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re3/src/control
2021-01-13 13:01:20 +01:00
..
AutoPilot.cpp uint8 enums fixed 2020-12-07 01:59:17 +01:00
AutoPilot.h uint8 enums fixed 2020-12-07 01:59:17 +01:00
Bridge.cpp Control updates 2020-10-11 12:56:33 +03:00
Bridge.h Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
CarAI.cpp uint8 enums fixed 2020-12-07 01:59:17 +01:00
CarAI.h uint8 enums fixed 2020-12-07 01:59:17 +01:00
CarCtrl.cpp fuck 2021-01-11 20:51:18 +03:00
CarCtrl.h car AI revision 2020-11-14 14:21:56 +03:00
Curves.cpp comments 2020-05-24 13:48:17 +03:00
Curves.h CCarCtrl::GenerateOneRandomVehicle! 2019-08-07 00:32:19 +03:00
Darkel.cpp merge master to miami 2021-01-01 14:53:20 +03:00
Darkel.h Control updates 2020-10-11 12:56:33 +03:00
GameLogic.cpp neo screen droplets 2020-11-19 19:07:32 +01:00
GameLogic.h game logic 2020-05-31 20:59:01 +03:00
Garages.cpp Fix garage messages position 2021-01-08 00:04:38 +02:00
Garages.h minor refactoring 2021-01-07 18:30:35 +03:00
NameGrid.cpp Add some TODO stubs for unused code to be reversed 2020-11-23 18:59:50 +02:00
NameGrid.h Add some TODO stubs for unused code to be reversed 2020-11-23 18:59:50 +02:00
OnscreenTimer.cpp Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
OnscreenTimer.h Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
PathFind.cpp garages revision + some fixes 2020-12-06 19:30:51 +03:00
PathFind.h Control updates 2020-10-11 12:56:33 +03:00
Phones.cpp little fixes 2021-01-08 13:51:42 +01:00
Phones.h Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
Pickups.cpp fix pickup coronas 2021-01-10 22:24:21 +03:00
Pickups.h uint8 enums fixed 2020-12-07 01:59:17 +01:00
PowerPoints.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
PowerPoints.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Record.cpp fixed review stuff 2020-12-19 14:33:22 +03:00
Record.h Fixes 2020-12-08 03:29:08 +02:00
Remote.cpp Fix 2020-08-24 23:01:51 +03:00
Remote.h Fix 2020-08-24 23:01:51 +03:00
Replay.cpp more securom fixes 2021-01-13 00:28:51 +01:00
Replay.h move stuff back into class; securom comments 2021-01-13 00:18:58 +01:00
Restart.cpp one more fix 2020-11-22 23:13:43 +02:00
Restart.h rem refs 2020-04-17 08:54:14 +03:00
RoadBlocks.cpp CPed::SetWeaponLockOnTarget 2020-12-14 09:47:07 +02:00
RoadBlocks.h roadblocks 2020-05-30 20:08:31 +03:00
SceneEdit.cpp moved new renderer 2021-01-09 18:22:09 +01:00
SceneEdit.h added GTA_SCENE_EDIT 2020-12-02 02:34:51 +03:00
Script.cpp fixes 2021-01-11 17:18:25 +03:00
Script.h minor refactoring 2021-01-07 18:30:35 +03:00
Script2.cpp minor refactoring 2021-01-07 18:30:35 +03:00
Script3.cpp fix 2021-01-12 00:43:26 +03:00
Script4.cpp rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:20 +01:00
Script5.cpp Fix collective commands 2021-01-12 02:29:10 +02:00
Script6.cpp minor refactoring 2021-01-07 18:30:35 +03:00
Script7.cpp Use original names 2021-01-08 21:53:11 +02:00
Script8.cpp wtf 2021-01-08 18:57:59 +03:00
ScriptCommands.h script from other platforms and unused commands 2020-12-05 02:49:32 +03:00
SetPieces.cpp CVarConsole 2021-01-02 13:32:25 +02:00
SetPieces.h uint8 enums fixed 2020-12-07 01:59:17 +01:00
TrafficLights.cpp fix 2020-10-11 18:14:35 +03:00
TrafficLights.h Control updates 2020-10-11 12:56:33 +03:00