aap
|
88b0134e72
|
option for PC controls
|
2020-12-21 20:48:28 +01:00 |
|
aap
|
adcfb30d7d
|
fix name shadowing
|
2020-12-21 13:29:09 +01:00 |
|
aap
|
2a51e1da04
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-12-19 17:27:01 +01:00 |
|
Nikolay Korolev
|
8d1996833b
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
|
aap
|
9982f1f21b
|
anim compression
|
2020-12-18 23:46:51 +01:00 |
|
aap
|
c17ccc50ab
|
get rid of all PED_SKIN defines
|
2020-12-18 17:27:18 +01:00 |
|
aap
|
f3a356375e
|
added MemoryHeap from III, MemoryMgr
|
2020-12-18 14:19:03 +01:00 |
|
aap
|
83bbb631d1
|
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
|
2020-12-01 17:42:18 +01:00 |
|
aap
|
a8035b6466
|
moved some stuff to MemoryMgr
|
2020-11-28 17:05:57 +01:00 |
|
aap
|
d857758c16
|
start using CMemoryHeap
|
2020-11-26 17:39:59 +01:00 |
|
aap
|
1906a08f72
|
cam fix; forgot some shaders
|
2020-11-24 15:18:39 +01:00 |
|
aap
|
3564b85b4e
|
animation compression from PS2
|
2020-11-16 22:43:15 +01:00 |
|
Nikolay Korolev
|
f7d5021ac5
|
VC replays
|
2020-09-26 21:10:23 +03:00 |
|
Sergeanur
|
c5b411c1ed
|
Fix crash on assert
|
2020-09-09 22:36:53 +03:00 |
|
Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
|
Sergeanur
|
85cf043e4a
|
Compilation fix
|
2020-08-24 22:14:05 +03:00 |
|
Sergeanur
|
1d907ac91f
|
small fix
|
2020-08-24 21:56:34 +03:00 |
|
Sergeanur
|
bbcf3fd7d2
|
CutsceneMgr done
|
2020-08-24 21:52:16 +03:00 |
|
eray orçunus
|
eafa9cc107
|
new opcodes, buyable properties, minor fixes
|
2020-07-30 15:32:34 +03:00 |
|
aap
|
1c44368f0a
|
fixed hanim for 64 bit
|
2020-07-24 23:29:33 +02:00 |
|
aap
|
b5b64ca351
|
fixed hanim for 64 bit
|
2020-07-24 23:28:55 +02:00 |
|
Sergeanur
|
87eb96453a
|
Add compatibility with RW 3.4
|
2020-07-18 13:30:51 +03:00 |
|
eray orçunus
|
67a3c7d2ee
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
eray orçunus
|
c72fab15b4
|
fix anims again
|
2020-06-25 16:20:20 +03:00 |
|
aap
|
592a6aef0b
|
Merge pull request #638 from erorcun/miami
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-25 15:15:01 +02:00 |
|
aap
|
3989e3df18
|
anim fix
|
2020-06-22 08:58:49 +02:00 |
|
eray orçunus
|
f3ed6659c3
|
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-22 04:20:56 +03:00 |
|
Nikolay Korolev
|
7a71a47f74
|
updated player control names
|
2020-06-21 16:00:17 +03:00 |
|
eray orçunus
|
cc60ad1946
|
ducking & anim fix
|
2020-06-20 20:26:27 +03:00 |
|
Nikolay Korolev
|
f54af8b973
|
fixed bar brawl
|
2020-06-17 02:33:03 +03:00 |
|
eray orçunus
|
c6bb1f5d0d
|
some cutscene opcodes and heli guns
|
2020-06-16 20:35:09 +03:00 |
|
eray orçunus
|
c4e129509b
|
Peds & fixes continues
|
2020-06-15 23:43:20 +03:00 |
|
aap
|
d5515c9d0e
|
cleaned up and updated animviewer; fixed animation bug
|
2020-06-08 13:01:23 +02:00 |
|
eray orçunus
|
f045ce4386
|
Bike riding anims, SA bike/heli cam
|
2020-06-05 23:13:34 +03:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
|
2020-06-03 17:01:11 +03:00 |
|
aap
|
2ca3c50463
|
some CBike code; vehicle cleanup
|
2020-06-02 23:35:20 +02:00 |
|
eray orçunus
|
529cec5653
|
R to freeroam, idle anims, weapon and cam enum fix
|
2020-05-29 22:05:33 +03:00 |
|
Sergeanur
|
408faf8a66
|
Support of original mp3/wav/adf
|
2020-05-27 03:29:54 +03:00 |
|
aap
|
a8f4f74a76
|
only one sunbathe anim group
|
2020-05-18 22:25:06 +02:00 |
|
Nikolay Korolev
|
5ab2c85e97
|
some debug changes
|
2020-05-18 00:34:24 +03:00 |
|
Nikolay Korolev
|
3cc20d7962
|
sync with upstream
|
2020-05-17 21:48:12 +03:00 |
|
Nikolay Korolev
|
a5b84eb9fe
|
full script basic support
|
2020-05-17 21:43:11 +03:00 |
|
aap
|
8a7210cad1
|
Merge pull request #555 from erorcun/miami
Weapon fixes and thingies
|
2020-05-17 20:20:14 +02:00 |
|
eray orçunus
|
84f8312b86
|
Weapon fixes and thingies
|
2020-05-17 21:01:52 +03:00 |
|
Sergeanur
|
37480fb617
|
Fix compilation errors
|
2020-05-17 00:33:52 +03:00 |
|
Sergeanur
|
77f97ad2ad
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimManager.cpp
# src/audio/AudioManager.cpp
|
2020-05-16 23:58:44 +03:00 |
|
Sergeanur
|
ad0b99231e
|
Remove magic consts from ms_aAnimAssocDefinitions
|
2020-05-16 23:54:44 +03:00 |
|
eray orçunus
|
acd1ea9909
|
Weapon layer in Peds
|
2020-05-15 21:21:25 +03:00 |
|
Sergeanur
|
7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
|
2020-05-13 00:55:52 +03:00 |
|