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795 commits

Author SHA1 Message Date
Nikolay Korolev 3e4f7b7bdf fixes 2020-09-02 14:13:52 +03:00
Nikolay Korolev 647ddfa05e more fix 2020-08-31 17:18:37 +03:00
Nikolay Korolev 4ffca8954f Merge remote-tracking branch 'upstream/miami' into miami 2020-08-31 00:07:38 +03:00
Nikolay Korolev ed799fb555 script inaccuracy 2020-08-31 00:07:29 +03:00
eray orçunus 3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
aap 8e7989087d
Merge pull request #694 from Sergeanur/miami_CutsceneMgr
CutsceneMgr done
2020-08-24 22:46:17 +02:00
Sergeanur 963e85f047 Fix 2020-08-24 23:01:51 +03:00
Sergeanur 14ed50a559 Remote done 2020-08-24 22:52:07 +03:00
Sergeanur bbcf3fd7d2 CutsceneMgr done 2020-08-24 21:52:16 +03:00
Nikolay Korolev 0fd6fb1ff4 fixed a few embarassing mistakes 2020-08-23 12:27:24 +03:00
aap 537b63acb5 call streaming funcs 2020-08-21 00:05:05 +02:00
aap a6fe606ce6 CStreaming done, hopefully 2020-08-20 23:44:40 +02:00
aap 857cef776d
Merge pull request #693 from majesticCoding/miami
stable CScriptPaths
2020-08-20 23:01:21 +02:00
majestic 03c90b7c40 stable CScriptPaths 2020-08-20 09:44:26 -07:00
Sergeanur 9fd91e6250 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/core/Collision.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/custompipes.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/shaders/Makefile
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_fs_gl3.inc
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/save/GenericGameStorage.cpp
2020-08-19 23:44:08 +03:00
Sergeanur dab6d6dd6d Merge remote-tracking branch 'origin/miami' into miami
# Conflicts:
#	src/core/config.h
2020-08-19 23:35:10 +03:00
Sergeanur 827b240078 Merge branch 'master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	src/control/Garages.cpp
#	src/control/Record.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
Sergeanur 4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
Jack Powell f09abe9ec1
Added bug fix to fix mission related crashes 2020-08-18 17:14:27 +01:00
Jack Powell 809c09938a
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE 2020-08-18 16:59:19 +01:00
Jack Powell db1e5a6ec4
Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInside 2020-08-18 16:47:15 +01:00
Nikolay Korolev b03f13b30d fixed bugfix 2020-08-18 16:52:02 +03:00
Nikolay Korolev cc66df18ac Merge remote-tracking branch 'upstream/miami' into miami 2020-08-16 18:41:17 +03:00
Nikolay Korolev d303c33c2e CarCtrl finished, minor Script things 2020-08-16 18:39:11 +03:00
Sergeanur 732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
eray orçunus 980dd1b5a1 2 new opcodes 2020-08-16 17:10:59 +03:00
Sergeanur 9956b27767 Merge branch 'master' into miami
# Conflicts:
#	src/control/Darkel.cpp
#	src/core/main.cpp
2020-08-15 15:13:46 +03:00
eray orçunus 8b3ca9564b Continue to Frontend, fix savegame list bug 2020-08-14 22:44:12 +03:00
eray orçunus f403a63a5c Wheelie opcode 2020-08-14 18:54:01 +03:00
Sergeanur 489743da41 Darkel fixes 2020-08-14 17:34:04 +03:00
eray orçunus b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
aap 43bf854374 timecycle done 2020-08-09 19:11:44 +02:00
Sergeanur 7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
eray orçunus e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
eray orçunus eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
Sergeanur acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
Sergeanur 581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
eray orçunus 15918feb8e 90% fixes, 10% skel refactoring 2020-07-24 21:35:04 +03:00
eray orçunus ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
eray orçunus f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
eray orçunus 70df13f9d3 Fixes from miami 2020-07-20 22:47:41 +03:00
Sergeanur eaf569eb6d Merge remote-tracking branch 'origin/master' into miami 2020-07-18 13:31:32 +03:00
Nikolay Korolev d4444f8252 fix 2020-07-18 13:09:37 +03:00
Sergeanur 949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur ebdc5cca7f Merge branch 'master' into miami 2020-07-16 23:03:31 +03:00
Sergeanur ec09055599 Fix CCarStateEachFrame 2020-07-16 22:21:09 +03:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00