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921 commits

Author SHA1 Message Date
withmorten 25d3066eae fix RWLIBS build without GTA_PS2_STUFF 2021-01-19 12:05:38 +01:00
withmorten a6faa0384b fix common.h d3d includes 2021-01-17 22:10:04 +01:00
erorcun deaaf3d22f Migrate from old .ini to new .ini 2021-01-17 21:33:53 +01:00
erorcun 448e41ecaa Store all settings in .INI 2021-01-17 21:33:53 +01:00
erorcun 5a47379bf5 Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
Sergeanur caa7d3177c Use of sized bool types for CFont 2021-01-16 16:05:27 +02:00
aap 7c3e43aa2e rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:11 +01:00
erorcun 57201187de Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
aap cc2cebffb6 update librw 2021-01-10 18:43:11 +01:00
aap 822f0bd40b cam sector fix 2021-01-09 12:11:52 +01:00
Fire-Head 02f6ed7da3 fix last commit, debugmenu options 2021-01-08 23:55:13 +03:00
Fire-Head 39a121351d Merge branch 'master' of https://github.com/GTAmodding/re3 2021-01-08 23:30:35 +03:00
Fire-Head 00d23c61d9 .ini for scaling, radar, sprites 2021-01-08 23:30:30 +03:00
Sergeanur 8eed6ae179 Use original names 2021-01-08 21:50:59 +02:00
Fire_Head 6e42c791cf
Merge pull request #909 from Fire-Head/master
Sprite Scaling Option
2021-01-08 19:43:31 +03:00
Fire-Head 368d2f3279 bb .ini hello defines 2021-01-08 19:31:48 +03:00
Nikolay c594d89dc5
Merge pull request #930 from Nick007J/master
PS2 combinations for our cheats
2021-01-08 18:52:37 +03:00
aap 223b49e3be little fixes 2021-01-08 13:51:50 +01:00
Sergeanur ef13866af6 Make opus available alongside other formats 2021-01-07 22:13:46 +02:00
Nikolay Korolev 168d3d7ddb PS2 combinations for our cheats 2021-01-07 19:30:12 +03:00
Nikolay Korolev 416a898943 minor refactoring 2021-01-07 16:33:42 +03:00
Fire-Head 148383ff53 upd 2021-01-06 18:56:13 +03:00
Sergeanur 493f6cb578 Implementing our own WAV decoder to replace SndFile 2021-01-06 15:46:59 +02:00
aap e6ef2f12de first version of new renderer 2021-01-05 11:12:48 +01:00
Fire-Head 11de714d9d remake 2021-01-05 04:17:18 +03:00
Samilop Iter 8d782a1027
Update FileLoader.cpp 2021-01-04 18:07:39 +01:00
Samilop Iter c2ff171364
Update FileLoader.cpp 2021-01-04 18:04:50 +01:00
erorcun 2860f6e4a9 cfo fix 2021-01-04 16:03:54 +03:00
Filip Gawin bbbfe65870 Port nerf of rain particles from miami 2021-01-04 00:16:32 +01:00
erorcun ee05c7fe42 Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
Sergeanur 38bca2332d Fix arg 2021-01-02 13:42:27 +02:00
Sergeanur c587203ebe Pad2 fix 2021-01-02 13:28:10 +02:00
Filip Gawin b3581bc0b4 Overhaul and enable cache for openal build 2021-01-01 16:43:26 +01:00
Sergeanur c9a7fd9435 small CWorld fixes 2021-01-01 12:47:11 +02:00
aap 31000fb4f0 remove superfluous CWorld:: 2020-12-31 22:03:37 +01:00
aap 4e7c2b90f7 mult -> div 2020-12-31 21:58:03 +01:00
aap 14f7dbade8 fix custom pipes mem leak 2020-12-29 20:30:57 +01:00
Fire-Head 8fadca196b gxt key, default value 2020-12-29 22:16:52 +03:00
Fire-Head 30236a804d fix ini key 2020-12-29 21:01:36 +03:00
Fire_Head 89e2709304
Merge pull request #1 from GTAmodding/master
update
2020-12-29 20:51:37 +03:00
Fire-Head 224e805fe4 Sprite Scaling option 2020-12-29 20:24:16 +03:00
Sergeanur f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur c1caf380de
Merge pull request #904 from Sergeanur/bvf
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
Fire-Head 8af298c668 multiple instances sema fix 2020-12-28 23:08:47 +03:00
Sergeanur b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
erorcun 498d3a49ac just toggle waypoint 2020-12-28 00:15:05 +03:00
erorcun 38a1fef5c1 move cfo populate func. 2020-12-27 23:56:36 +03:00
erorcun cd24936ca9 Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
erorcun 0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default 2020-12-27 05:59:51 +03:00
erorcun 36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00