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36 commits

Author SHA1 Message Date
Nikolay Korolev 5edd9e75da finished script and replay 2020-11-01 18:21:05 +03:00
aap ea5b86774d couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
majestic 6a89fe401a Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
majestic 1fef3e106c Fluff done 2020-10-20 16:03:41 -07:00
majestic b36759b586 /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h 2020-10-20 15:49:29 -07:00
Nikolay Korolev c4d4821327 Control updates 2020-10-11 12:56:33 +03:00
eray orçunus a01b14f301 Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
majestic 9f43b1988b cheats, fixes, cosmetic changes 2020-09-01 09:42:17 -07:00
majestic 03c90b7c40 stable CScriptPaths 2020-08-20 09:44:26 -07:00
aap 6514bc6b39 pointlights done 2020-08-09 15:45:38 +02:00
majestic 394134f774 CEscalators done 2020-08-03 15:31:42 -07:00
aap 90fdc4328b CHeli and CRopes done 2020-07-27 14:06:23 +02:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
aap 2612c9f12c CPlaneTrails and CPlaneBanners done 2020-07-20 19:50:20 +02:00
aap e74b569115 CPlane done 2020-07-19 00:56:30 +02:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
Sergeanur 655eaa36ce Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/Script.cpp
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
2020-06-15 17:44:47 +03:00
Sergeanur beb6f3bf80 small fixes 2020-06-13 13:57:25 +03:00
Nikolay Korolev f78f707935 script fix 2020-06-13 02:02:59 +03:00
majestic 2cc8ecbb90 removed extern from RwImVertexIndex SmokeTrailIndices and additional rotational variables for minigun 2020-06-11 01:36:45 -07:00
majestic cf8fcada6e m_density renamed to m_opacity 2020-06-10 14:01:37 -07:00
majestic 287987b8fe SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded 2020-06-10 13:47:48 -07:00
majestic a99da7b94e more original cheats
- CSmokeTrails and CSmokeTrail classes added in new files
- more cheats added
2020-06-10 13:19:05 -07:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
aap 6a7d08ecc2 some quick cosmetic fixes 2020-05-07 14:41:35 +02:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap 6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
Filip Gawin c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Sergeanur a9f39d8284 MLO, XtraCompsModelInfo, MovingThing, Solid 2020-01-20 22:58:13 +02:00
Filip Gawin 2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
aap 0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
guard3 94fb33b60c Fluff 2019-07-17 22:44:22 +03:00
aap 188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00