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274 commits

Author SHA1 Message Date
Nikolay Korolev 864847a6fe new script commands - mostly stubs 2020-05-22 02:42:04 +03:00
eray orçunus 2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap 50f0c7a1dc bla 2020-05-19 22:01:28 +02:00
aap 0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus 99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Nikolay Korolev 6510b15704 script revision 2020-05-19 01:49:09 +03:00
eray orçunus 84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
aap ce2071e1e6
Merge pull request #535 from Nick007J/miami
garages, carctrl, script
2020-05-11 23:28:52 +02:00
aap 6e4710b717 CVisibilityPlugins 2020-05-11 22:21:18 +02:00
Nikolay Korolev 5f5babe7fe Merge remote-tracking branch 'upstream/miami' into miami 2020-05-11 21:05:01 +03:00
Nikolay Korolev 8fae2dcc26 garages + script 2020-05-11 21:04:35 +03:00
aap d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Nikolay Korolev 5780b4503e sync with upstream 2020-05-07 16:59:40 +03:00
Nikolay Korolev 40888e9486 car control and friends 2020-05-07 16:57:49 +03:00
Sergeanur 7dc649ede6 Merge branch 'master' into miami 2020-05-07 14:32:41 +03:00
Sergeanur ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Nikolay Korolev 53107d3b71 added flag 2020-05-06 19:24:33 +03:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
Nikolay Korolev d5e76471ae Merge remote-tracking branch 'upstream/miami' into miami 2020-05-06 19:04:52 +03:00
aap c11912a8ec sorted out object collision enums 2020-05-06 17:14:34 +02:00
aap a2b89c6a18 sorted out object collision enums 2020-05-06 17:13:46 +02:00
Nikolay Korolev 88076a0050 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-06 15:45:13 +03:00
aap 25a4091fa8 setting some areas so objects dont disappear 2020-05-06 14:43:23 +02:00
Nikolay Korolev 8c036ec671 sync with master 2020-05-06 14:42:41 +03:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
Nikolay Korolev e5da4c2b4d Merge remote-tracking branch 'upstream/miami' into miami 2020-05-06 01:11:18 +03:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
Nikolay Korolev 35bf340401 colstore support in script 2020-05-06 00:21:26 +03:00
Nikolay Korolev 1291dd534b script stuff 2020-05-05 21:45:43 +03:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Nikolay Korolev f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Nikolay Korolev dc12718fc2 Merge remote-tracking branch 'upstream/master' 2020-04-30 21:41:20 +03:00
Sergeanur e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur 81094f2cd7 Rename m_ped_flagA2 into bWasStanding 2020-04-30 18:13:38 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Nikolay Korolev 74fde1397e pools compatibility 2020-04-27 00:54:43 +03:00
Nikolay Korolev bb14d9689f Merge remote-tracking branch 'upstream/master' 2020-04-25 12:26:37 +03:00
Nikolay Korolev 34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev 7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Nikolay Korolev df376a13ea sync with master 2020-04-19 17:38:48 +03:00
Nikolay Korolev 9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
saml1er e777f24064 More CWorld fixes 2020-04-17 05:38:05 +05:00
saml1er e52a02fb9e Merge branch 'master' into world
# Conflicts:
#	src/core/World.cpp
#	src/core/World.h
2020-04-17 00:01:53 +05:00
saml1er 52d0d811b7 Reverse CWorld 2020-04-16 23:46:08 +05:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
eray orçunus 4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Nikolay Korolev 3b0cd93f89 Merge remote-tracking branch 'upstream/master' 2020-04-13 21:54:25 +03:00
aap 3aae52d220 finished CBoat 2020-04-13 00:20:44 +02:00
Nikolay Korolev cbb298c8dd sync with master 2020-04-12 12:08:30 +03:00
Nikolay Korolev 38dee74a5a CPools 2020-04-11 21:01:39 +03:00
saml1er a8f7bf0bec CObject complete 2020-04-10 16:44:08 +05:00
aap 34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
aap 6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
aap daaf443cfa finished CMotionBlurStreaks, CSpecialFX 2020-04-07 22:26:01 +02:00
aap 739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
Filip Gawin 8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
eray orçunus a718e699ad Fixes and cleanup 2020-03-02 03:06:52 +03:00
Sergeanur 9eb599ff58 Plane crashfix and more 2020-01-23 17:29:36 +02:00
Sergeanur a9f39d8284 MLO, XtraCompsModelInfo, MovingThing, Solid 2020-01-20 22:58:13 +02:00
eray orçunus be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
Filip Gawin 8808e6fdfe Fixes for aap review (audio8) 2019-10-26 13:05:00 +02:00
Filip Gawin d2941b0368 More audio (to hook and test) 2019-10-26 13:05:00 +02:00
eray orçunus 42fbe50739 Fixes 2019-10-05 21:50:02 +03:00
eray orçunus 0ee5a46f71 Fixes & peds 2019-10-03 04:02:02 +03:00
eray orçunus 88f0ef75e8 P.e.d.s. 2019-09-14 02:24:53 +03:00
aap 0bd681abc5 finished CPathFind 2019-08-09 19:42:18 +02:00
Nikolay Korolev 4ae4bc94c6 CCarCtrl::GenerateOneRandomVehicle! 2019-08-07 00:32:19 +03:00
Nikolay Korolev ebbcd92de2 RunningScript, part 4, plus some fixes 2019-08-03 16:01:13 +03:00
aap 5f6b235301 implemented CTrain 2019-07-31 14:33:27 +02:00
aap 6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
Fire_Head b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head 0c0e564019 update 2019-07-24 20:30:09 +03:00
aap ae69aaf5ce implemented cBuoyancy 2019-07-23 22:55:23 +02:00
aap e9cafe340a bit more CAutomobile 2019-07-23 16:39:30 +02:00
aap 29d7b983d7
Merge pull request #149 from ShFil119/audio4
Audio4
2019-07-20 12:35:24 +02:00
Nikolay Korolev fe03ba825a fixed references leak 2019-07-19 22:45:58 +03:00
Filip Gawin a04d8f24be ComputeDopplerEffectedFrequency 2019-07-19 16:22:46 +02:00
aap 59145cea83 CAutomobile ctor, car spawner, fixes 2019-07-19 11:57:12 +02:00