Roman Masanin
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1991f9b362
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revert some changes and little fix
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2020-10-02 20:35:16 +03:00 |
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Roman Masanin
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064f2e66e1
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letter 'c' is done
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2020-10-02 04:59:06 +03:00 |
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Roman Masanin
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e5a48faf89
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merged from upstream
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2020-10-02 04:03:17 +03:00 |
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Roman Masanin
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63e5faef11
|
rewieved some audio functions
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2020-10-02 03:55:26 +03:00 |
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Roman Masanin
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eb0e89d3ea
|
half done processActiveQueues
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2020-10-01 23:11:20 +03:00 |
|
Filip Gawin
|
4ec5e44b68
|
Mark audio code which is the same in re3 as done
|
2020-09-30 18:14:50 +02:00 |
|
Sergeanur
|
2129cc2906
|
Fix arg types
|
2020-09-30 02:18:11 +03:00 |
|
Roman Masanin
|
f67275be13
|
correction of defects and another two audio functions
|
2020-09-27 03:35:15 +03:00 |
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Roman Masanin
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c403df0861
|
processEngineDamage
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2020-09-27 02:03:36 +03:00 |
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Roman Masanin
|
356c50ec1e
|
mark completed functions in audioManager.h
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2020-09-26 20:50:51 +03:00 |
|
Roman Masanin
|
1bd497effc
|
complete cleanup heli and flatTyre
|
2020-09-26 14:32:14 +03:00 |
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Roman Masanin
|
6e3523d594
|
flat tyre and minimal refractoring
|
2020-09-25 23:27:28 +03:00 |
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Roman Masanin
|
1d22c78f9f
|
processCarHeli half done
|
2020-09-25 01:43:19 +03:00 |
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Roman Masanin
|
a9c3fdd63f
|
rewisited:
ProcessReverseGear
ProcessWeather
ProcessScriptObject
ProcessExtraSounds
ProcessEntity
and so, more info in my repo
|
2020-09-22 03:28:14 +03:00 |
|
Roman Masanin
|
579d96534d
|
fix enum edditing effects for oal target and small improvements
|
2020-09-21 03:21:17 +03:00 |
|
Roman Masanin
|
0f119ed371
|
cleanup processVehicleEngine and some fixes
|
2020-09-21 02:49:35 +03:00 |
|
Roman Masanin
|
5b9e4c4780
|
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
|
2020-09-21 01:55:22 +03:00 |
|
Roman Masanin
|
223cd11835
|
just more cleanup...
|
2020-09-18 20:32:25 +03:00 |
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Roman Masanin
|
5f810ff21c
|
cleanup processVehicle
|
2020-09-18 19:14:36 +03:00 |
|
Roman Masanin
|
2d3d5d67ee
|
revisit processVehicle
|
2020-09-15 22:06:18 +03:00 |
|
Roman Masanin
|
16dab00bec
|
finish work on ProcessPlayerVehicleEngine and cleanup
|
2020-09-14 21:47:00 +03:00 |
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Roman Masanin
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8f948228d5
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-09-13 21:45:53 +03:00 |
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Roman Masanin
|
aa2f1b6b29
|
vehicle audio(first part) and temp fix for openAL
|
2020-09-13 21:45:42 +03:00 |
|
Sergeanur
|
bc0a97af04
|
Add missing file
|
2020-09-10 01:08:44 +03:00 |
|
Sergeanur
|
7aca08a954
|
player mood enum
|
2020-09-10 00:32:51 +03:00 |
|
Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
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Sergeanur
|
ebdc5cca7f
|
Merge branch 'master' into miami
|
2020-07-16 23:03:31 +03:00 |
|
Sergeanur
|
81c03f8e6d
|
Audio fixes
|
2020-07-16 22:30:55 +03:00 |
|
Sergeanur
|
8045bec6a5
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
|
2020-06-30 19:12:06 +03:00 |
|
Sergeanur
|
da93b0a078
|
Audio fixes
|
2020-06-30 19:06:58 +03:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire-Head
|
63fdcf7e64
|
menu fixes
|
2020-06-29 10:29:02 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
Fire-Head
|
1c11a8081f
|
mips overdose
|
2020-06-28 00:01:51 +03:00 |
|
Sergeanur
|
8cd87236c9
|
miamification of some audio structs
|
2020-06-08 14:29:55 +03:00 |
|
Sergeanur
|
36a6d124aa
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
|
Sergeanur
|
be9954ecc6
|
IsMissionAudioSamplePlaying (from VC)
|
2020-06-08 10:33:32 +03:00 |
|
Sergeanur
|
afa4fa6510
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioSamples.h
# src/audio/soundlist.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/peds/Ped.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Vehicle.h
|
2020-06-06 08:42:58 +03:00 |
|
Sergeanur
|
2016cd54b0
|
ps2 audio banks
|
2020-06-06 03:45:24 +03:00 |
|
eray orçunus
|
016ebc0b00
|
fixes, mostly from miami
|
2020-06-04 06:03:12 +03:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
|
2020-06-03 17:01:11 +03:00 |
|
Sergeanur
|
1991aa388b
|
Very basic compatibility with original sfx.raw/sdt
|
2020-05-26 18:25:34 +03:00 |
|
Sergeanur
|
0ce2af7a0d
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/core/SurfaceTable.cpp
# src/core/SurfaceTable.h
# src/core/World.cpp
# src/core/main.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/Ped.cpp
# src/render/Timecycle.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/Heli.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/Weapon.cpp
# src/weapons/WeaponInfo.h
|
2020-05-26 17:24:47 +03:00 |
|
Sergeanur
|
f2790f610b
|
More audio cleanup
|
2020-05-23 22:48:50 +03:00 |
|
Sergeanur
|
37480fb617
|
Fix compilation errors
|
2020-05-17 00:33:52 +03:00 |
|
Sergeanur
|
13a0bf1c43
|
Move sound processors to AudioLogic.cpp, plus small fixes
|
2020-05-16 20:29:13 +03:00 |
|
Sergeanur
|
ec1b91e527
|
Remove unused audio enum
|
2020-05-16 05:06:51 +03:00 |
|
erorcun
|
c66c45f4c8
|
Merge pull request #509 from Fire-Head/master
OpenAL update
|
2020-05-11 03:23:36 +03:00 |
|
bigbossbro08
|
c798e1bacd
|
Fixed typos and made all assert functions optional
|
2020-05-10 21:49:33 +06:00 |
|
bigbossbro08
|
af6e132b37
|
defined out asserts.
|
2020-05-10 19:54:37 +06:00 |
|