Filip Gawin
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370c4e48cd
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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eray orçunus
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1ffc37735e
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Struct cleanup, various fixes, enable PS2 rand
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2020-04-19 16:44:35 +03:00 |
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Filip Gawin
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d6314f9564
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Revert "Part one"
This reverts commit 63951d9b95 .
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2020-04-18 12:29:28 +02:00 |
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Filip Gawin
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2b1570de70
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Merge branch 'master' of https://github.com/GTAmodding/re3
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2020-04-18 12:08:38 +02:00 |
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Sergeanur
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555f933780
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Remove padding fields
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2020-04-18 11:31:53 +03:00 |
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Filip Gawin
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63951d9b95
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Part one
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2020-04-17 19:30:57 +02:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Sergeanur
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b9c8ce0d37
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Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
# src/render/Coronas.cpp
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2020-04-17 10:17:38 +03:00 |
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Fire-Head
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a4922d5cb7
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rem refs
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2020-04-17 08:54:14 +03:00 |
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saml1er
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52d0d811b7
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Reverse CWorld
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2020-04-16 23:46:08 +05:00 |
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Nikolay Korolev
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c593599fc5
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Merge pull request #399 from saml1er/master
CObject complete
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2020-04-12 12:05:49 +03:00 |
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saml1er
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ff16ba7801
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CObject fixes
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2020-04-11 22:31:32 +05:00 |
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aap
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df872a26b0
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fuck you git, i fixed this already
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2020-04-10 23:21:34 +02:00 |
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saml1er
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4f00576a8c
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Addendum to previous commit
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2020-04-10 21:59:49 +05:00 |
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saml1er
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16360eb6df
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Refactor CObject::ObjectDamage switch statement
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2020-04-10 21:52:02 +05:00 |
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saml1er
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c2b00d7ad9
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Fix cast in CObject::ObjectDamage
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2020-04-10 19:37:09 +05:00 |
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saml1er
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5544325acb
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Refactor CObject::ObjectDamage
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2020-04-10 19:32:42 +05:00 |
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saml1er
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bb21cff639
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Fix Object.h and Object.cpp indentation
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2020-04-10 17:03:02 +05:00 |
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saml1er
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a8f7bf0bec
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CObject complete
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2020-04-10 16:44:08 +05:00 |
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aap
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6225e50723
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fixed questionable RW usage; changed radar mask to PS2 techinque
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2020-04-09 17:45:05 +02:00 |
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Fire-Head
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13fb853fd8
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Glass done
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2020-04-02 00:04:56 +03:00 |
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eray orçunus
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112685ebac
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CCopPed done and #include cleanup
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2020-03-28 18:52:25 +03:00 |
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aap
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739e80614d
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remove include <new> from common.h
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2020-03-28 09:37:04 +01:00 |
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Filip Gawin
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8f01eab5ab
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Fixes for Serge's review
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2020-03-22 17:30:54 +01:00 |
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eray orçunus
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934e9db4fc
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CPopulation done, CCopPed and fixes
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2020-03-12 00:48:33 +03:00 |
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eray orçunus
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750d3229a3
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CPopulation 3 and fixes
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2020-02-27 19:38:35 +03:00 |
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Nikolay Korolev
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043efaf082
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script 900-999
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2020-02-15 14:53:42 +03:00 |
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Sergeanur
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03c2489937
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Fix Projectile Air Resistance
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2020-02-01 00:41:03 +02:00 |
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Sergeanur
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f7e962beaa
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Fixing Projectile code
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2020-01-07 17:26:40 +02:00 |
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Nikolay Korolev
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42ff0f7c58
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bug fixes
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2020-01-01 23:55:01 +03:00 |
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aap
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b83adc2cc9
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making particleobject compile on vs2015
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2019-12-28 21:16:00 +01:00 |
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eray orçunus
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be7d1d1a63
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Frontend, Peds & logic and overflow fixes
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2019-11-12 23:34:28 +01:00 |
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Sergeanur
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3b1ae087b1
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Logic fix in CParticleObject::UpdateAll
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2019-10-12 12:08:09 +03:00 |
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Sergeanur
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72e12f6aae
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CPickups
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2019-10-03 22:37:13 +03:00 |
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eray orçunus
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39223901bf
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AnimViewer messages, Particle fix, Peds
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2019-08-17 22:21:10 +03:00 |
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Fire-Head
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6093d855b0
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CParticleObject done, cDMAudio done
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2019-08-15 04:43:00 +03:00 |
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Nikolay Korolev
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5acce16261
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Running script part 3
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2019-07-25 23:34:29 +03:00 |
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aap
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93d55bd029
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fixed buoyancy; implemented CAutomobile::ProcessBuoyancy
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2019-07-24 23:06:48 +02:00 |
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aap
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59145cea83
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CAutomobile ctor, car spawner, fixes
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2019-07-19 11:57:12 +02:00 |
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aap
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74fcbc8c0a
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more CAutomobile
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2019-07-09 09:57:44 +02:00 |
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aap
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2ae112fdf6
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more CAutomobile
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2019-07-08 21:37:47 +02:00 |
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aap
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12af85ca3d
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cleaned up patching of virtual functions; started CAutomobile
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2019-07-08 08:46:42 +02:00 |
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aap
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53023eb65b
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
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