erorcun
0448ae662f
Fix language initialization call order
2020-12-14 02:50:34 +03:00
erorcun
e1044a7947
AnimViewer fixes, commentary from miami
2020-12-09 05:10:57 +03:00
erorcun
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 03:41:45 +03:00
erorcun
4ec60676e7
Merge pull request #846 from withmorten/ini
...
add -console cmdline arg instead of #if 0/1
2020-12-01 04:21:00 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
aap
c57fee38ca
Merge pull request #841 from aap/master
...
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
withmorten
b1a431a740
add -console cmdline arg instead of #if 0/1
2020-11-28 17:57:10 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
Sergeanur
18d0fd2e48
Add multisampling to librw
2020-11-28 15:13:06 +02:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
aap
4ddc356341
memory heap starting to work
2020-11-25 22:49:50 +01:00
erorcun
f33ed2892a
Fix mouse lock/high-dpi 2
2020-11-16 15:49:00 +03:00
erorcun
3b1debaa0d
Fix mouse lock/high-dpi
2020-11-16 15:28:10 +03:00
erorcun
72c0a6a680
Merge pull request #723 from myfreeweb/master
...
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
erorcun
067200dd7e
mr.casepath 2
2020-10-23 04:37:01 +03:00
erorcun
bedc066cfd
mr.casepath
2020-10-23 01:56:32 +03:00
erorcun
af53267b74
Text and cross-platform fix
2020-10-21 03:11:10 +03:00
erorcun
a6aa782d6d
Fixes and style changes from miami
2020-10-18 19:16:37 +03:00
eray orçunus
b84dc2bc9b
Fix management issue
2020-10-17 18:10:37 +03:00
eray orçunus
3772be32bf
Streaming and cross-platform fixes
2020-10-12 20:41:13 +03:00
eray orçunus
22c9e8b581
Fix POSIX streaming
2020-10-09 02:22:02 +03:00
erorcun
fae97f29c4
Merge branch 'master' into master
2020-10-04 22:12:57 +03:00
eray orçunus
3bd3330227
Load and write our settings in re3.ini & fixes
2020-10-02 21:18:34 +03:00
Andrew Udvare
01ea7801fd
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-09-30 15:40:28 -04:00
eray orçunus
595421da39
Fixes, mouse AUX buttons, joystick detect menu
2020-09-30 20:03:01 +03:00
Greg V
7d03a6fe29
Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
...
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
Greg V
0205960a2f
Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
...
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
Greg V
b95accb8ff
glfw: scale cursor position by the ratio of framebuffer to screen size
...
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
Greg V
5654347c5d
Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
...
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.
Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
eray orçunus
70aac0f460
Fixes: PS2/PS2-like menu, Hud, new sliding text found
2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540
Fixes
2020-09-27 04:39:25 +03:00
Nikolay Korolev
b42d9e3e7c
silentpatch fixes
2020-09-26 13:30:22 +03:00
Sergeanur
3f0a80f7c7
Fix MASTER build with glfw
2020-09-26 05:10:22 +03:00
Sergeanur
a728a542be
Graphics menu + MSAA
2020-08-16 01:37:09 +03:00
Sergeanur
e7945625b5
Original screen grabber
2020-08-14 18:57:23 +03:00
aap
bad2b4b3c2
Merge pull request #681 from withmorten/master
...
remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't …
2020-08-08 17:40:17 +02:00
withmorten
24a1644b2a
don't CoUninitialize for NO_MOVIES
2020-08-08 17:12:23 +02:00
withmorten
ce0633a0c2
remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize
2020-08-07 18:52:33 +02:00
blingu
8392b9ad2f
Update glfw.cpp
2020-08-07 17:51:43 +02:00
blingu
c4f9bfdc44
added FreeBSD support
2020-08-05 14:33:50 +02:00
eray orçunus
eb8844fd11
Fix casepath chaos
2020-07-28 17:40:12 +03:00
eray orçunus
199d57b16c
Fix/change some Windows define
2020-07-25 15:18:15 +03:00
eray orçunus
15918feb8e
90% fixes, 10% skel refactoring
2020-07-24 21:35:04 +03:00
eray orçunus
1dc6fbda1f
64-bit on Windows
2020-07-22 18:51:28 +03:00
Sergeanur
7d51995640
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
2020-07-22 03:32:46 +03:00
eray orçunus
70df13f9d3
Fixes from miami
2020-07-20 22:47:41 +03:00
Sergeanur
e8ded77e27
Add fix/workaround for black screen at startup
2020-07-17 21:14:48 +03:00
eray orçunus
1cea84d2b1
Remove console and fix sth
2020-07-04 16:01:07 +03:00
eray orçunus
ed036df3ce
Re-enable console for debugging frontend
2020-07-03 05:40:22 +03:00
Fire-Head
d9cb9583bf
update glfw.cpp
2020-06-29 11:04:30 +03:00