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keep loading screen, but for a second

This commit is contained in:
eray orçunus 2020-07-09 21:48:43 +03:00
parent c012e5a7ff
commit aabf0f4c2c

View file

@ -467,13 +467,16 @@ ResetLoadingScreenBar()
NumberOfChunksLoaded = 0.0f;
}
// TODO: compare with PS2
void
LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
{
#ifndef DISABLE_LOADING_SCREEN
CSprite2d *splash;
#ifdef DISABLE_LOADING_SCREEN
if (str1 && str2)
return;
#endif
#ifndef RANDOMSPLASH
if(CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
splashscreen = "mainsc2";
@ -535,7 +538,6 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
CFont::DrawFonts();
DoRWStuffEndOfFrame();
}
#endif
}
void