Sergeanur
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03c3eeb937
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cAudioManager::ProcessBoatEngine fixes
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2020-12-25 19:57:09 +02:00 |
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Sergeanur
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b8bf3cb790
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cPedParams fixes
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2020-12-25 17:39:49 +02:00 |
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Sergeanur
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b12eef1d56
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Fix use of strncmp
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2020-12-25 15:18:13 +02:00 |
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Sergeanur
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687ff4bdbb
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Fix debug menu memory leak
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2020-12-25 10:57:19 +02:00 |
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Sergeanur
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6d75374c41
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Fix cAudioManager::ProcessSpecial
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2020-12-25 09:06:49 +02:00 |
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Sergeanur
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de31bdc89f
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Small type use fixes
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2020-12-25 08:59:32 +02:00 |
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erorcun
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f9cbe29c50
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Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
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2020-12-24 20:47:26 +03:00 |
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Nikolay Korolev
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8cc3f867a6
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fixed double explosion
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2020-12-24 17:44:59 +03:00 |
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Nikolay
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c995bdcdaf
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Merge pull request #893 from Nick007J/master
Collective implementation in script
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2020-12-24 17:22:28 +03:00 |
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aap
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70a279febc
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make screen droplets not crash without neo.txd
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2020-12-24 09:41:35 +01:00 |
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aap
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40b90618ef
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Merge branch 'master' of github.com:GTAmodding/re3
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2020-12-21 20:48:48 +01:00 |
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aap
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309a4613a4
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option for PC controls
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2020-12-21 20:48:40 +01:00 |
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shfil
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752fc0381a
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Fix character encoding
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2020-12-21 14:51:47 +01:00 |
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aap
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1d7bdce0ef
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fix sizeof
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2020-12-21 13:33:54 +01:00 |
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aap
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e696d770be
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botched last commit
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2020-12-21 12:38:02 +01:00 |
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aap
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934c967825
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core/FileLoader.cpp
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2020-12-21 12:35:06 +01:00 |
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erorcun
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6b33765891
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Car entering cancel test
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2020-12-21 02:44:12 +03:00 |
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aap
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43b4c8dd33
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some more little ps2 fixes
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2020-12-20 19:13:58 +01:00 |
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aap
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84a9ca0524
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Merge branch 'master' of github.com:GTAmodding/re3
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2020-12-20 17:35:59 +01:00 |
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aap
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bfb749d842
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ps2 fixes
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2020-12-20 17:35:37 +01:00 |
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erorcun
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9e1e5d200a
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disabled PS2_HUD by default
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2020-12-20 18:16:56 +03:00 |
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Nikolay Korolev
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dcb28bfd53
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fix
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2020-12-20 17:12:34 +03:00 |
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Nikolay Korolev
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db012aa9e0
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Merge remote-tracking branch 'upstream/master'
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2020-12-20 17:08:21 +03:00 |
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Nikolay Korolev
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fc72ff24d0
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implemented collectives in script
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2020-12-20 17:07:58 +03:00 |
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aap
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30c8f870eb
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little ps2 fixes
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2020-12-20 14:28:09 +01:00 |
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Sergeanur
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affd3c6baa
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buildings directory
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2020-12-20 12:39:44 +02:00 |
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erorcun
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ae7cb92437
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fixes to last HUD commits
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2020-12-20 05:49:55 +03:00 |
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Fire-Head
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0bea6d039b
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Merge branch 'master' of https://github.com/GTAmodding/re3
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2020-12-19 22:33:17 +03:00 |
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Fire-Head
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4d4758bc1e
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scaling
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2020-12-19 22:31:54 +03:00 |
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Fire-Head
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140fa2a21c
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restore original code, fixes, ps2 font
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2020-12-19 21:25:45 +03:00 |
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erorcun
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4c46d24983
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style change
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2020-12-19 20:39:42 +03:00 |
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aap
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df5bafc80c
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anim fixes
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2020-12-18 23:47:38 +01:00 |
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aap
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a080fbfbd4
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little cleanup of templates
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2020-12-18 13:58:59 +01:00 |
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Sergeanur
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e9a5670348
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:57:54 +02:00 |
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aap
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cc5af26417
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PreAllocateRwObjects
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2020-12-17 12:47:00 +01:00 |
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erorcun
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dd579c4080
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Fix
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2020-12-17 02:47:48 +03:00 |
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Sergeanur
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9a9b1e7574
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Fix placement of some script functions
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2020-12-16 23:28:06 +02:00 |
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erorcun
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8e45439205
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Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami
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2020-12-16 23:45:18 +03:00 |
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aap
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7d89e955fe
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;end of fucking waterlevel
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2020-12-16 13:38:09 +01:00 |
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aap
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c42463bf4e
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more tidy water sync
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2020-12-16 13:32:13 +01:00 |
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aap
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c4c92c357f
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tidy water sync
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2020-12-16 13:25:23 +01:00 |
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erorcun
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23b5e664dc
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Sync Frontend with miami 3/3
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2020-12-16 00:38:26 +03:00 |
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Walied K. Yassen
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55414f7ef2
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Few bug fixes in CAutomobile
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2020-12-15 18:05:37 +02:00 |
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erorcun
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b834d92585
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radio scroll fix
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2020-12-15 18:37:21 +03:00 |
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erorcun
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cac7516d39
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Merge branch 'master' of https://github.com/GTAmodding/re3
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2020-12-15 17:55:33 +03:00 |
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erorcun
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64b509af52
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Make free cam collision code readable by aap, fixes
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2020-12-15 17:49:43 +03:00 |
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erorcun
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970f84514a
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Merge branch 'master' of https://github.com/GTAmodding/re3
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2020-12-15 17:45:06 +03:00 |
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aap
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6d3adf57e8
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fixed water.dat code
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2020-12-15 14:36:30 +01:00 |
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aap
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e594f1d81d
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Merge pull request #883 from withmorten/waterlevel
add dev build code for generating waterpro.dat
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2020-12-15 11:43:29 +01:00 |
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Sergeanur
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f76dfaee82
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Use SetPedState
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2020-12-15 05:11:02 +02:00 |
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