Nikolay Korolev
|
0bd373cd56
|
script from other platforms and unused commands
|
2020-12-05 02:49:32 +03:00 |
|
Sergeanur
|
a35b3b4602
|
Script commands split to original files
|
2020-11-24 14:06:48 +02:00 |
|
Roman Masanin
|
95bd5b073a
|
pointers into referencies!
|
2020-11-08 20:31:24 +03:00 |
|
Roman Masanin
|
39b7075502
|
merge Upstream
|
2020-10-24 14:20:08 +03:00 |
|
Roman Masanin
|
0594ed5b46
|
peds
|
2020-10-18 23:03:03 +03:00 |
|
eray orçunus
|
b98864d134
|
Radar, WaterCannon, win/glfw skels
|
2020-10-17 17:35:26 +03:00 |
|
Nikolay Korolev
|
084efb1f14
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-09-13 12:06:44 +03:00 |
|
Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
|
Nikolay Korolev
|
3e4f7b7bdf
|
fixes
|
2020-09-02 14:13:52 +03:00 |
|
Nikolay Korolev
|
647ddfa05e
|
more fix
|
2020-08-31 17:18:37 +03:00 |
|
eray orçunus
|
3e549a7d44
|
CGame done, Peds, fixes
|
2020-08-30 12:40:30 +03:00 |
|
aap
|
a6fe606ce6
|
CStreaming done, hopefully
|
2020-08-20 23:44:40 +02:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
Fire-Head
|
1c11a8081f
|
mips overdose
|
2020-06-28 00:01:51 +03:00 |
|
Nikolay Korolev
|
f5cba0ce89
|
script logging
|
2020-06-21 13:46:23 +03:00 |
|
eray orçunus
|
2d976827dd
|
much better mission switcher
|
2020-06-15 00:26:19 +03:00 |
|
eray orçunus
|
db6110e996
|
Peds, mission switcher & fixes
|
2020-06-14 22:57:26 +03:00 |
|
Sergeanur
|
509ca11d76
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
|
2020-06-03 01:24:08 +03:00 |
|
eray orçunus
|
529cec5653
|
R to freeroam, idle anims, weapon and cam enum fix
|
2020-05-29 22:05:33 +03:00 |
|
eray orçunus
|
e6401bce18
|
Detect R and start game on menu
|
2020-05-28 12:46:51 +03:00 |
|
Nikolay Korolev
|
ec1d14971c
|
mission replay
|
2020-05-27 00:25:12 +03:00 |
|
eray orçunus
|
5357957fe1
|
Compatibility with VC weapon.dat + new shotguns
|
2020-05-23 16:53:20 +03:00 |
|
Nikolay Korolev
|
864847a6fe
|
new script commands - mostly stubs
|
2020-05-22 02:42:04 +03:00 |
|
Nikolay Korolev
|
7e5342e9f0
|
script revision
|
2020-05-21 11:22:25 +03:00 |
|
Nikolay Korolev
|
510261cb05
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-20 23:54:22 +03:00 |
|
Nikolay Korolev
|
d84650fbe5
|
script revision
|
2020-05-20 20:40:04 +03:00 |
|
eray orçunus
|
2ab3fb5dd0
|
Fixes for melees and various things
|
2020-05-20 20:21:27 +03:00 |
|
Nikolay Korolev
|
4c822e8375
|
script revision
|
2020-05-19 20:54:05 +03:00 |
|
Nikolay Korolev
|
6510b15704
|
script revision
|
2020-05-19 01:49:09 +03:00 |
|
Nikolay Korolev
|
a5b84eb9fe
|
full script basic support
|
2020-05-17 21:43:11 +03:00 |
|
Sergeanur
|
0aa7f13c32
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
|
2020-05-11 21:07:12 +03:00 |
|
bigbossbro08
|
c798e1bacd
|
Fixed typos and made all assert functions optional
|
2020-05-10 21:49:33 +06:00 |
|
Nikolay Korolev
|
599b7301c8
|
script stubs + REQUEST_COLLISION
|
2020-05-06 21:15:58 +03:00 |
|
Nikolay Korolev
|
0b104a59fe
|
script colstore stuff
|
2020-05-06 01:11:06 +03:00 |
|
Nikolay Korolev
|
1291dd534b
|
script stuff
|
2020-05-05 21:45:43 +03:00 |
|
aap
|
e81652c2fc
|
cleaned up MIAMI ifdefs
|
2020-05-05 18:06:38 +02:00 |
|
Sergeanur
|
c2b9ddc5b8
|
Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
|
2020-05-05 18:04:43 +03:00 |
|
Sergeanur
|
9960c41193
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
|
aap
|
b44df26d3e
|
implemented most of streamed collisions and big buildings
|
2020-05-05 13:02:42 +02:00 |
|
Nikolay Korolev
|
fa29804c49
|
script compatibility
|
2020-05-03 01:42:46 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Fire-Head
|
590ff32469
|
PS2 Cheats, restored R*names
|
2020-04-09 06:20:44 +03:00 |
|
Nikolay Korolev
|
7f8a78e5de
|
Cranes done
|
2020-04-06 02:01:03 +03:00 |
|
Fire-Head
|
194ddc5f40
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
|
Nikolay Korolev
|
90ff2f73eb
|
Merge branch 'master' into script_dev
|
2020-03-01 17:44:37 +03:00 |
|
Nikolay Korolev
|
5eccf44e7a
|
review fixes
|
2020-03-01 17:42:47 +03:00 |
|
Nikolay Korolev
|
64b28c0730
|
save/load
|
2020-03-01 14:18:10 +03:00 |
|
Nikolay Korolev
|
56c83dfaae
|
more stuff + intro fix
|
2020-02-24 21:17:15 +03:00 |
|
Nikolay Korolev
|
1721a74466
|
stuff
|
2020-02-23 13:30:37 +03:00 |
|