aap
|
21071edbfe
|
fixes for CPhysical and friends
|
2020-05-22 14:34:44 +02:00 |
|
aap
|
a53ca58e56
|
CPhysical
|
2020-05-22 14:27:16 +02:00 |
|
eray orçunus
|
2ab3fb5dd0
|
Fixes for melees and various things
|
2020-05-20 20:21:27 +03:00 |
|
aap
|
bdbe5d1080
|
CEntity and friends
|
2020-05-19 20:56:42 +02:00 |
|
Nikolay Korolev
|
6510b15704
|
script revision
|
2020-05-19 01:49:09 +03:00 |
|
Sergeanur
|
76dd769085
|
Merge branch 'master' into miami
|
2020-05-16 05:07:39 +03:00 |
|
Sergeanur
|
ec1b91e527
|
Remove unused audio enum
|
2020-05-16 05:06:51 +03:00 |
|
Sergeanur
|
24875f34d0
|
Merge branch 'master' into miami
# Conflicts:
# src/modelinfo/ClumpModelInfo.cpp
|
2020-05-14 17:05:42 +03:00 |
|
Filip Gawin
|
a0b3117ee4
|
Revert to memcpy
|
2020-05-13 02:01:42 +02:00 |
|
Sergeanur
|
7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
|
2020-05-13 00:55:52 +03:00 |
|
Filip Gawin
|
c2ac6b3759
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
|
aap
|
fab453efde
|
fixed bug in cutscene head
|
2020-05-12 09:45:01 +02:00 |
|
Sergeanur
|
0aa7f13c32
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
|
2020-05-11 21:07:12 +03:00 |
|
bigbossbro08
|
c798e1bacd
|
Fixed typos and made all assert functions optional
|
2020-05-10 21:49:33 +06:00 |
|
bigbossbro08
|
af6e132b37
|
defined out asserts.
|
2020-05-10 19:54:37 +06:00 |
|
aap
|
97d5698e0c
|
peds starting to work
|
2020-05-09 17:05:26 +02:00 |
|
aap
|
989ded6052
|
removed cutscene heads
|
2020-05-09 13:00:39 +02:00 |
|
Nikolay Korolev
|
40888e9486
|
car control and friends
|
2020-05-07 16:57:49 +03:00 |
|
aap
|
a76b88da08
|
fixed object collision stuff at least somewhat
|
2020-05-06 17:17:07 +02:00 |
|
aap
|
c11912a8ec
|
sorted out object collision enums
|
2020-05-06 17:14:34 +02:00 |
|
aap
|
a2b89c6a18
|
sorted out object collision enums
|
2020-05-06 17:13:46 +02:00 |
|
aap
|
224727c14d
|
got rid of superfluous enum
|
2020-05-06 16:58:57 +02:00 |
|
aap
|
b4bbd91921
|
got rid of superfluous enum
|
2020-05-06 16:56:59 +02:00 |
|
aap
|
25a4091fa8
|
setting some areas so objects dont disappear
|
2020-05-06 14:43:23 +02:00 |
|
Sergeanur
|
4cc1bb92e7
|
Make CBaseModelInfo fields protected
|
2020-05-05 15:06:55 +03:00 |
|
Sergeanur
|
e9b334d7bf
|
More use of GetModelIndex
|
2020-05-05 14:48:35 +03:00 |
|
Sergeanur
|
52390062b3
|
SetPosition, part 2
|
2020-05-02 15:28:19 +03:00 |
|
Sergeanur
|
7d758f3a9f
|
Adding getters and setters for type and status
|
2020-04-30 16:45:45 +03:00 |
|
Sergeanur
|
299bbc47ec
|
Changing prefixes for some audio fields
|
2020-04-28 14:00:38 +03:00 |
|
aap
|
f03b4eec4c
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
|
Fire-Head
|
75acd78190
|
ps2 particles, sampman oal started
|
2020-04-23 11:24:03 +03:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
eray orçunus
|
1ffc37735e
|
Struct cleanup, various fixes, enable PS2 rand
|
2020-04-19 16:44:35 +03:00 |
|
Filip Gawin
|
d6314f9564
|
Revert "Part one"
This reverts commit 63951d9b95 .
