Nikolay Korolev
|
33f467453e
|
dumb
|
2021-01-03 23:36:32 +03:00 |
|
Nikolay Korolev
|
9fd93e8e57
|
merge master to miami
|
2021-01-01 14:53:20 +03:00 |
|
Nikolay Korolev
|
149aef929d
|
fixed replay
|
2020-12-26 12:56:20 +03:00 |
|
Fire-Head
|
0bea6d039b
|
Merge branch 'master' of https://github.com/GTAmodding/re3
|
2020-12-19 22:33:17 +03:00 |
|
Fire-Head
|
140fa2a21c
|
restore original code, fixes, ps2 font
|
2020-12-19 21:25:45 +03:00 |
|
Nikolay Korolev
|
8d1996833b
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
|
Sergeanur
|
cfda5eb148
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
|
Sergeanur
|
e9a5670348
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:57:54 +02:00 |
|
Nikolay Korolev
|
01c95378e1
|
fixed some replay bugs
|
2020-12-12 23:05:12 +03:00 |
|
Sergeanur
|
24b5406a1d
|
Add GTA_REPLAY
# Conflicts:
# src/control/Replay.cpp
# src/control/Replay.h
|
2020-12-01 22:53:09 +02:00 |
|
Sergeanur
|
e33ab44b7d
|
Add GTA_REPLAY
|
2020-12-01 22:08:05 +02:00 |
|
Nikolay Korolev
|
5edd9e75da
|
finished script and replay
|
2020-11-01 18:21:05 +03:00 |
|
erorcun
|
70f9832e14
|
Merge branch 'miami' into miami
|
2020-10-18 19:45:11 +03:00 |
|
Roman Masanin
|
34b4efe242
|
fix bullet traces rener and some renaming
|
2020-10-15 15:42:10 +03:00 |
|
Nikolay Korolev
|
d3788a9c70
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-10-12 13:57:25 +03:00 |
|
Roman Masanin
|
417646819c
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-10-12 13:42:57 +03:00 |
|
Roman Masanin
|
7a3e1ef19a
|
SpecialFX almost done
|
2020-10-11 21:40:11 +03:00 |
|
Nikolay Korolev
|
c4d4821327
|
Control updates
|
2020-10-11 12:56:33 +03:00 |
|
majestic
|
e7ef45a606
|
CWaterCreatures
|
2020-10-10 17:49:54 -07:00 |
|
Nikolay Korolev
|
3c5624bc56
|
fixed tabs
|
2020-09-26 21:16:55 +03:00 |
|
Nikolay Korolev
|
796ad66d72
|
fixed replay bug
|
2020-09-26 21:12:47 +03:00 |
|
Nikolay Korolev
|
f7d5021ac5
|
VC replays
|
2020-09-26 21:10:23 +03:00 |
|
majestic
|
03c90b7c40
|
stable CScriptPaths
|
2020-08-20 09:44:26 -07:00 |
|
eray orçunus
|
732b760829
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
|
eray orçunus
|
1dc6fbda1f
|
64-bit on Windows
|
2020-07-22 18:51:28 +03:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
eray orçunus
|
e44704dc82
|
Ped, Weapon and fixes
|
2020-06-17 21:24:59 +03:00 |
|
Fire-Head
|
9c0adf6a8f
|
Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba .
|
2020-06-07 05:03:06 +03:00 |
|
Sergeanur
|
1c01899799
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
|
2020-06-07 04:15:10 +03:00 |
|
Sergeanur
|
552205dfba
|
FONT_BANK renamed to FONT_STANDARD
|
2020-06-07 04:10:06 +03:00 |
|
Nikolay Korolev
|
e3291b0cb1
|
gangs, script and replay fixes
|
2020-05-16 17:00:40 +03:00 |
|
Nikolay Korolev
|
4defd8b75c
|
minimal weather stuff + multiple bugfixes
|
2020-05-16 13:31:23 +03:00 |
|
aap
|
989ded6052
|
removed cutscene heads
|
2020-05-09 13:00:39 +02:00 |
|
aap
|
05a1d64fbb
|
VC vehicles just barely working now
|
2020-05-07 11:33:20 +02:00 |
|
aap
|
e0568a19d5
|
new zone stuff
|
2020-05-06 12:23:57 +02:00 |
|
aap
|
cbfc45b3f7
|
some work on zones
|
2020-05-06 12:23:26 +02:00 |
|
Sergeanur
|
84c9484e55
|
SetPosition, final part
|
2020-05-05 04:45:18 +03:00 |
|
Sergeanur
|
d23b2c423e
|
SetPosition, part 1
|
2020-05-02 15:13:09 +03:00 |
|
Sergeanur
|
7d758f3a9f
|
Adding getters and setters for type and status
|
2020-04-30 16:45:45 +03:00 |
|
Sergeanur
|
7bf45124e6
|
Fix use of integers instead of enum/bool/nil
|
2020-04-27 12:41:34 +03:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
Nikolay Korolev
|
c4cd45d47c
|
replays bug fix
|
2020-04-18 23:50:37 +03:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Sergeanur
|
b9c8ce0d37
|
Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
# src/render/Coronas.cpp
|
2020-04-17 10:17:38 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
saml1er
|
e52a02fb9e
|
Merge branch 'master' into world
# Conflicts:
# src/core/World.cpp
# src/core/World.h
|
2020-04-17 00:01:53 +05:00 |
|
saml1er
|
52d0d811b7
|
Reverse CWorld
|
2020-04-16 23:46:08 +05:00 |
|
aap
|
90be379bed
|
implemented most of librw wrapper
|
2020-04-15 14:05:40 +02:00 |
|
Fire-Head
|
590ff32469
|
PS2 Cheats, restored R*names
|
2020-04-09 06:20:44 +03:00 |
|