9f12c
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CPlaneTrails and CPlaneBanners done
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2020-07-20 19:50:20 +02:00 |
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aap
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efd49962d2
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avoid UB
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2020-07-20 19:32:20 +02:00 |
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majestic
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1ff27e3363
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cosmetic fixes
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2020-07-20 09:49:39 -07:00 |
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aap
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e74b569115
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CPlane done
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2020-07-19 00:56:30 +02:00 |
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aap
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b8c2cf597d
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figured out magic
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2020-07-19 00:56:13 +02:00 |
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aap
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2cfd3a9e92
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CPlane fixes
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2020-07-19 00:37:12 +02:00 |
|
Sergeanur
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f760696a9f
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Fix another float
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2020-07-18 19:37:28 +03:00 |
|
Sergeanur
|
28d7d6b2f1
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Fix some audio floats
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2020-07-18 19:18:58 +03:00 |
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Sergeanur
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a1412d1cdb
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Fix OneShotPriority overflow
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2020-07-18 14:15:06 +03:00 |
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Sergeanur
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eaf569eb6d
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Merge remote-tracking branch 'origin/master' into miami
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2020-07-18 13:31:32 +03:00 |
|
Sergeanur
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87eb96453a
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Add compatibility with RW 3.4
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2020-07-18 13:30:51 +03:00 |
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Sergeanur
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dd717b2d93
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Actual fix now xD
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2020-07-18 13:27:31 +03:00 |
|
Nikolay Korolev
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d4444f8252
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fix
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2020-07-18 13:09:37 +03:00 |
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Sergeanur
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cf5dd6289e
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Fix TempVertexBuffer overflow
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2020-07-18 13:09:21 +03:00 |
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Sergeanur
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30384bb4ef
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Merge branch 'master' into miami
# Conflicts:
# src/render/Credits.cpp
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2020-07-17 21:15:47 +03:00 |
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Sergeanur
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e8ded77e27
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Add fix/workaround for black screen at startup
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2020-07-17 21:14:48 +03:00 |
|
Sergeanur
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1b161275e1
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Fix CalcScreenCoors... again
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2020-07-17 18:23:11 +03:00 |
|
Sergeanur
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27e1fa1d28
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Add missing f's
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2020-07-17 17:56:59 +03:00 |
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Sergeanur
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de8759eabd
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Merge branch 'master' into miami
# Conflicts:
# src/control/Record.cpp
# src/vehicles/Automobile.cpp
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2020-07-17 13:53:11 +03:00 |
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Sergeanur
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949d0c8853
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Add audio cache for faster initialization
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2020-07-17 13:48:25 +03:00 |
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Sergeanur
|
693a5e0c2a
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Fix wheel water splash with PC_PARTICLE
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2020-07-17 12:57:47 +03:00 |
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Sergeanur
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ebdc5cca7f
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Merge branch 'master' into miami
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2020-07-16 23:03:31 +03:00 |
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Sergeanur
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81c03f8e6d
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Audio fixes
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2020-07-16 22:30:55 +03:00 |
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Sergeanur
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ec09055599
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Fix CCarStateEachFrame
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2020-07-16 22:21:09 +03:00 |
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aap
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4e3e1d0b87
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make game load all platform dffs
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2020-07-16 13:36:25 +02:00 |
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aap
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23da99622c
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tiny cleanup
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2020-07-16 13:35:35 +02:00 |
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Sergeanur
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d0f5464200
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Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
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2020-07-13 18:10:17 +03:00 |
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Sergeanur
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841fa5155c
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
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Sergeanur
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6eb8f6ae5a
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Add cutscene borders switch to the menu
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2020-07-11 12:04:26 +03:00 |
|
eray orçunus
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00bba630f6
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enable island loading for now
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2020-07-10 12:28:00 +03:00 |
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erorcun
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30723cf723
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Merge pull request #654 from erorcun/miami
VC fighting, Peds, many fixes including ghost bikes
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2020-07-10 00:06:16 +03:00 |
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eray orçunus
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aabf0f4c2c
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keep loading screen, but for a second
|
2020-07-09 21:48:43 +03:00 |
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Sergeanur
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c012e5a7ff
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Disable loading screen
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2020-07-09 20:40:15 +03:00 |
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Sergeanur
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cf69f22a0c
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Remove island loading
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2020-07-09 19:18:42 +03:00 |
|
eray orçunus
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67a3c7d2ee
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VC fighting, Peds, many fixes including ghost bikes
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2020-07-09 17:01:07 +03:00 |
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erorcun
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592a6cc792
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Merge pull request #653 from Domiiniik/miami
CDarkel miami hud colors.
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2020-07-08 18:32:11 +03:00 |
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Dominik
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fa1263b6a4
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CDarkel miami hud colors.
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2020-07-07 01:02:39 +02:00 |
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aap
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515559d00c
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Merge pull request #652 from Domiiniik/miami
Miami Colors.
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2020-07-07 00:33:27 +02:00 |
|
Dominik
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478d4246c4
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Miami Colors.
Miami colors for MissionPassed/Failed, oddjob text 1 and 2 + fixed wrong busted/wasted color (it was pink and in the original its actually green)
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2020-07-07 00:32:13 +02:00 |
|