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170 commits

Author SHA1 Message Date
Roman Masanin 04b841c719 processVehicleOneShots 2020-10-26 00:11:04 +03:00
Nikolay Korolev d7789661cd Merge remote-tracking branch 'upstream/miami' into miami 2020-10-18 17:30:51 +03:00
Sergeanur 0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Filip Gawin 23220d799c Cleanup breaks CAutomobile::ProcessOpenDoor 2020-10-18 15:26:20 +02:00
Nikolay Korolev 1195f3db7b saves part 1 2020-10-17 18:50:16 +03:00
Roman Masanin e52c5ca1bb fix for wheelie cras 2020-10-08 20:34:59 +03:00
Roman Masanin 1b3144f978 back to the future style wheels on flying 2020-10-04 19:03:34 +03:00
Roman Masanin 063a80ecfb now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful. 2020-10-03 02:26:49 +03:00
Roman Masanin fe46aa5cc2 better flying cars, some refractoring and fixes 2020-10-01 02:20:09 +03:00
Roman Masanin db0758690e new implementation for car fly enhancment 2020-09-30 13:37:43 +03:00
eray orçunus 7646ceeaaa Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-29 02:30:48 +03:00
eray orçunus a0588ef8b1 Restore All Cars are Heli cheat 2020-09-29 02:29:10 +03:00
erorcun e2314c7852
Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
2020-09-29 01:48:11 +03:00
Roman Masanin ca73f0344c fixed original bug, when heli go ma if cars fly cheat activated 2020-09-28 01:38:05 +03:00
Roman Masanin a75ddd0d0c processVehicleOneShots for heli, and heli blade fix 2020-09-26 04:10:00 +03:00
aap a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
aap 7da4f7fc35 fixed sound enum 2020-08-20 13:20:48 +02:00
Nikolay Korolev d303c33c2e CarCtrl finished, minor Script things 2020-08-16 18:39:11 +03:00
aap 40185161b8
Merge pull request #670 from Fire-Head/miami
Miami Shadows
2020-08-07 10:18:35 +02:00
eray orçunus eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
Fire_Head 52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head 1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
eray orçunus f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Sergeanur 693a5e0c2a Fix wheel water splash with PC_PARTICLE 2020-07-17 12:57:47 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
eray orçunus 67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
eray orçunus 15548758ac Bettah car enter canceling, fix CFO crash, ped objs. renaming 2020-07-03 16:51:33 +03:00
aap 2141247e08 CBoat and friends 2020-07-01 18:04:02 +02:00
eray orçunus f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
eray orçunus e44704dc82 Ped, Weapon and fixes 2020-06-17 21:24:59 +03:00
aap c7a32bb83d some camera code 2020-06-14 09:36:30 +02:00
Nikolay Korolev 17dd26e1ca heli AI fix 2020-06-12 22:38:37 +03:00
aap 5711159e68 CBike done 2020-06-07 00:01:59 +02:00
aap 1bfb01d5f5 a bit more CBike 2020-06-05 15:09:45 +02:00
aap 647fd951ec more CBike 2020-06-05 00:24:42 +02:00
aap 95e96c86a1 minor stuff 2020-06-04 17:39:26 +02:00
aap 3e36428568 more CBike and fixes 2020-06-04 17:38:41 +02:00
Sergeanur a6e4619378 Revert "fix accident~"
This reverts commit 04de93796b.
2020-06-04 04:42:42 +03:00
Sergeanur 07d336ddf0 Merge branch 'master' into miami
# Conflicts:
#	src/peds/Ped.cpp
#	src/peds/Ped.h
2020-06-04 04:32:49 +03:00
eray orçunus 5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
aap c498af29aa get rid of III code 2020-06-03 09:24:26 +02:00
aap 04de93796b fix accident~ 2020-06-03 09:24:02 +02:00
Sergeanur 509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
aap 2ca3c50463 some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
aap 04a91761df some vehicle cleanup 2020-06-02 23:34:53 +02:00
aap 575c5466df renamed a vehicle thing 2020-06-02 14:38:57 +02:00
aap dbeaafbe99 initial CBike struct 2020-06-02 14:38:30 +02:00
aap fdf8f35049 CTimer fix 2020-06-01 20:51:18 +02:00
aap de1018d7a6 gravity 2020-06-01 10:56:15 +02:00