|
2020-04-18 12:29:28 +02:00 |
|
Filip Gawin
|
2b1570de70
|
Merge branch 'master' of https://github.com/GTAmodding/re3
|
2020-04-18 12:08:38 +02:00 |
|
Sergeanur
|
555f933780
|
Remove padding fields
|
2020-04-18 11:31:53 +03:00 |
|
Filip Gawin
|
63951d9b95
|
Part one
|
2020-04-17 19:30:57 +02:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Sergeanur
|
b9c8ce0d37
|
Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
# src/render/Coronas.cpp
|
2020-04-17 10:17:38 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
saml1er
|
52d0d811b7
|
Reverse CWorld
|
2020-04-16 23:46:08 +05:00 |
|
Nikolay Korolev
|
c593599fc5
|
Merge pull request #399 from saml1er/master
CObject complete
|
2020-04-12 12:05:49 +03:00 |
|
saml1er
|
ff16ba7801
|
CObject fixes
|
2020-04-11 22:31:32 +05:00 |
|
aap
|
df872a26b0
|
fuck you git, i fixed this already
|
2020-04-10 23:21:34 +02:00 |
|
saml1er
|
4f00576a8c
|
Addendum to previous commit
|
2020-04-10 21:59:49 +05:00 |
|
saml1er
|
16360eb6df
|
Refactor CObject::ObjectDamage switch statement
|
2020-04-10 21:52:02 +05:00 |
|
saml1er
|
c2b00d7ad9
|
Fix cast in CObject::ObjectDamage
|
2020-04-10 19:37:09 +05:00 |
|
saml1er
|
5544325acb
|
Refactor CObject::ObjectDamage
|
2020-04-10 19:32:42 +05:00 |
|
saml1er
|
bb21cff639
|
Fix Object.h and Object.cpp indentation
|
2020-04-10 17:03:02 +05:00 |
|
saml1er
|
a8f7bf0bec
|
CObject complete
|
2020-04-10 16:44:08 +05:00 |
|
aap
|
6225e50723
|
fixed questionable RW usage; changed radar mask to PS2 techinque
|
2020-04-09 17:45:05 +02:00 |
|
Fire-Head
|
13fb853fd8
|
Glass done
|
2020-04-02 00:04:56 +03:00 |
|
eray orçunus
|
112685ebac
|
CCopPed done and #include cleanup
|
2020-03-28 18:52:25 +03:00 |
|
aap
|
739e80614d
|
remove include <new> from common.h
|
2020-03-28 09:37:04 +01:00 |
|
Filip Gawin
|
8f01eab5ab
|
Fixes for Serge's review
|
2020-03-22 17:30:54 +01:00 |
|
eray orçunus
|
934e9db4fc
|
CPopulation done, CCopPed and fixes
|
2020-03-12 00:48:33 +03:00 |
|
eray orçunus
|
750d3229a3
|
CPopulation 3 and fixes
|
2020-02-27 19:38:35 +03:00 |
|
Nikolay Korolev
|
043efaf082
|
script 900-999
|
2020-02-15 14:53:42 +03:00 |
|
Sergeanur
|
03c2489937
|
Fix Projectile Air Resistance
|
2020-02-01 00:41:03 +02:00 |
|
Sergeanur
|
f7e962beaa
|
Fixing Projectile code
|
2020-01-07 17:26:40 +02:00 |
|
Nikolay Korolev
|
42ff0f7c58
|
bug fixes
|
2020-01-01 23:55:01 +03:00 |
|
aap
|
b83adc2cc9
|
making particleobject compile on vs2015
|
2019-12-28 21:16:00 +01:00 |
|
eray orçunus
|
be7d1d1a63
|
Frontend, Peds & logic and overflow fixes
|
2019-11-12 23:34:28 +01:00 |
|
Sergeanur
|
3b1ae087b1
|
Logic fix in CParticleObject::UpdateAll
|
2019-10-12 12:08:09 +03:00 |
|
Sergeanur
|
72e12f6aae
|
CPickups
|
2019-10-03 22:37:13 +03:00 |
|
eray orçunus
|
39223901bf
|
AnimViewer messages, Particle fix, Peds
|
2019-08-17 22:21:10 +03:00 |
|
Fire-Head
|
6093d855b0
|
CParticleObject done, cDMAudio done
|
2019-08-15 04:43:00 +03:00 |
|
Nikolay Korolev
|
5acce16261
|
Running script part 3
|
2019-07-25 23:34:29 +03:00 |
|
aap
|
93d55bd029
|
fixed buoyancy; implemented CAutomobile::ProcessBuoyancy
|
2019-07-24 23:06:48 +02:00 |
|
aap
|
59145cea83
|
CAutomobile ctor, car spawner, fixes
|
2019-07-19 11:57:12 +02:00 |
|
aap
|
74fcbc8c0a
|
more CAutomobile
|
2019-07-09 09:57:44 +02:00 |
|
aap
|
2ae112fdf6
|
more CAutomobile
|
2019-07-08 21:37:47 +02:00 |
|
aap
|
12af85ca3d
|
cleaned up patching of virtual functions; started CAutomobile
|
2019-07-08 08:46:42 +02:00 |
|
aap
|
53023eb65b
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
|