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556 commits

Author SHA1 Message Date
erorcun f85b5e99ed Includes overhaul, fix some compiler warnings 2021-01-23 03:23:16 +03:00
withmorten feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
withmorten d1317f8fa6 m_nWantedLevel -> GetWantedLevel() 2021-01-22 00:20:51 +01:00
Filip Gawin 6bebde8279 Port debug messagess for audio cache 2021-01-16 01:38:18 +01:00
Sergeanur 19749effce Fix Jumbo Sound reseting when walking 2021-01-15 17:54:21 +02:00
Filip Gawin 7541fa7cb7 Revert extra checks before autolinking 2021-01-14 22:26:36 +01:00
Filip Gawin 1082b13830 RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK 2021-01-14 22:15:36 +01:00
Filip Gawin c7b905c0ec More checks before autolinking 2021-01-14 22:06:27 +01:00
Filip Gawin 70358d90b4 Backport fix from re3 2021-01-14 15:30:33 +01:00
Sergeanur 556b9ae574 Fix gOneShotCol 2021-01-08 00:47:21 +02:00
Sergeanur c423c59365 Add MPG123_QUIET to mp3 files 2021-01-07 22:15:55 +02:00
Sergeanur 6b0fa20b8b Make opus available alongside other formats 2021-01-07 22:01:44 +02:00
Sergeanur 0845abf640 Fix 16KHz track 2021-01-07 15:16:24 +02:00
Sergeanur 0b73b13b9a Cleanup and fixes for new decoders 2021-01-06 20:23:30 +02:00
Filip Gawin ff9d6e4fd6 Fixes for CVbFile 2021-01-06 18:15:32 +01:00
Filip Gawin 2bcb2a40e4 Small fixes for new wav decoder 2021-01-06 17:57:43 +01:00
Sergeanur a51757429e Implementing our own WAV decoder to replace SndFile 2021-01-06 15:52:12 +02:00
Sergeanur bc363a74f5 Add support of PS2 audio streams to OpenAL 2021-01-05 21:06:17 +02:00
Sergeanur f639aae2ae Fix chainsaw sound 2021-01-05 13:04:42 +02:00
Sergeanur 32d3ea0a2d Audio fixes 2021-01-05 00:31:31 +02:00
Sergeanur 6753d39dd0 Fix uninitialized filed in cAudioManager 2021-01-04 23:11:31 +02:00
Sergeanur a346461ea8 Increase number of stream buffers, plus ALStreamSources fix 2021-01-04 22:27:32 +02:00
Sergeanur 7adac51152 Handle stereo panning in OAL manually for streams 2021-01-04 20:11:04 +02:00
Sergeanur 2db0d7cfa1 Double the volume for mission audio in OAL + small fix 2021-01-04 15:08:02 +02:00
TheOfficialFloW 0c2ea268d1
Fix typo in ProcessMissionAudioSlot. 2021-01-03 16:56:12 +01:00
Sergeanur 2e06e4b6b8 Fix speed of sound 2021-01-03 16:43:58 +02:00
TheOfficialFloW e46b06491c Fix nFramesForPretendPlaying. 2021-01-03 14:59:16 +01:00
Sergeanur 9ae3fac08e Fix ServiceTrack 2021-01-03 00:52:30 +02:00
Sergeanur 1169437ec6 Fix uninitialized RadioStaticCounter 2021-01-03 00:15:33 +02:00
Sergeanur c3f49386ca Fix wrong sound when bumping peds 2021-01-01 15:11:12 +02:00
Sergeanur 759f91ce91 Fix drive-by machine gun sound 2020-12-27 10:58:33 +02:00
Sergeanur 441b3864f3 cPedParams ctor 2020-12-26 07:53:30 +02:00
Sergeanur 18bea3cfa5 Fix weapon pickup sound 2020-12-26 07:31:53 +02:00
Sergeanur 783d1edaf1 cVehicleParams ctor 2020-12-25 20:27:37 +02:00
Sergeanur 90ef1d2d31 cAudioManager::ProcessBoatEngine 2020-12-25 19:59:45 +02:00
Sergeanur 9345efbafb cPedParams fixes 2020-12-25 17:42:40 +02:00
Sergeanur fa6eb3a64f cAudioManager::ProcessOneShotScriptObject 2020-12-25 17:22:18 +02:00
Sergeanur 356f101078 Fix cAudioManager::ProcessPedOneShots crash 2020-12-25 16:24:20 +02:00
shfil dc72729a40
Merge pull request #895 from ShFil119/miami_audio
More audio
2020-12-25 14:02:47 +01:00
Filip Gawin cf8799d116 More audio enums 2020-12-25 13:51:09 +01:00
Sergeanur c0be4a3f7d Fix cMusicManager::SetRadioChannelByScript 2020-12-25 12:06:08 +02:00
Sergeanur 4846564c78 cMusicManager::ServiceGameMode fix 2020-12-25 11:11:37 +02:00
Sergeanur 74276ae878 More type fix 2020-12-25 09:29:23 +02:00
Sergeanur 1cc8a1d247 Small audio code fix 2020-12-25 09:13:01 +02:00
Sergeanur 6a2edcea46 Small type use fixes
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Sergeanur 0768026938 Fix chainsaw sounds lol 2020-12-25 08:33:43 +02:00
Filip Gawin 19cc1d7854 fixes 2020-12-25 01:29:18 +01:00
Filip Gawin 35473e653d More audio 2020-12-22 14:53:45 +01:00
Nikolay Korolev bf90fed2b7 fixes 2020-12-19 11:49:19 +03:00
Nikolay Korolev 8d1996833b merge attempt 2020-12-19 03:21:04 +03:00