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Commit graph

266 commits

Author SHA1 Message Date
Filip Gawin 98ec7bdaf9 Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
Sergeanur bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur 7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
Sergeanur f760696a9f Fix another float 2020-07-18 19:37:28 +03:00
Sergeanur 28d7d6b2f1 Fix some audio floats 2020-07-18 19:18:58 +03:00
Sergeanur 949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur 81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
Sergeanur da93b0a078 Audio fixes 2020-06-30 19:06:58 +03:00
Fire-Head 63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Fire_Head 0cd2ac7e5e
Update AudioLogic.cpp 2020-06-29 09:41:56 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
Sergeanur 03f3b4fc5a remove numbers from enum 2020-06-08 14:33:10 +03:00
Sergeanur be9954ecc6 IsMissionAudioSamplePlaying (from VC) 2020-06-08 10:33:32 +03:00
Sergeanur 2016cd54b0 ps2 audio banks 2020-06-06 03:45:24 +03:00
Sergeanur 147dca44fa ProcessTrainAnnouncements 2020-06-05 11:27:33 +03:00
eray orçunus 016ebc0b00 fixes, mostly from miami 2020-06-04 06:03:12 +03:00
Sergeanur 3a5a122887 Fix city sound playing on restarting a new game 2020-05-27 20:48:47 +03:00
Sergeanur 7a79b74778 Restore original logic 2020-05-27 03:33:27 +03:00
aap 7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
Sergeanur 52644192e3 Even more audio cleanups 2020-05-25 19:36:09 +03:00
Sergeanur ad896d5f81 Ped comments cleanup 2020-05-25 19:10:15 +03:00
Sergeanur cebc3bbd48 More audio cleanup and bugfixes 2020-05-25 18:39:16 +03:00
Sergeanur fd06ab4db8 Fix names of static variables 2020-05-25 03:56:17 +03:00
Sergeanur 80c2018b51 cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes 2020-05-25 03:40:47 +03:00
Sergeanur 56683dbed3 Clean cAudioManager::ProcessGarages up a bit 2020-05-24 20:33:30 +03:00
Sergeanur f92770f74a Optimize ALDeviceList 2020-05-24 01:44:10 +03:00
Sergeanur 7d30878418 Fix OAL crash 2020-05-24 01:06:19 +03:00
Sergeanur ac208ce02c Even more small audio cleanup 2020-05-23 23:25:14 +03:00
Sergeanur f2790f610b More audio cleanup 2020-05-23 22:48:50 +03:00
eray orçunus c993e99e00 Fix linux build 2020-05-22 22:49:54 +03:00
Sergeanur a9f332f2d9 Possibly fix travis 2020-05-22 21:26:31 +03:00
Sergeanur e858314a9f OpenAL configs 2020-05-22 18:01:09 +03:00
Nikolay Korolev 3405cfffb7 fixed dumb 2020-05-20 23:52:17 +03:00
Nikolay Korolev c0c8278c63 fixed ped comment 2020-05-20 20:45:07 +03:00
shfil 6bf79120dc
Fix string assignment (aldlist.cpp) 2020-05-18 21:08:01 +02:00
Sergeanur e891cf858f Remove MAX_VOLUME dups 2020-05-18 20:17:24 +03:00
aap b05e6632be
Merge pull request #556 from Fire-Head/master
nullsampman
2020-05-18 17:08:32 +02:00
Fire-Head 91fbfc1d23 nullsampman 2020-05-17 21:13:25 +03:00
Sergeanur 4ff0697b4d More small audio fixes 2020-05-16 21:00:27 +03:00
Sergeanur 13a0bf1c43 Move sound processors to AudioLogic.cpp, plus small fixes 2020-05-16 20:29:13 +03:00
Sergeanur dc5ece8327 Fix audio use of number instead of enum for CAR_ACCEL 2020-05-16 16:55:37 +03:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Nikolay Korolev 8e0b132f43 it works differently 2020-05-14 14:03:56 +03:00
Nikolay Korolev 9d4d83db0d some fixes 2020-05-14 14:01:24 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
erorcun c66c45f4c8
Merge pull request #509 from Fire-Head/master
OpenAL update
2020-05-11 03:23:36 +03:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00