..
2dEffect.h
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
Antennas.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
Antennas.h
added CAntennas
2019-05-30 11:13:06 +02:00
Clouds.cpp
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:58:09 +02:00
Clouds.h
CClouds; disabled object clipping for SA cam
2020-05-12 16:27:39 +02:00
Console.cpp
Revert "FONT_BANK renamed to FONT_STANDARD"
2020-06-07 05:03:06 +03:00
Console.h
rem refs
2020-04-17 08:54:14 +03:00
Coronas.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
Coronas.h
coronas done
2020-08-09 13:17:48 +02:00
Credits.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
Credits.h
rem refs
2020-04-17 08:54:14 +03:00
CutsceneShadow.cpp
fixes
2020-08-04 16:24:59 +03:00
CutsceneShadow.h
Update CutsceneShadow.h
2020-08-05 17:13:21 +03:00
Draw.cpp
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
Draw.h
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
Fluff.cpp
escalator fix
2021-01-12 23:28:13 +01:00
Fluff.h
couple of fixes and cleanup
2020-10-31 14:33:49 +01:00
Font.cpp
[Miami] Updating font widths.
2021-02-05 12:44:41 +01:00
Font.h
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
Glass.cpp
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
Glass.h
Miami Glass
2020-10-15 00:33:57 +03:00
Hud.cpp
CHud::Draw fix
2021-02-04 18:29:47 +01:00
Hud.h
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
Instance.cpp
Remove patches
2020-04-17 16:31:11 +03:00
Instance.h
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
Lines.cpp
reverting fuckup
2020-05-06 09:59:04 +02:00
Lines.h
implemented col line rendering
2019-07-19 13:58:19 +02:00
MBlur.cpp
Includes overhaul, fix some compiler warnings
2021-01-23 03:23:16 +03:00
MBlur.h
finished CMBlur
2020-12-16 21:53:47 +01:00
Occlusion.cpp
CVarConsole
2021-01-02 13:32:25 +02:00
Occlusion.h
CVarConsole
2021-01-02 13:32:25 +02:00
Particle.cpp
fix explosion jet
2021-01-11 21:10:24 +03:00
Particle.h
finished CMBlur
2020-12-16 21:53:47 +01:00
ParticleMgr.cpp
VC CParticle done
2020-05-27 02:16:31 +03:00
ParticleMgr.h
VC CParticle done
2020-05-27 02:16:31 +03:00
ParticleType.h
useless fix
2021-01-09 03:37:59 +03:00
PlayerSkin.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
PlayerSkin.h
PlayerSkin small cleanup
2020-04-10 11:41:48 +03:00
PointLights.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
PointLights.h
pointlights done
2020-08-09 15:45:38 +02:00
RenderBuffer.cpp
CPlaneTrails and CPlaneBanners done
2020-07-20 19:50:20 +02:00
RenderBuffer.h
CPlaneTrails and CPlaneBanners done
2020-07-20 19:50:20 +02:00
Renderer.cpp
fix UB and new renderer crashes
2021-01-31 01:19:25 +01:00
Renderer.h
removed renderer stuff
2020-12-19 14:52:32 +03:00
Rubbish.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
Rubbish.h
Merge remote-tracking branch 'origin/master' into miami
2020-08-07 12:34:41 +03:00
ShadowCamera.cpp
update librw (shadows are working now)
2020-08-10 17:04:57 +02:00
ShadowCamera.h
miami shadows
2020-07-29 12:17:53 +03:00
Shadows.cpp
CVarConsole
2021-01-02 13:32:25 +02:00
Shadows.h
small stuff
2020-08-19 21:58:00 +02:00
Skidmarks.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
Skidmarks.h
fixed to CAutomobile and friends
2020-05-31 17:45:26 +02:00
SpecialFX.cpp
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
SpecialFX.h
typo fixes
2020-10-17 19:05:41 +03:00
Sprite.cpp
sync with re3
2021-01-09 01:01:41 +03:00
Sprite.h
VC CParticle done
2020-05-27 02:16:31 +03:00
Sprite2d.cpp
pc radar fix
2021-01-19 21:35:25 +01:00
Sprite2d.h
fixes to HUD and sprite2d
2020-08-13 18:47:39 +02:00
TexList.cpp
normalized line endings to LF
2020-04-09 20:50:24 +02:00
TexList.h
normalized line endings to LF
2020-04-09 20:50:24 +02:00
Timecycle.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
Timecycle.h
Stats(except displaying), PlayerInfo, marker fix
2020-08-14 01:14:04 +03:00
VarConsole.cpp
CVarConsole
2021-01-02 13:32:25 +02:00
VarConsole.h
CVarConsole
2021-01-02 13:32:25 +02:00
WaterCannon.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
WaterCannon.h
Fixed typos and made all assert functions optional
2020-05-10 21:49:33 +06:00
WaterCreatures.cpp
Store all settings in .INI
2021-01-23 15:59:38 +03:00
WaterCreatures.h
Store all settings in .INI
2021-01-23 15:59:38 +03:00
WaterLevel.cpp
use macro for waterlevel z offset
2021-01-30 20:13:25 +01:00
WaterLevel.h
move stuff back into class; securom comments
2021-01-13 00:18:58 +01:00
Weather.cpp
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
Weather.h
add the bad crack "features" behind SECUROM define
2021-01-14 23:16:42 +01:00
WindModifiers.cpp
tiny cleanup
2020-11-01 10:29:28 +01:00
WindModifiers.h
CWindModifiers
2020-08-09 12:32:30 -07:00