aap
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6225e50723
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fixed questionable RW usage; changed radar mask to PS2 techinque
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2020-04-09 17:45:05 +02:00 |
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Fire-Head
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194ddc5f40
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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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2020-03-28 23:55:23 +03:00 |
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eray orçunus
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112685ebac
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CCopPed done and #include cleanup
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2020-03-28 18:52:25 +03:00 |
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aap
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e7c18fc17f
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removed windows.h for most .cpps
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2020-03-27 20:53:47 +01:00 |
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Sergeanur
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43bd2227a8
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CRemote
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2020-01-31 12:23:15 +02:00 |
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Sergeanur
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c202fc3b55
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Implemented faststrcmp, faststricmp, strcasecmp
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2019-10-30 01:35:31 +02:00 |
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Sergeanur
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d84033a710
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Small CPad fixes
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2019-10-29 17:21:02 +02:00 |
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Sergeanur
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d5a72fa597
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Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode
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2019-10-26 15:20:12 +03:00 |
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Sergeanur
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9d4140734f
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Moved CCutsceneMgr::ms_cutsceneProcessing to private
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2019-10-19 16:47:30 +03:00 |
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Sergeanur
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c83cf31910
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CalculateBoundingSphereRadiusCB
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2019-10-10 19:07:16 +03:00 |
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Sergeanur
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b13c4de6a4
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Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macro
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2019-09-28 18:16:52 +03:00 |
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Sergeanur
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ef65ad81ce
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Added f for floats, removed checks for delete
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2019-09-28 18:01:05 +03:00 |
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Sergeanur
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45ead4d0bf
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Refactoring
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2019-09-28 17:31:14 +03:00 |
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Sergeanur
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6362ceeff3
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Full CCutsceneMgr
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2019-09-28 17:03:00 +03:00 |
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eray orçunus
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14c7c1d7ca
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World and Peds
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2019-09-12 03:46:15 +03:00 |
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aap
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53023eb65b
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
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