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added some anim groups

This commit is contained in:
aap 2020-05-10 14:22:22 +02:00
parent f7300c7a27
commit f7aa4e108a
2 changed files with 70 additions and 9 deletions

View file

@ -413,6 +413,13 @@ char const *aPlayerBBBatAnimations[] = {
"IDLE_STANCE",
"walk_start",
};
char const *aPlayerChainsawAnimations[] = {
"walk_csaw",
"run_csaw",
"run_csaw",
"IDLE_csaw",
"walk_start_csaw",
};
char const *aShuffleAnimations[] = {
"WALK_shuffle",
"RUN_civi",
@ -449,6 +456,12 @@ char const *aOldFatAnimations[] = {
"woman_runpanic",
"idle_stance",
};
char const *aJoggerAnimations[] = {
"JOG_maleA",
"run_civi",
"sprint_civi",
"idle_stance",
};
char const *aStdWomanAnimations[] = {
"woman_walknorm",
"woman_run",
@ -473,14 +486,20 @@ char const *aSexyWomanAnimations[] = {
"woman_runpanic",
"woman_idlestance",
};
char const *aFatWomanAnimations[] = {
"walk_fat",
"woman_run",
"woman_runpanic",
"woman_idlestance",
};
char const *aOldWomanAnimations[] = {
"woman_walkold",
"woman_run",
"woman_runpanic",
"woman_idlestance",
};
char const *aFatWomanAnimations[] = {
"walk_fat",
char const *aJoggerWomanAnimations[] = {
"JOG_maleB",
"woman_run",
"woman_runpanic",
"woman_idlestance",
@ -491,22 +510,28 @@ char const *aPanicChunkyAnimations[] = {
"woman_runpanic",
"idle_stance",
};
char const *aSkateAnimations[] = {
"skate_run",
"skate_sprint",
"skate_sprint",
"skate_idle",
};
char const *aPlayerStrafeBackAnimations[] = {
"walk_player_back",
"run_player_back",
"run_player_back",
"walk_back",
"run_back",
"run_back",
"IDLE_STANCE",
"walk_start_back",
};
char const *aPlayerStrafeLeftAnimations[] = {
"walk_player_left",
"walk_left",
"run_left",
"run_left",
"IDLE_STANCE",
"walk_start_left",
};
char const *aPlayerStrafeRightAnimations[] = {
"walk_player_right",
"walk_right",
"run_right",
"run_right",
"IDLE_STANCE",
@ -533,6 +558,28 @@ char const *aRocketStrafeRightAnimations[] = {
"idle_rocket",
"walkst_rocket_right",
};
char const *aChainsawStrafeBackAnimations[] = {
"walk_csaw_back",
"run_csaw_back",
"run_csaw_back",
"idle_csaw",
"walkst_csaw_back",
};
char const *aChainsawStrafeLeftAnimations[] = {
"walk_csaw_left",
"run_csaw_left",
"run_csaw_left",
"idle_csaw",
"walkst_csaw_left",
};
char const *aChainsawStrafeRightAnimations[] = {
"walk_csaw_right",
"run_csaw_right",
"run_csaw_right",
"idle_csaw",
"walkst_csaw_right",
};
const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_GROUPS] = {
{ "man", "ped", MI_COP, 173, aStdAnimations, aStdAnimDescs },
{ "player", "ped", MI_COP, 5, aPlayerAnimations, aStdAnimDescs },
@ -540,25 +587,32 @@ const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_
{ "player1armed", "ped", MI_COP, 5, aPlayer1ArmedAnimations, aStdAnimDescs },
{ "player2armed", "ped", MI_COP, 5, aPlayer2ArmedAnimations, aStdAnimDescs },
{ "playerBBBat", "ped", MI_COP, 5, aPlayerBBBatAnimations, aStdAnimDescs },
{ "playercsaw", "ped", MI_COP, 5, aPlayerChainsawAnimations, aStdAnimDescs },
{ "shuffle", "ped", MI_COP, 4, aShuffleAnimations, aStdAnimDescs },
{ "oldman", "ped", MI_COP, 4, aOldAnimations, aStdAnimDescs },
{ "gang1", "ped", MI_COP, 4, aGang1Animations, aStdAnimDescs },
{ "gang2", "ped", MI_COP, 4, aGang2Animations, aStdAnimDescs },
{ "fatman", "ped", MI_COP, 4, aFatAnimations, aStdAnimDescs },
{ "oldfatman", "ped", MI_COP, 4, aOldFatAnimations, aStdAnimDescs },
{ "jogger", "ped", MI_COP, 4, aJoggerAnimations, aStdAnimDescs },
{ "woman", "ped", MI_COP, 4, aStdWomanAnimations, aStdAnimDescs },
{ "shopping", "ped", MI_COP, 4, aWomanShopAnimations, aStdAnimDescs },
{ "busywoman", "ped", MI_COP, 4, aBusyWomanAnimations, aStdAnimDescs },
{ "sexywoman", "ped", MI_COP, 4, aSexyWomanAnimations, aStdAnimDescs },
{ "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs },
{ "fatwoman", "ped", MI_COP, 4, aFatWomanAnimations, aStdAnimDescs },
{ "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs },
{ "jogwoman", "ped", MI_COP, 4, aJoggerWomanAnimations, aStdAnimDescs },
{ "panicchunky", "ped", MI_COP, 4, aPanicChunkyAnimations, aStdAnimDescs },
{ "skate", "skate", MI_COP, 4, aSkateAnimations, aStdAnimDescs },
{ "playerback", "ped", MI_COP, 5, aPlayerStrafeBackAnimations, aStdAnimDescs },
{ "playerleft", "ped", MI_COP, 5, aPlayerStrafeLeftAnimations, aStdAnimDescsSide },
{ "playerright", "ped", MI_COP, 5, aPlayerStrafeRightAnimations, aStdAnimDescsSide },
{ "rocketback", "ped", MI_COP, 5, aRocketStrafeBackAnimations, aStdAnimDescs },
{ "rocketleft", "ped", MI_COP, 5, aRocketStrafeLeftAnimations, aStdAnimDescsSide },
{ "rocketright", "ped", MI_COP, 5, aRocketStrafeRightAnimations, aStdAnimDescsSide },
{ "csawback", "ped", MI_COP, 5, aChainsawStrafeBackAnimations, aStdAnimDescs },
{ "csawleft", "ped", MI_COP, 5, aChainsawStrafeLeftAnimations, aStdAnimDescsSide },
{ "csawright", "ped", MI_COP, 5, aChainsawStrafeRightAnimations, aStdAnimDescsSide },
};
void

