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3431 commits

Author SHA1 Message Date
aap 9982f1f21b anim compression 2020-12-18 23:46:51 +01:00
aap 73d080bcc8 silly mistake 2020-12-18 23:39:59 +01:00
aap c17ccc50ab get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
aap 75a9976cbc memorymgr fix 2020-12-18 14:33:54 +01:00
aap f3a356375e added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
aap 55cf1a37cb Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-18 13:50:37 +01:00
aap a7050458ae little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
aap db752d141b
Merge pull request #889 from aap/miami
CMBlur FX
2020-12-18 13:31:24 +01:00
Sergeanur cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Sergeanur 2903ebe296 Fix placement of some script functions
# Conflicts:
#	src/control/Script5.cpp
2020-12-16 23:29:17 +02:00
aap 1af5065df7 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-16 21:54:01 +01:00
aap e9df32a983 finished CMBlur 2020-12-16 21:53:47 +01:00
erorcun 12d16ddc06 Fixes and style changes 2020-12-16 23:28:25 +03:00
aap 9200810f60 update librw with stencil states 2020-12-16 15:49:22 +01:00
aap 78c7459b3a more tiny water sync 2020-12-16 13:32:03 +01:00
aap 0d97a31ce9 tiny water sync 2020-12-16 13:25:45 +01:00
aap c56bfe064a
Merge pull request #888 from withmorten/waterlevel-miami
sync WaterLevelInit with master, and other small fixes
2020-12-16 12:38:08 +01:00
withmorten ce9eafcd51 sync WaterLevelInit with master, and other small fixes 2020-12-15 21:55:04 +01:00
erorcun 59caa98c43 Make free cam collision code readable by aap, fixes 2020-12-15 17:33:51 +03:00
aap 81aaddb0e7
Merge pull request #885 from waliedyassen/miami-automobile-fixes
Few bug fixes in CAutomobile
2020-12-15 14:50:20 +01:00
Walied K. Yassen 37d3188ce7
Few bug fixes in CAutomobile 2020-12-15 12:20:55 +02:00
Sergeanur 8f2abc6750 fix 2020-12-15 05:11:45 +02:00
Sergeanur e970e5f246 Use SetMoveState 2020-12-15 04:25:12 +02:00
Sergeanur ac95138c18 More fixes 2020-12-15 04:16:29 +02:00
Sergeanur ab3e258f19 SetPedState fixes 2020-12-15 03:25:05 +02:00
erorcun 0f5893ed60 Fix language initialization call order 2020-12-14 02:46:55 +03:00
erorcun 91902a031e Enable our Linux joystick handling 2020-12-14 02:43:07 +03:00
aap e8fe09cf23 another fix for new renderer 2020-12-13 23:09:19 +01:00
aap e3616c1ce1 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-13 12:53:27 +01:00
aap 35cac6b93b some rendering things 2020-12-13 12:53:19 +01:00
Nikolay Korolev 6d61f9d2e1 fixed replay bugs 2020-12-12 23:17:16 +03:00
Nikolay Korolev bfe382c315 better fix 2020-12-12 21:06:14 +03:00
erorcun b3f97cdce4 style change 2020-12-12 20:39:34 +03:00
Nikolay Korolev 229b8f304a fixed a bug 2020-12-12 20:37:26 +03:00
Nikolay Korolev 78718700f9 quick fix 2020-12-12 13:00:40 +03:00
aap 4f3be49728
Merge pull request #868 from erorcun/miami
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
IlDucci c7ce056728 Spanish translation corrections and fixes
Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit).

This is what was done:
 - Removed unused strings.
 - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more).
 - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC).
 - Fixed the help screen's extra articles and missing full stops.
 - Added re3's new strings, using the translation from the GTA3 version.
 - A few minor translation changes of my own.
 - Relocated some strings to follow the american.gxt structure.
2020-12-12 11:41:24 +02:00
Nikolay Korolev 4197498e2d fixed garages + minor fixes 2020-12-12 12:24:55 +03:00
aap ccbbde549e
Merge pull request #869 from Nick007J/miami
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun c504cf02e4 Vehicle cam object collision fix 2020-12-09 07:15:04 +03:00
erorcun 95fe5004c8 Fix 2020-12-09 06:36:51 +03:00
erorcun cf4aedd97c Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
erorcun ba0c9e8b29 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-12-09 06:34:04 +03:00
erorcun b473adcf80 Frontend cleanup, .INI, CFO, scrollable pages 2020-12-09 06:32:33 +03:00
erorcun ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
aap c8b0f0bdf8 fix CObject::DeleteAllTempObjectsInArea 2020-12-08 23:16:38 +01:00
Filip Gawin 5a7e62e4a9 Update Readme 2020-12-08 18:47:58 +01:00
Filip Gawin 6ba442577f Add basic clang format file 2020-12-08 18:38:22 +01:00
Filip Gawin 99e54aed80 remove appveyor for now, our bintray account is still locked 2020-12-08 18:33:58 +01:00
Nikolay Korolev 016ff5b4aa sync with upstream 2020-12-08 12:00:24 +03:00