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64 commits

Author SHA1 Message Date
aap ebdf08a514 first commit for LCS 2021-01-08 01:41:40 +01:00
erorcun 29a2d810a7 WaterLevel (Beachtoys) 2020-10-24 19:31:18 +03:00
Sergeanur 0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
eray orçunus f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
eray orçunus 3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Sergeanur 827b240078 Merge branch 'master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	src/control/Garages.cpp
#	src/control/Record.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
Jack Powell 2dcf31b6c7
Call CWorld::Remove before the delete, the original game does this and its safer. 2020-08-18 15:57:40 +01:00
Sergeanur 7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
eray orçunus e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
eray orçunus 67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
eray orçunus 096ecc1d14 Some wait states 2020-06-06 22:16:59 +03:00
eray orçunus f045ce4386 Bike riding anims, SA bike/heli cam 2020-06-05 23:13:34 +03:00
eray orçunus 5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
aap fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap 0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
aap 8a7210cad1
Merge pull request #555 from erorcun/miami
Weapon fixes and thingies
2020-05-17 20:20:14 +02:00
eray orçunus 84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Nikolay Korolev e3291b0cb1 gangs, script and replay fixes 2020-05-16 17:00:40 +03:00
Nikolay Korolev 9067469f7c more attractor fixes 2020-05-16 11:30:58 +03:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Nikolay Korolev 2f7d2fa3ad more car control 2020-05-10 12:25:30 +03:00
Nikolay Korolev 7e753c2596 CCarCtrl::GenerateOneRandomCar 2020-05-08 23:29:43 +03:00
Nikolay Korolev b99346e6ca sync with upstream 2020-05-07 23:22:15 +03:00
aap 19b21cafcd CZoneInfo mostly done; not its dependencies 2020-05-07 17:53:38 +02:00
Nikolay Korolev 5780b4503e sync with upstream 2020-05-07 16:59:40 +03:00
Nikolay Korolev 40888e9486 car control and friends 2020-05-07 16:57:49 +03:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
eray orçunus 812b9e7eda Various fixes 2020-04-18 05:58:43 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Nikolay Korolev 5993c66efb
Fixed bridge despawns 2020-04-16 01:59:19 +03:00
eray orçunus 4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
erorcun 313f547860
Some cleanup 2020-04-14 03:21:16 +03:00
Nikolay Korolev c593599fc5
Merge pull request #399 from saml1er/master
CObject complete
2020-04-12 12:05:49 +03:00