Sergeanur
|
7d8ffa9ebd
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
|
2020-08-07 12:34:41 +03:00 |
|
eray orçunus
|
e14252914e
|
Squeeze performance option, minor fixes
Fixes are already in miami
|
2020-08-03 16:00:32 +03:00 |
|
Sergeanur
|
86cc86ac12
|
Merge remote-tracking branch 'origin/master' into miami
|
2020-07-29 15:35:25 +03:00 |
|
Sergeanur
|
acdc52116e
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/RpAnimBlend.cpp
# src/audio/oal/stream.cpp
# src/audio/sampman.h
# src/control/Pickups.cpp
# src/core/Collision.cpp
# src/core/Collision.h
# src/core/FileLoader.cpp
# src/core/FileMgr.cpp
# src/core/FileMgr.h
# src/core/Streaming.cpp
# src/core/Streaming.h
# src/core/SurfaceTable.h
# src/modelinfo/VehicleModelInfo.h
# src/peds/Ped.cpp
# src/rw/RwHelper.cpp
# src/rw/RwHelper.h
# src/skel/glfw/glfw.cpp
# src/skel/platform.h
# src/text/Text.cpp
# src/text/Text.h
# src/vehicles/CarGen.cpp
# src/vehicles/Heli.cpp
|
2020-07-29 15:34:57 +03:00 |
|
aap
|
e13d80a4eb
|
rename shit
|
2020-07-29 14:31:34 +02:00 |
|
Sergeanur
|
6b92e9e12b
|
Dual pass rendering for RW 3.3
|
2020-07-29 15:24:42 +03:00 |
|
eray orçunus
|
429f6b03c4
|
CCopPed, except spike traps
|
2020-07-28 17:04:34 +03:00 |
|
eray orçunus
|
199d57b16c
|
Fix/change some Windows define
|
2020-07-25 15:18:15 +03:00 |
|
eray orçunus
|
732b760829
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
|
Sergeanur
|
f882586eb8
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
|
2020-07-22 18:29:17 +03:00 |
|
Sergeanur
|
7d51995640
|
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
|
2020-07-22 03:32:46 +03:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
eray orçunus
|
c483a044b5
|
Noskillx's PR + fix .set loading
|
2020-07-06 19:26:41 +03:00 |
|
aap
|
0acade08ca
|
Merge pull request #647 from Fire-Head/miami
miami CParticleObject
|
2020-07-04 21:24:17 +02:00 |
|
Fire-Head
|
d4004805f5
|
miami pobj
|
2020-07-03 02:18:06 +03:00 |
|
Sergeanur
|
87fa69385c
|
remove TheText.Load() from CGame::Initialise
|
2020-06-30 07:48:09 +03:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
Fire-Head
|
1c11a8081f
|
mips overdose
|
2020-06-28 00:01:51 +03:00 |
|
Sergeanur
|
509ca11d76
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
|
2020-06-03 01:24:08 +03:00 |
|
eray orçunus
|
d930a25d94
|
DrawStandardMenus, VC menu array and minor fixes
|
2020-06-01 18:32:34 +03:00 |
|
Nikolay Korolev
|
c1c163d78c
|
game logic
|
2020-05-31 20:59:01 +03:00 |
|
eray orçunus
|
329a387fdf
|
Frontend customization functions, freecam toggle, minor things
|
2020-05-28 11:34:12 +03:00 |
|
Fire-Head
|
63d0bdc863
|
VC Water
|
2020-05-27 21:50:01 +03:00 |
|
aap
|
19a0c8b462
|
Merge pull request #583 from erorcun/miami
Menu borders and weapon fixes
|
2020-05-24 10:47:17 +02:00 |
|
eray orçunus
|
4870d9a31b
|
Menu borders and weapon fixes
|
2020-05-24 03:05:48 +03:00 |
|
Nikolay Korolev
|
607175f02a
|
set pieces
|
2020-05-23 20:06:52 +03:00 |
|
erorcun
|
4b99d7127f
|
Merge pull request #579 from Xinerki/miami
InitAfterFocusLoss compile fix
|
2020-05-22 16:10:35 +03:00 |
|
Xin
|
a878e09f0f
|
InitAfterFocusLoss compile fix
|
2020-05-22 16:04:52 +03:00 |
|
erorcun
|
8b82e9c40f
|
Merge pull request #574 from Xinerki/miami
many additions
|
2020-05-22 15:49:37 +03:00 |
|
eray orçunus
|
a5f23a0342
|
VC CMenuManager struct, ctor etc.
