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230 commits

Author SHA1 Message Date
Nikolay Korolev d1d123dc6a missing endlines 2020-03-22 19:19:07 +03:00
Nikolay Korolev c29a85a443 console init 2020-03-22 18:48:16 +03:00
Nikolay Korolev 360d9cf889 merge with master 2020-03-22 17:26:18 +03:00
Nikolay Korolev 34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Sergeanur 5e37c3e805 Console 2020-03-22 16:19:10 +02:00
Nikolay Korolev 7d213a1f32 bullet traces fixes 2020-03-22 13:20:36 +03:00
Nikolay Korolev c2f5dfdb1e bullet traces 2020-03-21 20:14:29 +03:00
erorcun 4cc0fc1696
Merge branch 'master' into erorcun 2020-03-12 00:57:35 +03:00
eray orçunus 934e9db4fc CPopulation done, CCopPed and fixes 2020-03-12 00:48:33 +03:00
Nikolay Korolev 0a3211d0cf Merge branch 'master' into script_dev 2020-03-02 22:54:47 +03:00
Nikolay Korolev d492390fec script utils 2020-03-02 22:54:13 +03:00
eray orçunus a718e699ad Fixes and cleanup 2020-03-02 03:06:52 +03:00
Nikolay Korolev 1366c58d59 removed extra include 2020-02-22 17:19:56 +03:00
Nikolay Korolev a122d558a2 merge + bug fix 2020-02-22 15:53:41 +03:00
Nikolay Korolev 3481e431c9 fixes 2020-02-22 15:35:46 +03:00
Nikolay Korolev 1337a9b603 script 1000-1154 2020-02-16 23:08:54 +03:00
Nikolay Korolev a361fc0ff5 sync with upstream 2020-02-15 14:54:46 +03:00
Nikolay Korolev 043efaf082 script 900-999 2020-02-15 14:53:42 +03:00
Sergeanur f1863676bb CullZone fix 2020-02-04 22:21:45 +02:00
eray orçunus 03b995c6ef Some fixes and some cosmetic things 2020-02-02 16:58:52 +03:00
Sergeanur 3d69148497 Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget 2020-02-01 18:40:54 +02:00
Sergeanur e2f8ad983d Fix damage bar assert crash 2020-02-01 17:22:56 +02:00
Sergeanur 6ff06ff7c6 Partial CBoat 2020-01-24 10:41:40 +02:00
erorcun d75b9b8257
CPlayerPed continues (#294) 2020-01-23 23:21:50 +03:00
Sergeanur a9f39d8284 MLO, XtraCompsModelInfo, MovingThing, Solid 2020-01-20 22:58:13 +02:00
eray orçunus 8a745e4d89 Fixes 2020-01-11 01:48:05 +03:00
erorcun f9316d9cc3
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
2020-01-07 17:23:09 +03:00
eray orçunus 6496143022 Shadow/blood fade and scale fix 2019-11-28 00:22:38 +03:00
eray orçunus 680fe0f7e6 CCivilianPed done & restore peds running to phone 2019-11-26 02:35:05 +03:00
eray orçunus be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
eray orçunus 1b8533f256 Renderer fixes 2019-11-03 02:13:29 +03:00
erorcun 34090ab4d6
Merge pull request #255 from Nick007J/master
script 500-599
2019-10-30 03:20:15 +03:00
Sergeanur 6d61f678e2 Fixed credits not working 2019-10-27 16:05:47 +02:00
Fire_Head 6a46cc6c3b
Merge branch 'master' into master 2019-10-27 06:36:58 +03:00
Fire-Head 537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
Sergeanur c3c6c51003 Revert m_alphaEntityList capacity 2019-10-26 22:48:54 +03:00
Nikolay Korolev 3dee880c29 merge 2019-10-26 17:20:31 +03:00
Sergeanur d9fb2cc56f VisibilityPlugins callbacks and fixes 2019-10-26 14:12:24 +03:00
Sergeanur 4af82584e2 Fixed markers rotation speed 2019-10-26 14:11:29 +03:00
Filip Gawin d822417cfc Fixes for nitpicks 2019-10-26 13:05:00 +02:00
Filip Gawin 47d2cf6c0a More audio windows 2019-10-26 13:05:00 +02:00
Filip Gawin d2941b0368 More audio (to hook and test) 2019-10-26 13:05:00 +02:00
eray orçunus 2d998b2416 Fixes&Peds 2019-10-25 22:17:55 +03:00
erorcun d61430fbba
Merge pull request #247 from Sergeanur/3dMarkers
Full C3dMarkers
2019-10-24 00:45:16 +03:00
Nikolay Korolev d579ee1b64 script 500-599 plus bugfix 2019-10-22 00:39:59 +03:00
nmzik f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
Sergeanur 3ba57c5f6a Gangs save and missed sound enums 2019-10-17 13:21:31 +03:00
Sergeanur 07c46936c3 Changed math functions 2019-10-17 12:40:50 +03:00
Sergeanur 8987934123 Full C3dMarkers 2019-10-17 02:39:01 +03:00
