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913 commits

Author SHA1 Message Date
aap 2612c9f12c CPlaneTrails and CPlaneBanners done 2020-07-20 19:50:20 +02:00
Sergeanur 87eb96453a Add compatibility with RW 3.4 2020-07-18 13:30:51 +03:00
Sergeanur de8759eabd Merge branch 'master' into miami
# Conflicts:
#	src/control/Record.cpp
#	src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur 949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
aap 4e3e1d0b87 make game load all platform dffs 2020-07-16 13:36:25 +02:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur 6eb8f6ae5a Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
eray orçunus 00bba630f6 enable island loading for now 2020-07-10 12:28:00 +03:00
eray orçunus aabf0f4c2c keep loading screen, but for a second 2020-07-09 21:48:43 +03:00
Sergeanur c012e5a7ff Disable loading screen 2020-07-09 20:40:15 +03:00
Sergeanur cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
eray orçunus 67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
eray orçunus c483a044b5 Noskillx's PR + fix .set loading 2020-07-06 19:26:41 +03:00
eray orçunus 70fa4ab79c Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes 2020-07-06 16:38:00 +03:00
eray orçunus ceb1defc4e fixes from master, menu helper text 2020-07-04 23:50:43 +03:00
aap 0acade08ca
Merge pull request #647 from Fire-Head/miami
miami CParticleObject
2020-07-04 21:24:17 +02:00
eray orçunus 15548758ac Bettah car enter canceling, fix CFO crash, ped objs. renaming 2020-07-03 16:51:33 +03:00
eray orçunus ed036df3ce Re-enable console for debugging frontend 2020-07-03 05:40:22 +03:00
Fire-Head d4004805f5 miami pobj 2020-07-03 02:18:06 +03:00
Nikolay Korolev 01b15fe807
reenabled script logging 2020-07-03 01:28:41 +03:00
Filip Gawin bf2624692c Fix displaying stats 2020-07-03 00:04:49 +02:00
eray orçunus c4cd210ae0 Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixes 2020-07-02 16:01:42 +03:00
aap 2141247e08 CBoat and friends 2020-07-01 18:04:02 +02:00
Nikolay Korolev ade5dff217 script logging for miami 2020-07-01 15:43:19 +03:00
erorcun eda50bc32b
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
Sergeanur 87fa69385c remove TheText.Load() from CGame::Initialise 2020-06-30 07:48:09 +03:00
Sergeanur 6f81e84bd4 Restore original code of CControllerState::CheckForInput 2020-06-30 07:44:51 +03:00
Sergeanur c80bdf3a2a Rename IsAnyButtonPressed to CheckForInput 2020-06-30 07:43:55 +03:00
aap 94ce376a76 cleanup 2020-06-29 12:12:43 +02:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head 63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
aap 3370ae04cb renamed 2dfx shadowRange to Size 2020-06-28 12:08:46 +02:00
aap 418bee9c22 renamed 2dfx shadowRange to Size 2020-06-28 12:05:42 +02:00
Nikolay Korolev d6e111bb67 script logging fixes 2020-06-28 11:59:20 +03:00
Fire-Head b8f633de24 fixes 2020-06-28 01:57:01 +03:00
Fire-Head 233792e2b8 fixfixfix 2020-06-28 00:31:45 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
aap 592a6aef0b
Merge pull request #638 from erorcun/miami
CWanted, anim fix, ped objs renaming, remove III beta features
2020-06-25 15:15:01 +02:00
aap 2b21f92347 rename attractor flag to type 2020-06-25 15:13:33 +02:00
aap cafe4d6f0c rename attractor flag to type 2020-06-25 15:13:08 +02:00
aap 077bcf1c82 CPad fix 2020-06-24 19:11:33 +02:00
Nikolay Korolev 043f09f3fb
Merge pull request #637 from Nick007J/master
script logging
2020-06-22 13:27:25 +03:00
eray orçunus f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
Nikolay Korolev 7a71a47f74 updated player control names 2020-06-21 16:00:17 +03:00
aap 60f736f20f FOV fix 2020-06-21 14:52:44 +02:00
aap b81bf1e138 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-06-21 14:52:19 +02:00
aap e563450cb6 synch with re3 2020-06-21 14:52:03 +02:00
aap 98baa36f1a FOV fix 2020-06-21 14:50:00 +02:00