Sergeanur
|
e00b8a93bf
|
Fix use of strncmp
|
2020-12-25 15:18:48 +02:00 |
|
Nikolay Korolev
|
76a564df2e
|
fixed review stuff
|
2020-12-19 14:33:22 +03:00 |
|
Nikolay Korolev
|
8d1996833b
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
|
aap
|
a080fbfbd4
|
little cleanup of templates
|
2020-12-18 13:58:59 +01:00 |
|
aap
|
55cf1a37cb
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-12-18 13:50:37 +01:00 |
|
aap
|
a7050458ae
|
little cleanup and synch on templates and config
|
2020-12-18 13:50:26 +01:00 |
|
Sergeanur
|
cfda5eb148
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
|
Sergeanur
|
e9a5670348
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:57:54 +02:00 |
|
withmorten
|
4c0744260d
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
|
withmorten
|
4696e3f9c8
|
uint8 enums fixed
|
2020-12-07 00:36:40 +01:00 |
|
aap
|
9714a37769
|
bit more GTA_VERSION and GTA_PS2
|
2020-12-04 01:12:58 +01:00 |
|
aap
|
13cefd3293
|
more PS2 stuff; memory movement done
|
2020-12-03 16:04:59 +01:00 |
|
aap
|
d5bc382cb5
|
GTA_VERSION define and some config.h cleanup
|
2020-11-29 21:29:48 +01:00 |
|
aap
|
d857758c16
|
start using CMemoryHeap
|
2020-11-26 17:39:59 +01:00 |
|
Sergeanur
|
8f5e60f787
|
Original enum name
|
2020-11-24 17:16:39 +02:00 |
|
Sergeanur
|
833bf4a619
|
Add some TODO stubs for unused code to be reversed
|
2020-11-23 18:59:50 +02:00 |
|
Sergeanur
|
fe40f65703
|
Reorganize CPed functions into their original cpp files
|
2020-11-20 01:18:37 +02:00 |
|
Sergeanur
|
9e45feb4fa
|
Reorganize CPed functions into their original cpp files
|
2020-11-19 21:12:20 +02:00 |
|
aap
|
e97366c023
|
implemented extra model flags for backface culling and alpha test from mobile
|
2020-10-29 19:11:47 +01:00 |
|
aap
|
a5447306c4
|
fixed skin on player head
|
2020-10-28 10:33:27 +01:00 |
|
Sergeanur
|
04845a72bc
|
Model indices edits
|
2020-10-24 21:33:15 +03:00 |
|
Sergeanur
|
d237bb694b
|
Small CPedModelInfo fixes
|
2020-10-23 13:11:51 +03:00 |
|
Sergeanur
|
f8a7f47fde
|
Small CPedModelInfo fixes
|
2020-10-23 13:06:40 +03:00 |
|
Sergeanur
|
ef47dad566
|
Partial Pickups
|
2020-10-17 08:23:01 +03:00 |
|
eray orçunus
|
da39624f1c
|
Pad, BulletInfo, ProjectileInfo, fixes
|
2020-10-08 00:26:24 +03:00 |
|
eray orçunus
|
f71953077d
|
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
|
2020-09-30 02:41:42 +03:00 |
|
eray orçunus
|
a5d6c952a7
|
Credits & fixes
|
2020-09-27 02:36:49 +03:00 |
|
eray orçunus
|
dbc458a4d7
|
CPed and CCivilianPed funcs done
|
2020-09-24 01:54:37 +03:00 |
|
Roman Masanin
|
223cd11835
|
just more cleanup...
|
2020-09-18 20:32:25 +03:00 |
|
aap
|
56b80cb0ab
|
fixes to zones and vehicle comp rules
|
2020-08-24 17:21:45 +02:00 |
|
aap
|
827ba62671
|
neo pipelines; postfx fix
|
2020-08-19 16:10:22 +02:00 |
|
aap
|
76fe1247c8
|
Merge pull request #688 from aap/master
Neo pipelines
|
2020-08-19 14:36:38 +02:00 |
|
Sergeanur
|
4d1cfb7214
|
Island loading cleanup and fix
|
2020-08-19 03:31:42 +03:00 |
|
aap
|
e3405f4be4
|
Merge branch 'master' of github.com:gtamodding/re3
|
2020-08-18 11:09:50 +02:00 |
|
aap
|
c556cbbbe0
|
neo pipelines
|
2020-08-18 10:58:15 +02:00 |
|
Sergeanur
|
732681db08
|
Island loading and PS2 alpha test added to options
|
2020-08-16 17:26:44 +03:00 |
|
Filip Gawin
|
b0414c84b9
|
Small fixes for linux build
|
2020-07-25 22:04:59 +02:00 |
|
eray orçunus
|
ad6094ca1d
|
90% fixes, 10% skel refactoring
|
2020-07-24 21:02:55 +03:00 |
|
aap
|
4e3e1d0b87
|
make game load all platform dffs
|
2020-07-16 13:36:25 +02:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
Sergeanur
|
cf69f22a0c
|
Remove island loading
|
2020-07-09 19:18:42 +03:00 |
|
aap
|
2141247e08
|
CBoat and friends
|
2020-07-01 18:04:02 +02:00 |
|
erorcun
|
d322a8033e
|
Merge branch 'miami' into miami
|
2020-06-16 23:02:21 +03:00 |
|
erorcun
|
812b26b668
|
Update ModelIndices.h
|
2020-06-16 22:58:42 +03:00 |
|
aap
|
0741fd5b1d
|
some more camera stuff
|
2020-06-14 23:15:56 +02:00 |
|
majestic
|
015921522d
|
fixed condition in CBoat::ProcessControl and changed enum
|
2020-06-14 07:53:45 -07:00 |
|
eray orçunus
|
096ecc1d14
|
Some wait states
|
2020-06-06 22:16:59 +03:00 |
|
majestic
|
20ffcb68b6
|
some orig chearts
- weapon model indices added
- orig weapon cheats added
- some cheats' names changed to original ones
|
2020-06-03 14:48:26 -07:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
|
2020-06-03 17:01:11 +03:00 |
|