.. |
Automobile.cpp
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
Automobile.h
|
Few bug fixes in CAutomobile
|
2020-12-15 18:05:37 +02:00 |
Bike.cpp
|
Add optimize off to fix compiler bug CBike::ProcessControl
|
2020-12-26 11:54:35 +02:00 |
Bike.h
|
saves part 1
|
2020-10-17 18:50:16 +03:00 |
Boat.cpp
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
Boat.h
|
fixed boats for new renderer
|
2020-11-04 16:22:15 +01:00 |
CarGen.cpp
|
Setter for bIsStatic (became virtual in SA)
|
2020-10-18 16:40:06 +03:00 |
CarGen.h
|
cosmetic fixes
|
2020-07-20 09:49:39 -07:00 |
Cranes.cpp
|
Pool fixes from master
|
2020-12-08 07:52:03 +02:00 |
Cranes.h
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
DamageManager.cpp
|
some SilentPatch fixes
|
2020-09-30 02:14:10 +03:00 |
DamageManager.h
|
some CAutomobile
|
2020-05-31 17:05:59 +02:00 |
Door.cpp
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
Door.h
|
implemented CTrain
|
2019-07-31 14:33:27 +02:00 |
Floater.cpp
|
CBoat and friends
|
2020-07-01 18:04:02 +02:00 |
Floater.h
|
CBoat and friends
|
2020-07-01 18:04:02 +02:00 |
HandlingMgr.cpp
|
Fix use of strncmp
|
2020-12-25 15:18:48 +02:00 |
HandlingMgr.h
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
Heli.cpp
|
more PS2 stuff; memory movement done
|
2020-12-03 16:04:59 +01:00 |
Heli.h
|
CHeli and CRopes done
|
2020-07-27 14:06:23 +02:00 |
Plane.cpp
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
Plane.h
|
made NPC heli rotors rotate
|
2020-07-21 09:58:53 +02:00 |
Train.cpp
|
Original enum name
|
2020-11-24 17:16:39 +02:00 |
Train.h
|
some CBike code; vehicle cleanup
|
2020-06-02 23:35:20 +02:00 |
Transmission.cpp
|
transmission done
|
2020-08-20 10:24:12 +02:00 |
Transmission.h
|
more CAutomobile::ProcessControl
|
2019-07-17 23:58:06 +02:00 |
Vehicle.cpp
|
pool stuff fix
|
2020-12-06 21:28:40 +03:00 |
Vehicle.h
|
Few bug fixes in CAutomobile
|
2020-12-15 18:05:37 +02:00 |