aap
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ebdf08a514
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first commit for LCS
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2021-01-08 01:41:40 +01:00 |
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erorcun
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29a2d810a7
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WaterLevel (Beachtoys)
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2020-10-24 19:31:18 +03:00 |
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Sergeanur
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0d20f1c364
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Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
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2020-10-18 17:15:49 +03:00 |
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Sergeanur
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b91f6a4550
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Setter for bIsStatic (became virtual in SA)
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2020-10-18 16:40:06 +03:00 |
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eray orçunus
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f71953077d
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Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
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2020-09-30 02:41:42 +03:00 |
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eray orçunus
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3e549a7d44
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CGame done, Peds, fixes
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2020-08-30 12:40:30 +03:00 |
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Sergeanur
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827b240078
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Merge branch 'master' into miami
# Conflicts:
# gamefiles/TEXT/american.gxt
# src/control/Garages.cpp
# src/control/Record.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/ModelInfo.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# utils/gxt/american.txt
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2020-08-19 23:34:33 +03:00 |
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Jack Powell
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2dcf31b6c7
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Call CWorld::Remove before the delete, the original game does this and its safer.
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2020-08-18 15:57:40 +01:00 |
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Sergeanur
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7d8ffa9ebd
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
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2020-08-07 12:34:41 +03:00 |
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eray orçunus
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e14252914e
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Squeeze performance option, minor fixes
Fixes are already in miami
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2020-08-03 16:00:32 +03:00 |
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Sergeanur
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d0f5464200
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Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
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2020-07-13 18:10:17 +03:00 |
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Sergeanur
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841fa5155c
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
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eray orçunus
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67a3c7d2ee
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VC fighting, Peds, many fixes including ghost bikes
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2020-07-09 17:01:07 +03:00 |
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eray orçunus
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096ecc1d14
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Some wait states
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2020-06-06 22:16:59 +03:00 |
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eray orçunus
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f045ce4386
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Bike riding anims, SA bike/heli cam
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2020-06-05 23:13:34 +03:00 |
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eray orçunus
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5dc410a999
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Peds, eSound and PedState enum, fixes
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2020-06-03 17:01:11 +03:00 |
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aap
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fd4cd3e8f1
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Merge pull request #569 from aap/miami
CEntity and friends
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2020-05-20 12:41:12 +02:00 |
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aap
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0b0ba49abc
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small fixes
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2020-05-19 21:42:55 +02:00 |
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aap
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bdbe5d1080
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CEntity and friends
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2020-05-19 20:56:42 +02:00 |
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eray orçunus
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a6972714b7
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Melee weapons(half-working), Ped and Hud bits
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2020-05-19 17:43:16 +03:00 |
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aap
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8a7210cad1
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Merge pull request #555 from erorcun/miami
Weapon fixes and thingies
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2020-05-17 20:20:14 +02:00 |
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eray orçunus
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84f8312b86
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Weapon fixes and thingies
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2020-05-17 21:01:52 +03:00 |
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Nikolay Korolev
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e3291b0cb1
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gangs, script and replay fixes
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2020-05-16 17:00:40 +03:00 |
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Nikolay Korolev
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9067469f7c
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more attractor fixes
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2020-05-16 11:30:58 +03:00 |
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eray orçunus
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acd1ea9909
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Weapon layer in Peds
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2020-05-15 21:21:25 +03:00 |
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Nikolay Korolev
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2f7d2fa3ad
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more car control
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2020-05-10 12:25:30 +03:00 |
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Nikolay Korolev
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7e753c2596
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CCarCtrl::GenerateOneRandomCar
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2020-05-08 23:29:43 +03:00 |
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Nikolay Korolev
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b99346e6ca
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sync with upstream
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2020-05-07 23:22:15 +03:00 |
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aap
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19b21cafcd
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CZoneInfo mostly done; not its dependencies
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2020-05-07 17:53:38 +02:00 |
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Nikolay Korolev
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5780b4503e
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sync with upstream
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2020-05-07 16:59:40 +03:00 |
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Nikolay Korolev
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40888e9486
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car control and friends
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2020-05-07 16:57:49 +03:00 |
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aap
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05a1d64fbb
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VC vehicles just barely working now
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2020-05-07 11:33:20 +02:00 |
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aap
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e0568a19d5
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new zone stuff
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2020-05-06 12:23:57 +02:00 |
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aap
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cbfc45b3f7
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some work on zones
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2020-05-06 12:23:26 +02:00 |
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aap
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68d3ea9c42
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getting the vice city map to work
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2020-05-05 23:27:43 +02:00 |
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aap
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e81652c2fc
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cleaned up MIAMI ifdefs
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2020-05-05 18:06:38 +02:00 |
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Sergeanur
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c2b9ddc5b8
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Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
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2020-05-05 18:04:43 +03:00 |
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Sergeanur
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9960c41193
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Remove Miami stuff
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2020-05-05 18:04:18 +03:00 |
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aap
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b3b9be5e8c
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merged master
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2020-05-05 14:21:13 +02:00 |
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Sergeanur
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e9b334d7bf
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More use of GetModelIndex
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2020-05-05 14:48:35 +03:00 |
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aap
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b44df26d3e
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
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Sergeanur
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84c9484e55
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SetPosition, final part
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2020-05-05 04:45:18 +03:00 |
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Sergeanur
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7d758f3a9f
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Adding getters and setters for type and status
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2020-04-30 16:45:45 +03:00 |
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Filip Gawin
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370c4e48cd
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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eray orçunus
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812b9e7eda
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Various fixes
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2020-04-18 05:58:43 +03:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Nikolay Korolev
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5993c66efb
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Fixed bridge despawns
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2020-04-16 01:59:19 +03:00 |
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eray orçunus
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4da1879975
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Many fixes and cleanup
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2020-04-15 19:19:45 +03:00 |
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erorcun
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313f547860
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Some cleanup
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2020-04-14 03:21:16 +03:00 |
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Nikolay Korolev
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c593599fc5
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Merge pull request #399 from saml1er/master
CObject complete
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2020-04-12 12:05:49 +03:00 |
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