Nikolay Korolev c78fff8d54 script 400-499 start 2019-10-12 22:00:31 +03:00
Sergeanur ffed52b94f CMoneyMessages moved to SpecialFX.cpp 2019-10-10 19:17:35 +03:00
Sergeanur 568bdcfd74 CHud::Draw - removed render states, readded hud toogle with second controller 2019-10-07 15:06:30 +03:00
Sergeanur 577189c1f2 Corona streaks fix 2019-10-07 01:59:38 +03:00
Sergeanur 32c5723b91 Radio shadow fix, RAMPAGE!! message fix 2019-10-06 21:31:34 +03:00
Sergeanur 5b49c972a0 CHud: timer and damage fixes 2019-10-06 15:45:53 +03:00
Sergeanur dd99edd339 Fixed a bunch of calculation mistakes in CHud 2019-10-05 22:26:29 +03:00
aap c06f139530
Merge pull request #223 from Sergeanur/fix/WideCorona
Corona widescreen fix
2019-10-05 17:17:29 +02:00
Sergeanur 365f9e9caf Triangular radar blips 2019-10-05 17:32:01 +03:00
Sergeanur cc621ba099 Corona widescreen fix 2019-10-05 16:04:27 +03:00
Sergeanur 5e1538a275 Fixed disappearing ammo count 2019-10-04 00:49:11 +03:00
Sergeanur 47e6cbe65e Fix formatting mistakes 2019-10-03 23:38:21 +03:00
Sergeanur 6bed421ce8 No dw 2019-10-03 13:31:31 +03:00
Sergeanur 095b8b1e74 CMoneyMessages 2019-10-03 13:16:28 +03:00
Filip Gawin 01ac2929cd Cleanup 2019-08-27 22:29:23 +02:00
Filip Gawin 2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin 458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
eray orçunus 8f18f84836 Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun 2019-08-15 17:54:49 +03:00
eray orçunus 5bea16c7cc AnimViewer! 2019-08-15 17:51:39 +03:00
Fire_Head 6909fa283a
Merge branch 'master' into master 2019-08-15 05:06:52 +03:00
Fire-Head 6093d855b0 CParticleObject done, cDMAudio done 2019-08-15 04:43:00 +03:00
aap 0bd681abc5 finished CPathFind 2019-08-09 19:42:18 +02:00
Fire-Head 1ec6979b8b restore original shadows fading 2019-07-29 20:05:06 +03:00
aap 6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
aap 9a50a59a3c CAutomobile::FireTruckControl and HydraulicControl 2019-07-26 14:27:13 +02:00
Nikolay Korolev 5acce16261 Running script part 3 2019-07-25 23:34:29 +03:00
Fire_Head b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head 0c0e564019 update 2019-07-24 20:30:09 +03:00
Fire-Head b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap ae69aaf5ce implemented cBuoyancy 2019-07-23 22:55:23 +02:00
aap 60045ec6cd couple of fixes 2019-07-20 14:39:38 +02:00
aap 0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
aap ba242bcf58 more CAutomobile::ProcessControl 2019-07-17 23:58:06 +02:00
guard3 94fb33b60c Fluff 2019-07-17 22:44:22 +03:00
aap 424487854b started making frontend accurate to game 2019-07-14 12:46:36 +02:00
aap c6afa42f9b
Merge pull request #131 from gennariarmando/master
Frontend fixes.
2019-07-14 10:22:52 +02:00
aap 980b6ed4d2 little change to aspect ratio defines 2019-07-12 18:28:40 +02:00
_AG 7ba5f6a13a Frontend fixes.
Fix #125 #119 #105 #98 #54.
2019-07-11 23:43:37 +02:00
Fire_Head aa449b6fe1
Merge branch 'master' into master 2019-07-11 03:48:36 +03:00
Fire-Head d8dd649617 fixfixfix 2019-07-11 03:44:54 +03:00
Fire-Head 3225fe3b92 Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
#	src/render/WaterLevel.cpp
#	src/render/WaterLevel.h
2019-07-11 03:40:15 +03:00
Fire-Head 565f36f4e3 waterupd 2019-07-11 03:39:20 +03:00
Fire-Head b902abd984 water fix 2019-07-11 03:37:57 +03:00
Fire-Head aed8218ef1 WaterLevel done 2019-07-11 03:33:28 +03:00
Fire-Head a644c4e9ce WaterLevel done 2019-07-11 03:22:01 +03:00
aap 90e093cd47 and of course the last commit didnt fix everything 2019-07-10 17:34:11 +02:00
aap 4a36d64f15 added wrappers around math functions 2019-07-10 17:18:26 +02:00
aap 74fcbc8c0a more CAutomobile 2019-07-09 09:57:44 +02:00
aap a2cecd4e97
Merge pull request #122 from Nick007J/master
More script stuff
2019-07-08 21:38:06 +02:00
aap 12af85ca3d cleaned up patching of virtual functions; started CAutomobile 2019-07-08 08:46:42 +02:00