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1424 commits

Author SHA1 Message Date
Sergeanur 06df781bca Fix error sound in when entering load/save menu 2020-12-29 08:31:38 +02:00
Fire-Head ad560ffaf9 multiple instances sema fix 2020-12-28 23:13:20 +03:00
Fire-Head 8af298c668 multiple instances sema fix 2020-12-28 23:08:47 +03:00
Sergeanur 5ebcef2718 Use enum in frontend 2020-12-28 20:48:30 +02:00
Sergeanur b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
erorcun 498d3a49ac just toggle waypoint 2020-12-28 00:15:05 +03:00
erorcun 38a1fef5c1 move cfo populate func. 2020-12-27 23:56:36 +03:00
erorcun cd24936ca9 Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
erorcun 2dbe3d5b83 fix 2020-12-27 23:54:21 +03:00
erorcun 9e7cb046b3 move cfo populate func. 2020-12-27 23:46:15 +03:00
erorcun 9afcc355ff Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:26:00 +03:00
aap 013e9b9992 fix backface culling 2020-12-27 19:53:10 +01:00
Sergeanur 7959b7fd1f NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
aap 5a74495d7b little hack to make new postfx not crash 2020-12-27 16:09:01 +01:00
erorcun a4ec3cdf0b trivial fix 2020-12-27 06:03:38 +03:00
erorcun 0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default 2020-12-27 05:59:51 +03:00
erorcun 36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
aap 7613528e7e make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:55 +01:00
aap b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:47 +01:00
aap b41f93fcd6 garage cam fix 2020-12-26 13:45:53 +01:00
aap 688e277e89 fix mblur stencil 2020-12-26 13:02:30 +01:00
erorcun 57098a77ec Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default 2020-12-26 12:10:04 +03:00
Sergeanur 587c788ce3 Fix 2020-12-25 17:20:57 +02:00
Sergeanur e00b8a93bf Fix use of strncmp 2020-12-25 15:18:48 +02:00
Sergeanur b12eef1d56 Fix use of strncmp 2020-12-25 15:18:13 +02:00
erorcun 3b85457020
Merge pull request #894 from erorcun/miami
signed/unsigned fixes, and some other fixes
2020-12-25 12:56:31 +03:00
erorcun a50244dc16 signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Sergeanur e14ed9c7dd Restore original Cheat_strncmp 2020-12-25 10:44:20 +02:00
erorcun f9cbe29c50
Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
aap aefaa17a84 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-21 20:49:03 +01:00
aap 40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 2020-12-21 20:48:48 +01:00
aap 309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
aap 88b0134e72 option for PC controls 2020-12-21 20:48:28 +01:00
shfil c0260b4167
Fix char encoding 2020-12-21 14:53:45 +01:00
shfil 752fc0381a
Fix character encoding 2020-12-21 14:51:47 +01:00
aap 1d7bdce0ef fix sizeof 2020-12-21 13:33:54 +01:00
aap b574996334 fix sizeof 2020-12-21 13:33:35 +01:00
aap e696d770be botched last commit 2020-12-21 12:38:02 +01:00
aap fb97335d9f push/pop memids 2020-12-21 12:34:29 +01:00
aap 43b4c8dd33 some more little ps2 fixes 2020-12-20 19:13:58 +01:00
aap f60b450ee8 main.cpp mostly checked against ps2 now 2020-12-20 19:13:37 +01:00
aap 84a9ca0524 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-20 17:35:59 +01:00
aap 036263993e ps2 fixes 2020-12-20 17:35:46 +01:00
aap bfb749d842 ps2 fixes 2020-12-20 17:35:37 +01:00
erorcun 9e1e5d200a disabled PS2_HUD by default 2020-12-20 18:16:56 +03:00
aap 30c8f870eb little ps2 fixes 2020-12-20 14:28:09 +01:00
aap b48445cc7e Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-20 14:27:56 +01:00
aap fc312113d2 some PS2 things 2020-12-20 14:27:48 +01:00
Sergeanur 2e90ce9cc5 uncomment InitRadioStationPositionList 2020-12-20 13:41:29 +02:00
erorcun ae7cb92437 fixes to last HUD commits 2020-12-20 05:49:55 +03:00
Fire-Head 0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
Fire-Head 4d4758bc1e scaling 2020-12-19 22:31:54 +03:00
Fire-Head 140fa2a21c restore original code, fixes, ps2 font 2020-12-19 21:25:45 +03:00
