Sergeanur
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22f12596fd
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Update readme
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2020-12-27 07:38:52 +02:00 |
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erorcun
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0b59eeb2bf
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Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default
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2020-12-27 05:59:51 +03:00 |
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erorcun
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36e64dbd22
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signed/unsigned fixes, and some other fixes
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2020-12-27 05:23:37 +03:00 |
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aap
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c5010d443c
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fix a struct init
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2020-12-26 15:41:57 +01:00 |
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aap
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075650b9f3
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ffs
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2020-12-26 15:22:23 +01:00 |
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aap
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7cdec23ef2
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include case
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2020-12-26 15:19:27 +01:00 |
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aap
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b21ca72c8b
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make screendrops independent of neo.txd; enable new rendering by default
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2020-12-26 14:48:47 +01:00 |
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Sergeanur
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d459ef8820
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Weapon flags changed from bit fields to bit mask (R* vision)
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2020-12-26 14:21:45 +02:00 |
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aap
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612470cb3f
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unfix particle bug
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2020-12-26 11:43:43 +01:00 |
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erorcun
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47b620396f
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insert logo to README
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2020-12-26 12:06:22 +03:00 |
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erorcun
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560bf30e9b
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Merge pull request #775 from hazelnot/icons
Added logo
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2020-12-26 12:02:34 +03:00 |
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Sergeanur
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2b96be0418
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cVehicleParams ctor
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2020-12-25 20:22:43 +02:00 |
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Sergeanur
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7a7061ea92
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Use intensity in ProcessBoatEngine
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2020-12-25 20:00:12 +02:00 |
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Sergeanur
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03c3eeb937
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cAudioManager::ProcessBoatEngine fixes
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2020-12-25 19:57:09 +02:00 |
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Sergeanur
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b8bf3cb790
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cPedParams fixes
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2020-12-25 17:39:49 +02:00 |
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Sergeanur
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b12eef1d56
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Fix use of strncmp
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2020-12-25 15:18:13 +02:00 |
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Sergeanur
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687ff4bdbb
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Fix debug menu memory leak
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2020-12-25 10:57:19 +02:00 |
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Sergeanur
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6d75374c41
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Fix cAudioManager::ProcessSpecial
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2020-12-25 09:06:49 +02:00 |
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Sergeanur
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de31bdc89f
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Small type use fixes
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2020-12-25 08:59:32 +02:00 |
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erorcun
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f9cbe29c50
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Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
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2020-12-24 20:47:26 +03:00 |
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Nikolay Korolev
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8cc3f867a6
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fixed double explosion
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2020-12-24 17:44:59 +03:00 |
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Nikolay
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c995bdcdaf
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Merge pull request #893 from Nick007J/master
Collective implementation in script
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2020-12-24 17:22:28 +03:00 |
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aap
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70a279febc
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make screen droplets not crash without neo.txd
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2020-12-24 09:41:35 +01:00 |
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hazelnot
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cede32cb9e
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Changed outline to black
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2020-12-23 19:00:15 +02:00 |
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aap
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40b90618ef
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Merge branch 'master' of github.com:GTAmodding/re3
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2020-12-21 20:48:48 +01:00 |
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aap
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309a4613a4
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option for PC controls
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2020-12-21 20:48:40 +01:00 |
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shfil
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752fc0381a
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Fix character encoding
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2020-12-21 14:51:47 +01:00 |
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aap
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1d7bdce0ef
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fix sizeof
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2020-12-21 13:33:54 +01:00 |
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aap
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e696d770be
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botched last commit
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2020-12-21 12:38:02 +01:00 |
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aap
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934c967825
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core/FileLoader.cpp
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2020-12-21 12:35:06 +01:00 |
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erorcun
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6b33765891
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Car entering cancel test
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2020-12-21 02:44:12 +03:00 |
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aap
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43b4c8dd33
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some more little ps2 fixes
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2020-12-20 19:13:58 +01:00 |
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aap
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84a9ca0524
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Merge branch 'master' of github.com:GTAmodding/re3
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2020-12-20 17:35:59 +01:00 |
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aap
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bfb749d842
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ps2 fixes
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2020-12-20 17:35:37 +01:00 |
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erorcun
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9e1e5d200a
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disabled PS2_HUD by default
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2020-12-20 18:16:56 +03:00 |
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Nikolay Korolev
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dcb28bfd53
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fix
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2020-12-20 17:12:34 +03:00 |
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Nikolay Korolev
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db012aa9e0
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Merge remote-tracking branch 'upstream/master'
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2020-12-20 17:08:21 +03:00 |
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Nikolay Korolev
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fc72ff24d0
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implemented collectives in script
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2020-12-20 17:07:58 +03:00 |
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aap
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30c8f870eb
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little ps2 fixes
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2020-12-20 14:28:09 +01:00 |
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Sergeanur
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affd3c6baa
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buildings directory
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2020-12-20 12:39:44 +02:00 |
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erorcun
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ae7cb92437
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fixes to last HUD commits
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2020-12-20 05:49:55 +03:00 |
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Fire-Head
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0bea6d039b
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Merge branch 'master' of https://github.com/GTAmodding/re3
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2020-12-19 22:33:17 +03:00 |
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Fire-Head
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4d4758bc1e
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scaling
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2020-12-19 22:31:54 +03:00 |
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Fire-Head
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140fa2a21c
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restore original code, fixes, ps2 font
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2020-12-19 21:25:45 +03:00 |
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erorcun
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4c46d24983
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style change
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2020-12-19 20:39:42 +03:00 |
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aap
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df5bafc80c
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anim fixes
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2020-12-18 23:47:38 +01:00 |
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aap
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a080fbfbd4
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little cleanup of templates
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2020-12-18 13:58:59 +01:00 |
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Sergeanur
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e9a5670348
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:57:54 +02:00 |
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aap
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cc5af26417
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PreAllocateRwObjects
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2020-12-17 12:47:00 +01:00 |
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erorcun
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dd579c4080
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Fix
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2020-12-17 02:47:48 +03:00 |
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