View file

@ -11,25 +11,32 @@ enum AssocGroupId
ASSOCGRP_PLAYER1ARMED,
ASSOCGRP_PLAYER2ARMED,
ASSOCGRP_PLAYERBBBAT,
ASSOCGRP_PLAYERCHAINSAW,
ASSOCGRP_SHUFFLE,
ASSOCGRP_OLD,
ASSOCGRP_GANG1,
ASSOCGRP_GANG2,
ASSOCGRP_FAT,
ASSOCGRP_OLDFAT,
ASSOCGRP_JOGGER,
ASSOCGRP_WOMAN,
ASSOCGRP_WOMANSHOP,
ASSOCGRP_BUSYWOMAN,
ASSOCGRP_SEXYWOMAN,
ASSOCGRP_OLDWOMAN,
ASSOCGRP_FATWOMAN,
ASSOCGRP_OLDWOMAN,
ASSOCGRP_JOGWOMAN,
ASSOCGRP_PANICCHUNKY,
ASSOCGRP_SKATE,
ASSOCGRP_PLAYERBACK,
ASSOCGRP_PLAYERLEFT,
ASSOCGRP_PLAYERRIGHT,
ASSOCGRP_ROCKETBACK,
ASSOCGRP_ROCKETLEFT,
ASSOCGRP_ROCKETRIGHT,
ASSOCGRP_CHAINSAWBACK,
ASSOCGRP_CHAINSAWLEFT,
ASSOCGRP_CHAINSAWRIGHT,
NUM_ANIM_ASSOC_GROUPS // should be 61 in the end
};