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re3/src/core
2020-05-20 23:54:22 +03:00
..
Accident.cpp Remove patches 2020-04-17 16:31:11 +03:00
Accident.h rem refs 2020-04-17 08:54:14 +03:00
AnimViewer.cpp Merge branch 'master' into miami 2020-05-13 00:55:52 +03:00
AnimViewer.h AnimViewer! 2019-08-15 17:51:39 +03:00
Cam.cpp Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Camera.cpp CEntity and friends 2020-05-19 20:56:42 +02:00
Camera.h CEntity and friends 2020-05-19 20:56:42 +02:00
CdStream.cpp Linux build support 2020-05-11 21:00:55 +03:00
CdStream.h Linux build support 2020-05-11 21:00:55 +03:00
CdStreamPosix.cpp Fix calloc in CdStreamPosix 2020-05-13 17:48:07 +02:00
Clock.cpp Remove patches 2020-04-17 16:31:11 +03:00
Clock.h rem refs 2020-04-17 08:54:14 +03:00
Collision.cpp Merge branch 'master' into miami 2020-05-13 00:55:52 +03:00
Collision.h CSphere and CBox for CColModel 2020-05-06 17:56:38 +02:00
ColStore.cpp most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
ColStore.h most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
common.h Merge branch 'master' into miami 2020-05-11 21:07:12 +03:00
config.h Fixes for melees and various things 2020-05-20 20:21:27 +03:00
ControllerConfig.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
ControllerConfig.h Remove struct workaround in CControllerConfigManager 2020-04-26 20:11:19 +03:00
Crime.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Debug.cpp implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Debug.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Directory.cpp fixed extra directory issues 2020-04-21 13:56:33 +02:00
Directory.h fixed extra directory issues 2020-04-21 13:56:33 +02:00
EventList.cpp peds starting to work 2020-05-09 17:05:26 +02:00
EventList.h Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
FileLoader.cpp finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
FileLoader.h finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
FileMgr.cpp Linux build support 2020-05-11 21:00:55 +03:00
FileMgr.h rem refs 2020-04-17 08:54:14 +03:00
Fire.cpp Linux build support 2020-05-11 21:00:55 +03:00
Fire.h rem refs 2020-04-17 08:54:14 +03:00
Frontend.cpp fix frontend control config menu a little 2020-05-19 14:23:59 +03:00
Frontend.h fix audio menu crash 2020-05-19 14:07:24 +03:00
FrontEndControls.cpp PS2 Frontend Controls 2020-04-05 21:21:53 +02:00
FrontEndControls.h PS2 Frontend Controls 2020-04-05 21:21:53 +02:00
Game.cpp finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
Game.h CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
General.h ccarctrl big fix 2020-05-09 20:21:13 +03:00
IniFile.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
IniFile.h More refs removed 2020-04-16 15:30:47 +03:00
Lists.cpp the great reorganization 2019-07-07 13:09:11 +02:00
Lists.h More audio (to hook and test) 2019-10-26 13:05:00 +02:00
main.cpp radar sprites 2020-05-17 22:21:39 +02:00
main.h Fix linux warnings 2020-05-12 23:18:54 +02:00
MenuScreens.h Menu map fixes and resizable window on GLFW 2020-05-09 13:58:31 +03:00
obrstr.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
obrstr.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Pad.cpp more script stuff 2020-05-16 23:06:33 +03:00
Pad.h Switching pad modes and cheats when player is switching between controller and kb&m 2020-05-02 19:39:36 +03:00
patcher.cpp Linux build support 2020-05-11 21:00:55 +03:00
patcher.h Remove assembly from patcher.h 2020-03-27 21:25:39 +01:00
Placeable.cpp CEntity and friends 2020-05-19 20:56:42 +02:00
Placeable.h CEntity and friends 2020-05-19 20:56:42 +02:00
PlayerInfo.cpp script revision 2020-05-19 01:49:09 +03:00
PlayerInfo.h sync with upstream 2020-05-17 21:48:12 +03:00
Pools.cpp Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Pools.h removed cutscene heads 2020-05-09 13:00:39 +02:00
Profile.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
Profile.h Fix linux warnings 2020-05-12 23:18:54 +02:00
Radar.cpp radar sprites 2020-05-17 22:21:39 +02:00
Radar.h radar sprites 2020-05-17 22:21:39 +02:00
re3.cpp Merge remote-tracking branch 'origin/master' into miami 2020-05-13 00:27:15 +03:00
References.cpp replays bug fix 2020-04-18 23:50:37 +03:00
References.h rem refs 2020-04-17 08:54:14 +03:00
Stats.cpp script revision 2020-05-20 23:47:44 +03:00
Stats.h script revision 2020-05-20 23:47:44 +03:00
Streaming.cpp Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Streaming.h Weapon layer in Peds 2020-05-15 21:21:25 +03:00
SurfaceTable.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
SurfaceTable.h Fix linux warnings 2020-05-12 23:18:54 +02:00
TempColModels.cpp update file loader for new VC fields 2020-05-10 18:14:14 +02:00
TempColModels.h update file loader for new VC fields 2020-05-10 18:14:14 +02:00
templates.h Small unification 2020-05-10 01:14:00 +03:00
timebars.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
timebars.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Timer.cpp Linux build support 2020-05-11 21:00:55 +03:00
Timer.h Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
TimeStep.cpp rem refs 2020-04-17 08:54:14 +03:00
TimeStep.h rem refs 2020-04-17 08:54:14 +03:00
User.cpp new zone stuff 2020-05-06 12:23:57 +02:00
User.h rem refs 2020-04-17 08:54:14 +03:00
Wanted.cpp garages + script 2020-05-11 21:04:35 +03:00
Wanted.h sync with upstream 2020-05-11 21:21:09 +03:00
World.cpp Fixes for melees and various things 2020-05-20 20:21:27 +03:00
World.h ped attractors done 2020-05-16 01:49:30 +03:00
ZoneCull.cpp Linux build support 2020-05-11 21:00:55 +03:00
ZoneCull.h new zone stuff 2020-05-06 12:23:57 +02:00
Zones.cpp fixed annoying bug 2020-05-19 21:10:40 +03:00
Zones.h Fix linux warnings 2020-05-12 23:18:54 +02:00