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887 commits

Author SHA1 Message Date
Fire-Head 368d2f3279 bb .ini hello defines 2021-01-08 19:31:48 +03:00
Fire-Head 148383ff53 upd 2021-01-06 18:56:13 +03:00
Fire-Head 11de714d9d remake 2021-01-05 04:17:18 +03:00
Fire-Head 8fadca196b gxt key, default value 2020-12-29 22:16:52 +03:00
Fire-Head 30236a804d fix ini key 2020-12-29 21:01:36 +03:00
Fire_Head 89e2709304
Merge pull request #1 from GTAmodding/master
update
2020-12-29 20:51:37 +03:00
Fire-Head 224e805fe4 Sprite Scaling option 2020-12-29 20:24:16 +03:00
Sergeanur f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur c1caf380de
Merge pull request #904 from Sergeanur/bvf
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
Fire-Head 8af298c668 multiple instances sema fix 2020-12-28 23:08:47 +03:00
Sergeanur b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
erorcun 498d3a49ac just toggle waypoint 2020-12-28 00:15:05 +03:00
erorcun 38a1fef5c1 move cfo populate func. 2020-12-27 23:56:36 +03:00
erorcun cd24936ca9 Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
erorcun 0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default 2020-12-27 05:59:51 +03:00
erorcun 36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
aap b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:47 +01:00
Sergeanur b12eef1d56 Fix use of strncmp 2020-12-25 15:18:13 +02:00
erorcun f9cbe29c50
Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
aap 40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 2020-12-21 20:48:48 +01:00
aap 309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
shfil 752fc0381a
Fix character encoding 2020-12-21 14:51:47 +01:00
aap 1d7bdce0ef fix sizeof 2020-12-21 13:33:54 +01:00
aap e696d770be botched last commit 2020-12-21 12:38:02 +01:00
aap 43b4c8dd33 some more little ps2 fixes 2020-12-20 19:13:58 +01:00
aap 84a9ca0524 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-20 17:35:59 +01:00
aap bfb749d842 ps2 fixes 2020-12-20 17:35:37 +01:00
erorcun 9e1e5d200a disabled PS2_HUD by default 2020-12-20 18:16:56 +03:00
aap 30c8f870eb little ps2 fixes 2020-12-20 14:28:09 +01:00
erorcun ae7cb92437 fixes to last HUD commits 2020-12-20 05:49:55 +03:00
Fire-Head 0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
Fire-Head 4d4758bc1e scaling 2020-12-19 22:31:54 +03:00
Fire-Head 140fa2a21c restore original code, fixes, ps2 font 2020-12-19 21:25:45 +03:00
aap a080fbfbd4 little cleanup of templates 2020-12-18 13:58:59 +01:00
Sergeanur e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap cc5af26417 PreAllocateRwObjects 2020-12-17 12:47:00 +01:00
erorcun dd579c4080 Fix 2020-12-17 02:47:48 +03:00
erorcun 8e45439205 Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami 2020-12-16 23:45:18 +03:00
erorcun 23b5e664dc Sync Frontend with miami 3/3 2020-12-16 00:38:26 +03:00
erorcun cac7516d39 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:55:33 +03:00
erorcun 64b509af52 Make free cam collision code readable by aap, fixes 2020-12-15 17:49:43 +03:00
erorcun 970f84514a Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:45:06 +03:00
Sergeanur f76dfaee82 Use SetPedState 2020-12-15 05:11:02 +02:00
erorcun 984b8efccc Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
Nikolay Korolev 01c95378e1 fixed some replay bugs 2020-12-12 23:05:12 +03:00
erorcun 3038fba9ca Sync Frontend, Peds with miami 2 2020-12-12 18:20:21 +03:00
erorcun fc3cdf3b3b Sync Frontend with miami 1 2020-12-09 21:43:58 +03:00
erorcun 1caf5d087a Sync Stats page style with miami - and a little veh. cam. fix 2020-12-09 15:39:14 +03:00
erorcun 33e1f28239 Vehicle cam fixes
- @ZLau92 's idea to remove 3rd person check on num 2/8.
  It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
  which was something done by someone to prevent camera to
  collide with traffic lights. Instead I enabled object check again,
  and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun e1044a7947 AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00