|
2020-05-22 03:48:12 +03:00 |
|
Xinerki
|
1cb7b9876f
|
scuffed InitAfterFocusLoss implementation
|
2020-05-21 14:23:12 +03:00 |
|
aap
|
62db8cd9b0
|
finished CFileLoader; some COcclusion stubs
|
2020-05-19 10:23:08 +02:00 |
|
eray orçunus
|
acd1ea9909
|
Weapon layer in Peds
|
2020-05-15 21:21:25 +03:00 |
|
Sergeanur
|
33dfaf7da1
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
|
2020-05-13 00:27:15 +03:00 |
|
aap
|
40829b5242
|
CClouds; disabled object clipping for SA cam
|
2020-05-12 16:27:39 +02:00 |
|
Sergeanur
|
0aa7f13c32
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
|
2020-05-11 21:07:12 +03:00 |
|
eray orçunus
|
8a4fa58cd4
|
Linux build support
|
2020-05-11 21:00:55 +03:00 |
|
erorcun
|
c66c45f4c8
|
Merge pull request #509 from Fire-Head/master
OpenAL update
|
2020-05-11 03:23:36 +03:00 |
|
Sergeanur
|
35c41208f5
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimManager.cpp
# src/control/CarCtrl.cpp
# src/control/Curves.cpp
# src/core/templates.h
|
2020-05-10 01:26:12 +03:00 |
|
Sergeanur
|
28103775ba
|
Place debug menu under ifdef
|
2020-05-09 16:06:13 +03:00 |
|
aap
|
e0568a19d5
|
new zone stuff
|
2020-05-06 12:23:57 +02:00 |
|
aap
|
68d3ea9c42
|
getting the vice city map to work
|
2020-05-05 23:27:43 +02:00 |
|
aap
|
e81652c2fc
|
cleaned up MIAMI ifdefs
|
2020-05-05 18:06:38 +02:00 |
|
Sergeanur
|
1eb817de77
|
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
|
2020-05-05 18:32:46 +03:00 |
|
Sergeanur
|
c2b9ddc5b8
|
Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
|
2020-05-05 18:04:43 +03:00 |
|
Sergeanur
|
9960c41193
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
|
aap
|
b44df26d3e
|
implemented most of streamed collisions and big buildings
|
2020-05-05 13:02:42 +02:00 |
|
Fire-Head
|
8aac6060d3
|
oal upd
|
2020-05-04 20:33:48 +03:00 |
|
aap
|
a073dda5ec
|
GTA_ZONECULL define
|
2020-05-03 17:44:10 +02:00 |
|
Sergeanur
|
fe353a7cc9
|
Fixes
|
2020-04-27 22:41:09 +03:00 |
|
eray orçunus
|
6c1a1f7cd2
|
Initial GLFW support
|
2020-04-26 13:29:50 +03:00 |
|
aap
|
5bb4e99926
|
implemented debugmenu
|
2020-04-24 14:08:06 +02:00 |
|
eray orçunus
|
c80403a2e0
|
Crossplatform work continues
|
2020-04-22 05:24:02 +03:00 |
|
shfil
|
7794cca429
|
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
|
2020-04-20 19:50:12 +02:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
aap
|
98fc8ecef0
|
update librw (matfx)
|
2020-04-20 16:05:39 +02:00 |
|
Fire-Head
|
2308321805
|
Add polish lang support
|
2020-04-19 22:32:59 +03:00 |
|
Filip Gawin
|
d6314f9564
|
Revert "Part one"
This reverts commit 63951d9b95 .
|
2020-04-18 12:29:28 +02:00 |
|
Filip Gawin
|
63951d9b95
|
Part one
|
2020-04-17 19:30:57 +02:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
aap
|
4b602940eb
|
first fake RW implementation working
|
2020-04-16 10:26:16 +02:00 |
|
Nikolay Korolev
|
04c9affe2e
|
scene init
|
2020-04-12 12:06:33 +03:00 |
|
Fire-Head
|
590ff32469
|
PS2 Cheats, restored R*names
|
2020-04-09 06:20:44 +03:00 |
|
Fire-Head
|
3769170113
|
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
|
2020-04-09 02:52:38 +03:00 |
|
Sergeanur
|
2607a91d87
|
Merge remote-tracking branch 'origin/master' into MoreLanguages
|
2020-03-30 20:10:12 +03:00 |
|
Sergeanur
|
bb8868eba7
|
Add russian lang support
|
2020-03-30 14:50:14 +03:00 |
|
Nikolay Korolev
|
3a4e2275de
|
fixed PS2 build
|
2020-03-29 18:53:58 +03:00 |
|
Fire-Head
|
7b95dcc219
|
style & cosmetic fixes
|
2020-03-29 16:35:50 +03:00 |
|
Fire-Head
|
d53c151ffc
|
style & cosmetic fixes
|
2020-03-29 16:32:11 +03:00 |
|
Fire-Head
|
194ddc5f40
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
|
eray orçunus
|
112685ebac
|
CCopPed done and #include cleanup
|
2020-03-28 18:52:25 +03:00 |
|
Nikolay Korolev
|
34b1881528
|
CGame::Initialise
|
2020-03-22 17:23:40 +03:00 |
|
Sergeanur
|
bbc68ffb1c
|
AccidentManager
|
2020-01-11 15:14:02 +02:00 |
|
eray orçunus
|
2d998b2416
|
Fixes&Peds
|
2019-10-25 22:17:55 +03:00 |
|
Sergeanur
|
8baf410669
|
CGame::FinalShutdown
|
2019-10-21 16:47:08 +03:00 |
|
nmzik
|
86284ee7f9
|
typo fix
|
2019-10-19 14:20:51 +03:00 |
|
nmzik
|
49ce64d6ac
|
getter and enum fix
|
2019-10-19 14:12:18 +03:00 |
|
nmzik
|
f56684d04e
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
|
Filip Gawin
|
af5bd951ae
|
More audio ped
|
2019-08-27 21:13:17 +02:00 |
|
Fire-Head
|
b4ecb3e3da
|
shadows done
|
2019-07-24 19:55:43 +03:00 |
|
aap
|
53023eb65b
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
|