aap 2a51e1da04 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-19 17:27:01 +01:00
Nikolay Korolev 76a564df2e fixed review stuff 2020-12-19 14:33:22 +03:00
Nikolay Korolev 17efc38e35 removed cullzones stuff from renderer 2020-12-19 12:27:16 +03:00
Nikolay Korolev bf90fed2b7 fixes 2020-12-19 11:49:19 +03:00
Nikolay Korolev 8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
aap 9982f1f21b anim compression 2020-12-18 23:46:51 +01:00
aap c17ccc50ab get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
aap 75a9976cbc memorymgr fix 2020-12-18 14:33:54 +01:00
aap f3a356375e added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
aap a080fbfbd4 little cleanup of templates 2020-12-18 13:58:59 +01:00
aap 55cf1a37cb Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-18 13:50:37 +01:00
aap a7050458ae little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
Sergeanur cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Sergeanur e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap cc5af26417 PreAllocateRwObjects 2020-12-17 12:47:00 +01:00
erorcun dd579c4080 Fix 2020-12-17 02:47:48 +03:00
erorcun 8e45439205 Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami 2020-12-16 23:45:18 +03:00
erorcun 12d16ddc06 Fixes and style changes 2020-12-16 23:28:25 +03:00
erorcun 23b5e664dc Sync Frontend with miami 3/3 2020-12-16 00:38:26 +03:00
erorcun cac7516d39 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:55:33 +03:00
erorcun 64b509af52 Make free cam collision code readable by aap, fixes 2020-12-15 17:49:43 +03:00
erorcun 970f84514a Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:45:06 +03:00
erorcun 59caa98c43 Make free cam collision code readable by aap, fixes 2020-12-15 17:33:51 +03:00
Sergeanur f76dfaee82 Use SetPedState 2020-12-15 05:11:02 +02:00
erorcun 984b8efccc Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
erorcun 91902a031e Enable our Linux joystick handling 2020-12-14 02:43:07 +03:00
aap e8fe09cf23 another fix for new renderer 2020-12-13 23:09:19 +01:00
aap e3616c1ce1 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-13 12:53:27 +01:00
aap 35cac6b93b some rendering things 2020-12-13 12:53:19 +01:00
Nikolay Korolev 6d61f9d2e1 fixed replay bugs 2020-12-12 23:17:16 +03:00
Nikolay Korolev 01c95378e1 fixed some replay bugs 2020-12-12 23:05:12 +03:00
erorcun 3038fba9ca Sync Frontend, Peds with miami 2 2020-12-12 18:20:21 +03:00
Nikolay Korolev 78718700f9 quick fix 2020-12-12 13:00:40 +03:00
aap 4f3be49728
Merge pull request #868 from erorcun/miami
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
erorcun fc3cdf3b3b Sync Frontend with miami 1 2020-12-09 21:43:58 +03:00
erorcun 1caf5d087a Sync Stats page style with miami - and a little veh. cam. fix 2020-12-09 15:39:14 +03:00
aap ccbbde549e
Merge pull request #869 from Nick007J/miami
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun c504cf02e4 Vehicle cam object collision fix 2020-12-09 07:15:04 +03:00
erorcun cf4aedd97c Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
erorcun ba0c9e8b29 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-12-09 06:34:04 +03:00
erorcun b473adcf80 Frontend cleanup, .INI, CFO, scrollable pages 2020-12-09 06:32:33 +03:00
erorcun 33e1f28239 Vehicle cam fixes
- @ZLau92 's idea to remove 3rd person check on num 2/8.
  It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
  which was something done by someone to prevent camera to
  collide with traffic lights. Instead I enabled object check again,
  and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun e1044a7947 AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00
erorcun 122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
erorcun ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
erorcun 6b654094a5
Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
2020-12-09 03:15:20 +03:00
erorcun fc6f07345e Red delete menu background 2020-12-08 23:33:51 +03:00