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86 commits

Author SHA1 Message Date
aap 2ca3c50463 some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
eray orçunus 529cec5653 R to freeroam, idle anims, weapon and cam enum fix 2020-05-29 22:05:33 +03:00
Sergeanur 408faf8a66 Support of original mp3/wav/adf 2020-05-27 03:29:54 +03:00
aap a8f4f74a76 only one sunbathe anim group 2020-05-18 22:25:06 +02:00
Nikolay Korolev 5ab2c85e97 some debug changes 2020-05-18 00:34:24 +03:00
Nikolay Korolev 3cc20d7962 sync with upstream 2020-05-17 21:48:12 +03:00
Nikolay Korolev a5b84eb9fe full script basic support 2020-05-17 21:43:11 +03:00
aap 8a7210cad1
Merge pull request #555 from erorcun/miami
Weapon fixes and thingies
2020-05-17 20:20:14 +02:00
eray orçunus 84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Sergeanur 37480fb617 Fix compilation errors 2020-05-17 00:33:52 +03:00
Sergeanur 77f97ad2ad Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/audio/AudioManager.cpp
2020-05-16 23:58:44 +03:00
Sergeanur ad0b99231e Remove magic consts from ms_aAnimAssocDefinitions 2020-05-16 23:54:44 +03:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
erorcun 5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap b11715608f few fixes 2020-05-11 09:18:41 +02:00
aap 198b80f560 RpAnimBlend and frame updates 2020-05-10 23:47:53 +02:00
bigbossbro08 bd302ecca1 Merge remote-tracking branch 'upstream/master' 2020-05-10 22:05:45 +06:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
aap 5b605c1271 some fixes and cosmetic changes 2020-05-10 17:09:57 +02:00
Nikolay Korolev 00cdcef36a some updates for script 2020-05-10 17:54:13 +03:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
aap f7aa4e108a added some anim groups 2020-05-10 14:22:22 +02:00
aap e9fbd2ccfd CWeaponModelInfo 2020-05-10 10:04:20 +02:00
aap c020992e4d back to ped.ifp 2020-05-09 19:29:31 +02:00
aap f23ecfbc84 accidentally swapped reft and light 2020-05-09 17:29:13 +02:00
aap 97d5698e0c peds starting to work 2020-05-09 17:05:26 +02:00
aap 989ded6052 removed cutscene heads 2020-05-09 13:00:39 +02:00
aap d26ffdd05f fixes for anims 2020-05-09 12:04:48 +02:00
aap e8c0619226 named anim assoc flags 2020-05-09 09:51:31 +02:00
aap 3f09ec0744 named anim assoc flags 2020-05-09 09:50:00 +02:00
Sergeanur 4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
aap f12e76fa13 more small fixes 2020-05-08 20:58:40 +02:00
aap 08de6d487a anims streaming 2020-05-08 20:56:42 +02:00
aap 2eee4c5176 most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
aap 241352e312 real names (from LCS) 2020-04-25 14:03:20 +02:00
aap ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
eray orçunus c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Sergeanur b9c8ce0d37 Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
#	src/render/Coronas.cpp
2020-04-17 10:17:38 +03:00
Sergeanur 881d61f811 Merge remote-tracking branch 'samler/world' into Standalone 2020-04-17 10:16:30 +03:00