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355 commits

Author SHA1 Message Date
Nikolay Korolev 7e5342e9f0 script revision 2020-05-21 11:22:25 +03:00
aap fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus 99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
aap 9d16df5aa8
Merge pull request #562 from Xinerki/miami
Load VC frontend textures and use some
2020-05-19 10:41:17 +02:00
Xinerki 00ee82aba6 Zone and Vehicle text slant 2020-05-19 11:36:08 +03:00
aap 62db8cd9b0 finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
aap 68f1c03a85 fixes for braking and cloud rotation at high fps 2020-05-18 16:43:40 +02:00
aap 3f2bdc096d some HUD colors 2020-05-17 15:57:59 +02:00
Nikolay Korolev 4defd8b75c minimal weather stuff + multiple bugfixes 2020-05-16 13:31:23 +03:00
Nikolay Korolev 5abd466b5d Merge remote-tracking branch 'upstream/miami' into miami 2020-05-16 10:52:58 +03:00
Sergeanur 76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Nikolay Korolev 21329b8440 sync with upstream 2020-05-16 01:50:45 +03:00
Nikolay Korolev 08b2138c7e ped attractors done 2020-05-16 01:49:30 +03:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Nikolay Korolev d426588496 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-13 17:55:12 +03:00
Nikolay Korolev 81ea6f0258 ped attractor: start 2020-05-13 11:38:05 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap 98a233da43 little fixes to CClouds; disabled object clipping for SA cam 2020-05-12 16:36:23 +02:00
aap 40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
erorcun 5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
Sergeanur 5f1c3fa208 Merge remote-tracking branch 'origin/miami' into miami 2020-05-11 21:07:36 +03:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap 95920d54f2 random fixes 2020-05-11 17:04:08 +02:00
aap d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
Sergeanur 4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
Sergeanur e917cd1f46 Fix corona scaling 2020-05-09 02:50:48 +03:00
Sergeanur 1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap a8f1505517 small fixes 2020-05-07 21:56:09 +02:00
aap c715569d1d CBaseModelInfo done 2020-05-07 21:55:54 +02:00
aap 6a7d08ecc2 some quick cosmetic fixes 2020-05-07 14:41:35 +02:00
aap dbbf390983 use water color and new water texture 2020-05-07 13:38:14 +02:00
aap 3931dc795f waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap 8e84728f41 Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 09:24:18 +02:00
aap bb0541404d updated librw 2020-05-06 09:24:12 +02:00
aap 31f9bb566b implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00